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World Classes Ideas!

Discussion in 'General Suggestions' started by Kingofshovels, Feb 16, 2016.

?

What do you think?

  1. I like it!

    50.0%
  2. Nah, it doesn't feel goed to me...

    0 vote(s)
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  3. To op! (Please explain in comments if you chose this)

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  1. Kingofshovels

    Kingofshovels FOR SHOVELRY!!!

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    Hey hey heeey mighty shovels! This'll be my first post and i wanted to think if a couple classes!

    And yes, before you attack me in the comments i know the mods and admins should prioritize bug fixes and quests, but after all that comotion a couple of classes would be nice considering i find 4 to be a little to less hehe :D

    1. shaman: shaman would be quite similar to mage but with no healing and more dmg, every skill has its own element and this is pretty usedull with the new elemental dmg things.... Yea...


    •Basic attack: like mage it shoots a beam, this would travel a little slower, tiny bit further and do a little more dmg more then the mage, it would also have a very very small homing effect. Say if you shoot right next to a zombies head the 'missile' would still hit it!


    •Right-left-right: zap your enemies with a thunderbolt, you can hold this skill for continues dmg but will graduatly deplete your mana, this does thunder dmg (duh)

    ~Upgrade II: this skill costs less mana to use but has lesss dmg+ paralyze, on hit it has a chance to immobilize the oponent for a small period of time

    ~Upgrade III: even less mana and even less dmg+chain lightning, upon hit it will trigger a domino like effect if another oponent is near the hit enemy, this chains up to a max of 5-10 (mods you can choose)


    •Right-right-right: tornado launch: a small tornado appears under your feat and launches you upwards, doing air dmg and knocking them back a little, also the caster takes no fall dmg untill landed

    ~upgrade II: a little less dmg and a higher launch+floaty cloud, you are able to float on a cloud for a small period of time, it slowly goes down and can be exelerated by holding the 'crouch' button

    ~upgrade III: less dmg and even higher launch+giant tornado, you torando on use becomes bigger and sucks enemys close to it in, this can be countered by: teleport and bash and leap


    •right-left-left: dirt spike, this does a significant amount of dmg plus earth dmg on top, its a spike that travels a couple blocks and comes out as a giant dirt spike!

    ~upgrade II: little less dmg+ homing spike, the dirt spike now becomes homing, unlike your basic attack this spike is very good at homing in on the oponent+breef slowness, it breaks the enemys bones, making him unable to jump and move slowly for 2-5 sec

    ~upgrade III: less dmg (becoming one of the weaker right-left-left in raw dmg)+ three times the charm, you send three spiked underground, one goes infront and the other two go diagonaly ( like this \ | / ) granted they lose a little bit of their homing abilities


    •right-right-left: water's barrier: you create water around you, protecting you from attacks by: doing attacks itself and launching oponents upwards+ gives a small resistance buff

    ~upgrade II: more dmg+ you get strength on cast

    ~upgrade III: more dmg, longer timers on strength and resistance+ downforce, instead of throwing enemys in the air it crushes them toward the ground, dealing dmg on hit and on impact with the ground.

    That's it! I was planning on Doing like 4 classes but i'll do them one by one :3. Again, please mods or admins, first focus the glitches and story lines before considering new classes, step by step is the safest

    And as always:

    For shovelry!!!
     
    Last edited: Feb 17, 2016
  2. The One-eyed Guy

    The One-eyed Guy that guy VIP+

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    Waaaaaay too much warlords.
     
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  3. Kahsol

    Kahsol Local Serial Liker

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    You are not Shovel Knight.
     
  4. captainganon

    captainganon God of k | Derpalope VIP+

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    Minecraft:
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    please support the cause against walls of text:

    Space out your threads.
     
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  5. Glitch496

    Glitch496 Game Master HERO GM

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    Creator Karma:
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    Oh, so we're shovels now?
     
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