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Mythic Forging

Discussion in 'General Suggestions' started by Benjin, Jan 17, 2019.

?

Is this balanced? And would you want it added?

  1. Yes, Yes

    0 vote(s)
    0.0%
  2. Yes, No

    0 vote(s)
    0.0%
  3. No, No

    13 vote(s)
    81.3%
  4. No, Yes

    3 vote(s)
    18.8%
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  1. Benjin

    Benjin Famous Adventurer

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    This has probably been suggested before, but anyways Mythic Forging is a way to make a Mythic via forging it, now I know Crafting has been added but it can't completely replicate a Mythic without more disadvantages than one and wouldn't match it's price, in order to forge a Mythic you must go to Rodoroc to find the Imperial Forgery, courtesy of Dwarves from Norse Mythology to have been capable of forging "anything" from Sif's hair to Mjölnir, so why can't they forge Mythics in the world of Wynn? You'd have to unlock this forgery though, you must obtain 1 Mythic or 20-50 Legendaries and sacrifice it to forge a key to unlock the cursed voidstone chains that have kept the Imperial Forgery closed all these years from the Dwarves since the Dogun War.

    Other than those other costs, you should be able to access the Imperial Forgery now, in order to forge a mythic you must go through a path of trial and error, there are 3 steps to forging a mythic:
    Step 1: You must gather a large bunch of 1-star ingredients that relate to the description and some attributes relating the mythic's powers and abilities, meaning you must gather customly if you want a certain Mythic and the ingredients will not be spoiled by the Content Team, and must be discovered like Discoveries, by sifting through the large amount of materials there currently are available that relate to the Mythic you want, yes there is no cost of materials what so ever, but it does require a base Legendary that resembles its Mythic counter-part. Example: Tidebinder= Idol
    Step 2: Exactly like Step 1 but must get 2-star ingredients in a medium-sized portion
    Step 3: This time with a dozen 3-star ingredients or more, but also coming at the cost of having to use LE in the final result, the more LE you throw into it, the better the stats.
    Example: 1 Stack Of LE: Medium Mythic, 2 Stacks Of LE: Decent Mythic, 3 Stacks Of LE: Near-Max Mythic.

    You end up with the satisfying result of a Mythic, no difference compared to a normal one and comes at a much smaller price and less grinding, but will require skill in gathering the ingredients, if there's anything you want me to balance or buff, comment below.
    TLDR: Mythics can be forged in the Imperial Forgery, you unlock it by sacrificing a Mythic or 15-20 Legendaries, requiring you to gather a bunch of ingredients of all 3 tiers and a portion of LE that affects the stats of the Mythic.
     
    Last edited: Jan 18, 2019
  2. H0Y

    H0Y H0Y HERO

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    Just 15-20?

    Guess those pandenominums and Sitis will come to use.
     
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  3. Benjin

    Benjin Famous Adventurer

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    Perhaps increase it to 50 if they're that damn easy to get
     
  4. H0Y

    H0Y H0Y HERO

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    Still easy as ass though
     
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  5. Benjin

    Benjin Famous Adventurer

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    75? 100 just seems ridiculous, as if a legendary could cost say, 7 le 100 legendaries would be 700 LE which in stacks is 10+ stacks of LE, so I guess 75 it is, uness you grind those legendaries which is why they're easy to get, a set with Jera or someother lb armor is gonna get you a lot of legendaries but of course the legendaries must be lvl 80-90.
    ________________________________
    My first vote was a No, No, I mean seriously those Mythics are just pure luck! You need something to balance that out, and it can't be grinding!
     
  6. Salkasm

    Salkasm [[Hyperlink Blocked]] Staff Member Moderator CHAMPION

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    Certain legendary accessory and wands can be easily stacked. I have a few stacks of Pandemoniums and Synapses. Even if it is raised to 100, Id be able to get about 3-4 mythics off the bat, most likely 1 mythic per week even.
    Edit: The idea is not inherently bad, but would benefit people who loot run a lot way more than normal players that dont loot run. And most loot runners already have a good amount of LE o Mythics, it would just make them richer.
     
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  7. Benjin

    Benjin Famous Adventurer

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    No accessories then! Kablooey! Or make it a max of 350 if you're up to it! Also nerf Loot Bonus, if it's THAT strong
     
  8. Pokextreme

    Pokextreme Avos Air Archer HERO

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    The truth is, usually when you get to the point of increasing the numbers in the suggestion, and even getting onto nerfing unrelated stuff, there is a fundamental misunderstanding of the subject or a conceptual flaw in the suggestion
     
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  9. Benjin

    Benjin Famous Adventurer

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    And the flaw is?
     
  10. Pokextreme

    Pokextreme Avos Air Archer HERO

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    You're not going to be able to find a balance between legendaries and mythics for the exchange to work
    Also this would completely destroy the economy
     
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  11. Benjin

    Benjin Famous Adventurer

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    True in a way, but still Mythics are making players ridiculously rich with absolutely no work or effort sacrificed into getting one.
     
  12. YellowDamage

    YellowDamage Well-Known Adventurer CHAMPION

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    Even then, I have nearly 2 stacks of cascades
     
  13. seeksery

    seeksery Wybel Photographer HERO

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    Minecraft:
    This is basically a benefit, as the economy's deterioration would not be affected as much
    Because lore-wise, some Mythics were not necessarily forged. After all, it's quite difficult to convince an entire city to drown themselves to make a Lament again. Political ramifications would likely come of creating nuclear-level explosions to make an Az. Few people can find the Devil's teeth, and fewer people would sacrifice their souls just to get an Apocalypse (or Alkatraz, minus the Devil's teeth part).
    Elaborate on the lore here.
    Materials? Those are wood, voidstone, string, fish oil, etc. Are you thinking of ingredients?
    Explain what happens if you fail to collect the correct ones.
    Yep, you were likely thinking of ingredients in step 1. Additionally, what defines "medium", "large", etc?
    How much LE? And if the value's too high, you're better off just buying Mythics from someone else. And if LE determines the stats, does that mean that you are guaranteed a certain quality on a sliding scale? If so, this becomes impossible to balance, as max stat Mythics are worth exponentially more than ones with mediocre stats.
    Except for the fact that with your system, you could theoretically get a perfect Warp for the low low price of Morrowind + 3 Stax + A bunch of ingredients and will likely end up breaking the economy even more
    Make crafted Mythics untradeable

    EDIT: How would crafting a Pure even work? Couldn't the Dwarves just go to the white meteor and break off a chunk of rock?
     
    Last edited: Jan 17, 2019
  14. Pokextreme

    Pokextreme Avos Air Archer HERO

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    Mythics make a small portion of players rich because they get lucky and find them. The vast majority of people with mythics lootran or simply put so much time into playing that they ended up finding one. In addition, mythics are. It at all required to play and beat even the hardest content of the game, so missing them is a minor loss at best.
     
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  15. Benjin

    Benjin Famous Adventurer

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    Whoops
    ________________________________
    Yeah that definitely should be something.
     
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