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Guild Defending

Discussion in 'General Suggestions' started by LincolinsNuts, Jun 27, 2016.

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  1. Add now! (+1 support)

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  2. Great! (+1 support)

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  3. Good, I may have some feedback (+1 support)

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  4. No just no.... (0 support)

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  5. Crap idea

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  1. LincolinsNuts

    LincolinsNuts Well-Known Adventurer

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    Currently guild defending is somewhat bland. For wealthy/ powerful guilds, it is trivial to attack and defend territories.

    Level 100's can solo a raid regardless of mobs bought. What if all that could change?

    Introducing defending guilds...

    Quite simply when your territory is getting attacked you will receive a chat message that says this.

    "Your have received word that [guild name] is attempting to conquer your territory"
    "Follow your compass to help out in the fight"

    Now members of the defending guild can sit in the attacked territory to defend it.

    Now I am unsure if this can be implemented, but it would essentially be a /duel between the two guilds. This way this encourages the defending guild to be ready to defend there territory, and can make for some more enjoyable fun while raiding.

    Perhaps the monsters would be slightly nerfed if this was implemented. Also there would be a limit to a set number say two defenders.
     
    Last edited: Jun 29, 2016
    TD0ggie likes this.
  2. PiFreak_314

    PiFreak_314 Well-Known Adventurer

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    Minecraft:
    This is cool, but what if, idk, 5 level 100's showed up to the fight? wouldn't the damage they do be nerfed?
     
  3. LincolinsNuts

    LincolinsNuts Well-Known Adventurer

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    I guess, but the idea would be to encourage pvp fights, and actually allow people to defend. So If needed we could give slight debuffs to slightly even the field @PiFreak_314
     
  4. WhettoWen

    WhettoWen desperatly need a fatal but poor

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    Guild:
    Don't like this, defenders just camp up top and snipe
     
  5. Tomix

    Tomix og HERO

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    Minecraft:
    Get better players,better players=better guild.
    Some guilds have millions and millions of emeralds in their guild bank and they could sit there and defend it for hours.
     
  6. LincolinsNuts

    LincolinsNuts Well-Known Adventurer

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    I am not complaining that my guild isn't good enough. xD I am part of your alliance Drill Doge (Blacklisted guild). The idea is not that currently it is too hard to conquer territory, but rather a more active participation in conquering territory. If the issue is that some powerful guilds with too much time on their hands can sit and camp defend, then we can implemented such that only one defender may sit.

    <hr />
    Tl;dr?
    This is to promote active engagement in defense. If camping defense would be too op we can only permit one defender at a time.
     
  7. Yuno F Gasai

    Yuno F Gasai Forum God, FW

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    but some builds are completely broken so it wont be fair
     
  8. Emeraldruler

    Emeraldruler God of Emeralds | Fire Mage VIP

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    Minecraft:
    In theory this is a good idea but you would have to have a limit on amount of players able to defend an area, also cactus build is a thing.
     
  9. LincolinsNuts

    LincolinsNuts Well-Known Adventurer

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    Yes there would be a limit of two defenders.
     
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