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World Quest Checkpoints (50 Supporters)

Discussion in 'General Suggestions' started by Literally Cancer, Feb 3, 2016.

?

Good idea?

  1. Yes

    63.0%
  2. Concept is good, but idea needs some working on

    27.8%
  3. No

    3.7%
  4. Yip

    5.6%
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  1. Literally Cancer

    Literally Cancer dead

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    So I'm pretty sure we've all been there where we die in a quest or something weird happens where we get teleported to the caravan driver during a quest. It's really annoying to have to go through the entire quest all over again, so I was wondering if there could be such thing as a quest checkpoint, where in every quest book update or major event that happens in a quest, there would be a certain location (probably near where the quest book updated) where you could tp to which would be the start of the stage of the quest. In @Lotem's suggestion on better quest books (https://forums.wynncraft.com/thread...30-supporters-the-owners-support-this.103132/) there could be a right click function or something that would teleport you to the farthest stage that you've been to within that quest. As suggested by @TrashcanMan , this could be just implemented into the major quests which are a hassle to get through again to cut down on the things that need to be added.
    This is my first time making a suggestion, pls dun kill me.
     
    Last edited: Feb 4, 2016
  2. OrientGamer

    OrientGamer Veteran Writer - Artist - OG memer - Doge VIP

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    Oh man, Wynn excavation site D needs this right NOW ;-;
     
    blankman and Gogeta like this.
  3. Tantibus

    Tantibus Chairman of the Wynnviet Union, God of Dern CT Manager HERO GM CMD

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    It's possible but even if this was implemented we'd probably have to update every quest region to accommodate for this. Nevertheless, it's a great idea!
     
    XavierEXE likes this.
  4. Literally Cancer

    Literally Cancer dead

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    Yeah, it does seem like it'll take a lot of work to add in. But in the long run, I feel like it'll be worth it.
     
  5. TrashcanMan

    TrashcanMan Hello I am here

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    Might be too much work to code this into every single quest, but it would be nice if it could be added to the ones that take place in the middle of nowhere and 500 blocks from the nearest spawn point. Also the "back to the caravan driver" thing is sort of a glitch, it's a problem with the map arrangement so they could just fix that instead.
     
  6. Lotem

    Lotem Ex-Moral supporter in the official Wynncraft CTâ„¢ HERO

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    Yay you mentioned me :)
    Next time, tag me so I can see it? Or even add a link to my suggestion :I
     
  7. Literally Cancer

    Literally Cancer dead

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    bump? i think
     
  8. ExplodingArrowz

    ExplodingArrowz Explorer and Item Salesman

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    YES OMG THIS NEEDS TO BE IMPLEMENTED IMMIDIATELY but......... what if you get stuck somewhere in a boss room with a boss u cant beat and he just keeps killing u and u have no tp scrolls and and ran out of heal pots and then you die a ton of times and loose yr items...... maybe have a command that is just like /quest abandon or somthing like that and it just teleports you to the city nearest to the quest start point.... idk, good idea though. :D
     
  9. Literally Cancer

    Literally Cancer dead

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    It's not like that. You do still get teleported to the nearest city after you die; however, instead of going back through the entire quest again, you can just teleport to the part you died on.
     
  10. Retathrah

    Retathrah Retired Nostalgia Hunter, Tired Metalworker CHAMPION

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    This would be perfect with ToA and Qira hive :smile:
     
  11. puxel

    puxel pisu

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    Great! Is a good idea.
     
  12. Pixelated0624

    Pixelated0624 Forum Wanderer VIP+

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    *cough cough* SHATTERED MINDS parkour.
    I support this. So annoying when that happens, blah blah.
    +1 supporter!
     
  13. DrakeM1

    DrakeM1 101 Archer / Made RPRT / Mayor of Tree Island HERO

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    Yeah, this would be great in the quests that randomly TP you to a random location, like Selchar or the starting area. (Ahem, WynnExcavation Site D.) They don't have to do this for all the quests, just the ones with messed up respawn locations. +1 support!
     
  14. Bebinson

    Bebinson Well-Known Adventurer

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    +1 supporter
    By the way
    if I good remember they deleted Rymek respawn point because of Bobs tomb right? So after our gods will make this idea they will add Rymek respawn right?
    10/10 best deduction ever
     
  15. Copper

    Copper I like cake.

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    Hmm, but what if you stop doing a quest (say, you want to go exploring with a friend on the other side of the Wynncraft world), and then you die? Without lots of tedious coding, we'd be seeing players being teleported thousands of blocks to their active quest after dying...
    ...and what about multiple active quests? :s

    I'm sure that you could work out some way of changing which quest is "active", but that requires more coding (ye hear that, Salted?), and obviously, we can't forget
    DEVELOPERS
     
  16. Literally Cancer

    Literally Cancer dead

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    Anyway, this was mentioned earlier, and it could just be a button that either disables the continuous teleport or that teleports to the last checkpoint that you got to in the quest
     
  17. Literally Cancer

    Literally Cancer dead

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    Bumperinoejs
     
  18. cars3n

    cars3n Famous Adventurer CHAMPION

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    This, i think could be pretty op, you could have it replace scrolls completely by not completing useless quests... always being able to tp without losing soul points
     
  19. Literally Cancer

    Literally Cancer dead

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    Hmm that's true, I'll need to think on that
    I'm sure there's some way for that not to happen, seeing as this idea is mostly based around getting to places far away from cities instead of having to waste time travelling back to wherever that quest is. If the tp point is near a city, it wouldn't need to be there.
     
  20. TheFangHunter

    TheFangHunter Well-Known Adventurer

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    For VIP and Vip+ Only
     
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