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Arena Survival

Discussion in 'General Suggestions' started by ChawHD, Oct 15, 2015.

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Do you like this idea?

  1. Good idea!

    2 vote(s)
    18.2%
  2. Decent idea, but it could leave a little work(if you select this one leave a suggestion)

    7 vote(s)
    63.6%
  3. Bad idea.

    2 vote(s)
    18.2%
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  1. ChawHD

    ChawHD Travelled Adventurer

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    Arena Survival:

    Arena Survival would be a mode where you survive by yourself or with friends against waves of Mobs. With the difficulty increasing every time you finish a level and the potential reward money going up. It would be a very simple mode and instead of being it's own mode like Wizard Fortress it would be linked to wynncraft where you would get emerald rewards for prize money.

    An example of how it could work.

    Level 1:
    Fighting level 1 zombies
    10 zombies in total
    Prize money: 5 emeralds

    Or

    Level 110:
    Fighting level 110 monsters
    150 monsters in total.
    Prize money: 32 EB

    This would be good because it would be a quick time killer especially for people who don't feel like grinding or just want to make some quick cash.

    Maybe there could also be item pickups, where monsters could drop items and they would help you in the game.

    P.S. If you have any suggestions please leave them in the comments.
     
  2. blankman

    blankman Wynncraft Boomer VIP+

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    Minecraft:
    It is not practical, and doesn't fit into Wynncraft's theme of everything making sense.
     
  3. T1N0

    T1N0 Mage Of Gloom, The Slime Province

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    Guild:
    Minecraft:
    32EB for 150 110 Lvl mobs? Raise the reward, nobody would want to do that!
     
  4. jaded

    jaded The Slime Brothers CHAMPION

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    Minecraft:
    If the reward increases it will be too easy to get emeralds.
     
  5. Ascended Kitten

    Ascended Kitten The Greatest

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    Guild:
    Minecraft:
    Good idea, but to fit with the Wynntheme it would need a little background-story.
    For example, why not really build this arena somewhere in the province, and make it acessable after a quest, revealing something about its history...

    Anyways, Gavel first
     
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