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Skill Mastery

Discussion in 'General Suggestions' started by DarkDemonDragon, Feb 11, 2016.

?

Would Skill mastery be a good addition to Wynncraft?

  1. Yes!

    90.9%
  2. No.

    9.1%
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  1. DarkDemonDragon

    DarkDemonDragon Sorta Veteran

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    Minecraft:
    Skill Mastery is when a player has over 100 points into one skill (Strength, Dex, Int, Agility, Defense). You also unlock a particle effect called "Radiance of the Master" to show off the fact that you're awesome af.

    Strength Mastery
    DOUBLE JUMP/SMASH - Similar to Archer's escape, having this skill lets you leap higher with your amazing strength and crush your enemies. There is a 10 second cooldown.
    Double Jump - Space + Space
    Smash - Shift after double jumping

    Dexterity Mastery
    CRITICAL STRIKE - While holding a weapon a bar will appear that fills up in 5 seconds. After 5 seconds your weapon obtains a particle effect to show it's charged and the first attack will have a 100% of being a critical hit.

    Intelligence Mastery
    1st idea: MANA AURA - Permanent +2/4 in both mana regen and mana steal
    OR
    2nd idea: Mana Blast - Release all your mana in a super version of a spell (5 times the damage). This will cost one SP. After this the player will not be able to regen mana for the next 30 seconds.
    Activation - Right Right Right with soul points in hand
    Execution - cast a spell after activation
    Agility Mastery
    1st idea: TONED LEGS - Permanent +75% Walk Speed
    OR
    2nd idea: Soul Burst - Use your soul to triple your walk speed for 3 minutes. Consumes 1 SP

    Defense Mastery
    1st idea: STEEL SKIN - Unaffected by poison
    OR
    2nd idea: Soul Shield - While holding your soul points you take no damage but you have slowness II and soul points will have 30 durability.

    Do you prefer passive skills or more active skills? Is more soul point usage a good idea? Please comment any input you have below!
     
    Gogeta likes this.
  2. SPYROHAWK

    SPYROHAWK Head Grand Theorist HERO

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    Good idea, but the mana blast might not work. They are thinking of adding a new Guild GUI opened by right clicking with your soul points.
     
  3. Enhanced_Human

    Enhanced_Human Natural Born World-Shaker

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    I like the idea, however, some of the abilities would have to be nerfed, or changed, as they do not present a downside, while others do.

    This could work, though.
     
  4. xKindredKinesis

    xKindredKinesis .[_]. VIP

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    I like the idea of unique passive bonuses that can be gained by progression.
    I'm not too sure about the activated abilities aspect, however.
     
  5. Arreme

    Arreme Veteran, Learning Game Design VIP+

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    Wowowow. The Mana Blast it has to be buffed right now! Losing 1 soulpoint for 1 skill? Nope. 30 seconds when the mage can't do nothing? Nope. Mage needs mana. If you remove that from him, you are making a shitty "StickPlayer" class. Now, at level 5, I can almost throw 5 Metors without waiting because of my mana. Really, buff that.
     
  6. DarkDemonDragon

    DarkDemonDragon Sorta Veteran

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    Really? Why don't they just add a guild button in the compass GUI which takes you to a separate GUI.
    Yea I'm just seeing what people prefer.
    Well that's why there are 2 options. I felt that passive skills were dull and too mundane, but if people prefer passive then I'll remove the SP abilities.
     
  7. Bebinson

    Bebinson Well-Known Adventurer

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    What if I am earth archer?
     
  8. Kawaii__Turtle

    Kawaii__Turtle Kawaiiest of Turtles CHAMPION

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    Level 5 using a lvl 21 spell? Good luck.
    Seriously? You'll have around 80% chance to crit anyway this wouldn't do much to increase your damage overall.
     
    Arreme likes this.
  9. Arreme

    Arreme Veteran, Learning Game Design VIP+

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    Wtf, why Did I write that?? XDD Level 79***
     
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