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World Daily Quests

Discussion in 'General Suggestions' started by joshua123_4, Dec 12, 2015.

?

Should there be daily quests?

  1. Yes I would Love this

    66.7%
  2. Maybe? I'm not sure

    22.2%
  3. This idea sucks

    11.1%
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  1. joshua123_4

    joshua123_4 Lord of Chaos, Master of Destruction

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    Basically what this would be is you would be given a small quest every day, not as long as some storyline quests but not as easy as side missions. The difficulty of the quest would depend on your level. When you complete the daily quest you would get loot similar to dungeons (exp, emeralds, random loot depending on level) and you would get a multiplier (similar to daily chest multiplayer; max multiplayer would be 5). The higher the multiplier, the more exp, emeralds, and loot you would get. You would be able to start/ see multiplier when you right click the compass and it would be next to the daily chest. You would have to complete the quest in one day, and if you don't, you would get the prize and the multiplier will be reset.

    Example of a daily quest:
    Level 18-20 quest: There has been a rat infestation in Ragni again. Hurry there and slay all those pesky rodents. There was estimated to be 500. It's a dirty job but someone has to do it.

    Objective: Kill 500 rats
    Prize: 1000 exp, 50 emeralds, random level 15-25 loot
     
  2. The One-eyed Guy

    The One-eyed Guy that guy VIP+

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    Guild:
    Minecraft:
    Well, we kind of already have something like these in the forms of missions.
     
  3. joshua123_4

    joshua123_4 Lord of Chaos, Master of Destruction

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    Yes I know but the quests would take longer. I just gave an example off the top of my head.
     
  4. Stoker

    Stoker The only remaining scarfblob

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    Guild:
    Missions times two
     
  5. Kordak

    Kordak Kordak The Nub-Bear.

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    Guild:
    This actually sounds like a great idea....
     
  6. DJBorbo

    DJBorbo Wannabe edgy memeboi HERO

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    Guild:
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    Sounds like an AWESOME Idea.
     
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