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Spell Upgrades For Each Class

Discussion in 'General Suggestions' started by BlahBlah161616, Nov 30, 2015.

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  1. BlahBlah161616

    BlahBlah161616 Light Theme User

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    As you know, our current spells, as op as they are, deserve more.

    So let's jump into it:

    Archer:

    Arrow Storm: Now streams shoot 3 times stronger

    Escape Spell: When you press shift, you hit the ground sending a shockwave(as normal) and bring down arrows behind you, these rain down within a radius of 5 blocks.

    Bomb Spell: Now has a delayed aftershock explosion too, after 2 seconds, it explodes for 1/2 the damage of the original shock

    Arrow Sheild: Now gives resistance to the person inside for as long as the Sheild is activated, if it is deactivated, you will receive 2 seconds of strength

    Mage:

    Heal Spell: Now knocks away mobs but deals no damage to them

    Teleport Spell: When you teleport into a mob, it knocks it back dealing 200% damage

    Meteor Spell: Meteor now released toxins that give mobs/enemies poison IV for 5 seconds

    Ice Snake: Now creates an ice particle bubble around the Mage, Any mob that touches it gets frozen for 5 seconds and receives very large amounts of damage, however, this bubble does not follow the Mage, and only lasts 5 seconds longer than the ice snake.

    Warrior:

    Bash Spell: Now sucks mobs into an area and then activates the second explosion in the middle of the mobs


    Charge: The power of the charge now brings an explosion when you stop moving, sending mobs flying

    Uppercut: Now when they hit the ground they are forced into the ground, and are trapped for 5 seconds

    War Scream: Now terrifies opponents into running away from you

    Assassin: Coming Soon


    Please give constructive advice unless the thread is terrible, then shoot it down.
     
  2. Ninjazzzzzz

    Ninjazzzzzz Certified Sacrificer VIP+

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    Ok ok, I just want to say that the thread should be much more detailed, and also Wynn doesn't really NEED any more spell upgrades. Some of these are useless, but some are a bit off topic (why would healing knock away enemies)

    So it could turn out good if you do it right. :)
     
  3. Sean__

    Sean__ Famous Adventurer CHAMPION

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    These upgrades would only make the classes more OP
     
  4. BlahBlah161616

    BlahBlah161616 Light Theme User

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    ...My thinking part of my brain is rekt...
     
  5. The One-eyed Guy

    The One-eyed Guy that guy VIP+

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    Just like to say that Gavel will either have new spells or upgrades. Salted hinted about something with an "sp-" in it.
     
  6. BlahBlah161616

    BlahBlah161616 Light Theme User

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    You don't like being OP?
     
  7. Ninjazzzzzz

    Ninjazzzzzz Certified Sacrificer VIP+

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    Aslted is the best owner. 10/10 IGN best owner 2k15
     
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  8. The One-eyed Guy

    The One-eyed Guy that guy VIP+

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    shit.
     
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  9. BlahBlah161616

    BlahBlah161616 Light Theme User

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    I don't know what's sadder the fact that I put together a thread in an hour...nothing...and I out this together in 10 minutes and it's getting more replies...or that Salted gave away such a bad hint.
     
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  10. Tantibus

    Tantibus Chairman of the Wynnviet Union, God of Dern CT Manager GM CMD

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    Or anything that happens to start with "sp"
     
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  11. BlahBlah161616

    BlahBlah161616 Light Theme User

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    Spider
    Splatter Quest
    New city with sp
    Sparkley
     
  12. The One-eyed Guy

    The One-eyed Guy that guy VIP+

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    Can't really think of much else at the moment except soul points. 70% sure it's something with spells.
     
  13. BlahBlah161616

    BlahBlah161616 Light Theme User

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    Or it's in that list I gave...
     
  14. The One-eyed Guy

    The One-eyed Guy that guy VIP+

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    Or maybe it's Spodermen
     
  15. Sean__

    Sean__ Famous Adventurer CHAMPION

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    Being OP is a real problem
     
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  16. BlahBlah161616

    BlahBlah161616 Light Theme User

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    I always feel op when I go to Ragni and see newbies dieing. It just depends on the mob.
     
  17. Sean__

    Sean__ Famous Adventurer CHAMPION

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    you are just telling me a story, not really responding to my question
     
  18. BlahBlah161616

    BlahBlah161616 Light Theme User

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    Basically, being op depends on how good the mob is compared to you.
     
  19. The One-eyed Guy

    The One-eyed Guy that guy VIP+

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    I'd say that OP depends on if you can easily kill something equal to, higher than, or barely lower than your level.
     
  20. BlahBlah161616

    BlahBlah161616 Light Theme User

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    I can kill things that are 10 levels higher than me easily.
     
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