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Animal Charmer

Discussion in 'General Suggestions' started by SunshineDaisys, Feb 11, 2016.

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Should Animal Charmers be added as a class?

  1. No, it's not a good idea, please don't do it.

    85.7%
  2. No, it might be fun, but I'd rather do something else.

    0 vote(s)
    0.0%
  3. I don't care, if it gets added, great, if not, who cares?

    0 vote(s)
    0.0%
  4. Yea, it could be pretty cool!

    0 vote(s)
    0.0%
  5. YES, JUST DO IT, IT NEEDS TO EXIST!

    0 vote(s)
    0.0%
  6. YES, ADD IT, OR I'LL CRY AND FALL IN A HOLE!

    14.3%
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  1. SunshineDaisys

    SunshineDaisys The best.

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    So, my friend and I were playing on Wynncraft, and we noticed her bad habit of attracting animals. She thought that it would be very convenient for her if there was a Animal Charmer class. We started thinking about ways to make this class amazing, but fair, and we came up with this:

    Animal Charmers's spells are for taming animals, such as dogs and cats. They have no weapons, but have just as much access to armor as everyone else. Some examples of spells they could use is the "Permenant Tame" (RLR) which would take a fair amount of time, but would mean that animal is now forever at your disposal, but is an incredibly hard spell to finish; "Animal Healing" (RRR) which would heal the animals, NOT you; "Temporarily Tame" (RLL) which takes a very short amount of time and manna to do, but only lasts a short time, before the animal de-spawns. If it leaves the 50 block radius, it also de-spawns.

    They can only attack with their pets, which are summoned, like horses. These "Summoners" are replacing their weapons. Summoners can be upgraded by changing how many animals are sent, or stored at a time, or how much damage they do. Only one Summoner can be used at a time, although multiple Summoners can be stored at a time.

    The chances of a spell capturing an animal should start fairly high for the beginners, but as they get to higher types of animals, the chances get lower. The summoners, and armor should both be able to boost taming chances.

    Animals that can be tamed are all common enemies, not any animals directly associated with quests, or bosses. Also, no "monsters" only legit animals, like dogs, cats, horses, chickens, pigs, cows, etc. Certain tamed animals, when already summoned, can offer boosts, like speed, or re-generation. Any summoned animals that leave 50 blocks away will either be returned to the Summoner, or teleported to the player.
     
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