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Game Design Hunter's Arrows

Discussion in 'Feedback' started by Renegative, Jul 18, 2018.

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  1. Renegative

    Renegative Well-Known Adventurer CHAMPION

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    Minecraft:
    For those who don't know, Archer's cosmetic reskin, Hunter, used to shoot "dropped" flint entities as projectiles instead of arrows. They'd fly and follow physics just as normal arrows would, but they'd obviously look different. Alot of people, me included, didn't like it, since they would often (only visually) bounce off of blocks, and also disappear once they fly ~10+ blocks away from you. Plus flying flint just doesn't beat arrows. They then later got changed to normal arrows, and alot of people were happy.
    However, it seems like they got changed today or VERY recently back to flint, and I've seen plenty of people complain about it. Well, rather, I've complained about it, and then other people have joined in expressing their displeasure.
    So my suggestion is just to change Hunter's normal attacks back to arrows, since them bouncing when hitting blocks and disappearing when shot a medium distance is very distracting, even if it doesn't affect gameplay other than making sniping harder. Arrow Storm (or Bolt Blizzard) can stay as dropped flint entities, as you're not gonna snipe with it anyway.

    Please leave a comment as to why you agree / disagree, especially if you disagree. I'm interested to know if people have reasons for preferring flint other than... liking flint.
     
    ThomAnn100 and Theeef like this.
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