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Game Design Quest Helmets

Discussion in 'Feedback' started by JohnDSi, Oct 1, 2016.

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  1. JohnDSi

    JohnDSi still a dead idiot HERO

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    Helmets are currently an overused gimmick that hinders the player by forcing them to make a class specifically to store these or by taking up at least 2 rows in bank slots after doing all the quests. A solution I have for this is either the helmets need to be removed and instead replaced with the quest just giving you access to areas with a spell or something around those lines or a bank needs to be made to specifically store all the quests items. It doesn't have to be the solution I listed, but by fixing this problem it will make the WynnCraft experience smoother and more enjoyable by giving the ability for the player to make use of 1 more class or their entire bank space.

    If there is any reason why quest helmets exist, please explain.
     
    JStuffs, Daliso, Gogeta and 5 others like this.
  2. Pretzule

    Pretzule eats pretzels HERO

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    Thank you for your feedback. The reason behind this is because of our quest system, one of these days we are going to be checking it out tweaking, but until that day comes we're going to just have to use helmets.
     
    Daliso, OrientGamer, Nyam and 5 others like this.
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