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Quest Fantastic Voyage Review

Discussion in 'Feedback' started by tig, Feb 27, 2020.

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  1. tig

    tig EO parkour still sucks.

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    This is not meant to throw the questmaker(s) under the bus, this is not intended to be rude in any way.

    Fantastic Voyage is so dissapointing. That's it. That's my core thought of this quest. You could pair it up with any quest in an ultimate battle of trash, and it could win against each fucking quest.

    "Really tig? Any quest? Bet it's not as bad as EotS."

    Fantastic Voyage VS EotS
    EotS is largely reffered to as the worst quest in Wynn, and for good reason. The lore was an absolute mess, the plot had more more holes than you could count, and it commited the worst sin of all, wasted potential. It had a pretty cool premise, I mean, I'm down to kill a fucking demon and stop an apocalypse. This could be a lit multi-part quest right? No. It cannot. Instead this quest got rushed into oblivion, and turned into one of the most dissapointing quests ever. Bad lore, bad plot, hell, the boss is a fucking ENDERMAN. But it does have a little leverage over FV. The gameplay is bearable, not good.
    Bearable.
    Whearas Fantastic Voyage is the most painful quest to play through aside from maybe Canyon Guides.

    "Oh but tig, does that really mean it's better? I mean, you said yourself that wasted potential is the worst sin of all, FV didn't waste that much potential did it?"

    You better fucking bet it did. This quest was supposed to be about you and fucking Edgar Allen Poe (Ed) treasure hunting on a hidden magical island. But we never actually do that, instead we fetch our way to the island, get on said island, fetch our way off it and boom, no treasure. Nothing to discover. This quest had a cool and unique premise, and it didn't do anything with it.

    We also came across a sealed letter adressed to Nilrem suggesting the run-down tent is Bob's. And the quest didn't do anything with it.

    And then we go through what could possibly be fucking Dern, further supported by the fact that the portal spits us out at the abandond mines. AND THE QUEST DIDN'T FUCKING DO ANYTHING WITH IT.

    This quest has 3 amazing opportunities to build off of something interesting but it just decides to execute GenericGavelQuest.exe

    But oh wait, that isn't all. The gameplay is so fucking bad. The first thing you do, is fight obligatory shitty boss at the end of a Gavel quest but wait this time it's at the beggining. The second thing you do, is fetch. The third thing you do is some weird janky ass boat section that nobody actually uses a boat for. The 4th thing is navigating through a shipwreck to save Ed, which is actually kinda fun but it lasts 3 seconds. Then you fetch, and fetch. But then you enter the province of Maybedern and get stuck with a lead the mob section, interesting enough you don't actually have to lead Ed to the end of the cave, but I didn't know that for the first 10 playthroughs so I'm shitting on it anyway.

    ...And then you're done.

    EotS honestly outclasses this quest in every way except plot.
    cuz bad plot < no plot.

    Let's total points to settle this hmmm?

    Premise

    EotS +5
    FV +5

    Gameplay

    EotS +1
    FV -100

    Plot

    EotS -100000
    FV 0

    Wasted Potential

    EotS -100000
    FV -1000000

    Final

    EotS -199994
    FV -1000095

    So Fantastic Voyage is objectively, factually, 100% unarguably determined to be worse than EotS, but we can't just have one test can we?


    Fantastic Voyage VS Dodegar's Ultimate Weapon

    Dodegar's Ultimate Weapon is very simple, grind 4 times, get 7 LE. No plot, no other gameplay, just grind. Which, if you're looking for some quick cash and are trying to level anyway it isn't actually all that bad. But the quest is still shit so...

    DUW(dUWU)'s biggest flaw is the grinding, which honestly maybe is even better than FV, moslty because the 1st grind in FV is so fucking awful, the spawnrates are bad, the drops are bad, everything is bad. The DUW grinding isn't that bad at all, except maybe the first section. But if you ask me, the thing that set's these 2 apart is that DUW actually fucking ends eventually. It takes a few minutes to beat, and after you do you can walk away happily with your 7 LE. But Fantastic Voyage takes so fucking long to beat, it honestly makes me feel like I need a nap after playing it. And we don't even get a good reward out of it.

    Scoreboard

    Score for something

    DUWU bad
    FV worse

    Score for another something

    DUWU bad
    FV worse

    Score also for something

    DUWU bad
    FV worse

    Total score

    DUWU bad
    FV so much fucking worse

    2 terrible quests are less terrible than the terribleness that is Terrible Voyage. Last test.

    Fantastic Voyage VS Canyon Guides.

    If you take the raw product. Canyon Guides is worse that FV, but I like to use other scales when measuring how bad something is. Let's take movies for example;

    I think Avatar the Last Airbender is the sittiest movie ever made, but if you take raw products, like, I dunno, fucking Plan Bee, it is obviously the worse Raw product, it was a ripoff movie that did everything so wrong it was past the point of commical, obviously worse than AtLA right? Yes, but this movie was probs just made by 1 random guy with a budget of maybe 20 fucking bucks. AtLA had an engaging story preset for it and a budget of 150 million fucking dollars. And it got everything wrong, from acting, to editing, to script, and basic movie making. They couldn't even pronounce 3 main character names correctly. Fuck they couldn't pronounce fucking Avatar correctly. It may not be as bad of a raw movie comparative to Plan Bee, but with $130 million spent, it had no fucking right being as bad as it was, so it's still worse.
    Ok thanks for coming to my AtLA review.

    This is how I feel about Fantastic Voyage and Canyon Guides, Canyon Guides is worse, but you gotta imagine so much more effort was put into Fantastic Voyage thus making it worse comparative to effort.

    Ugh, so there. Fantastic Voyage, the worst quest in Wynn. Potential wasting, fetch forcing, soul sucking, king of shitty quests.

    1/10

    ...Dear God.
     
    Last edited: Feb 27, 2020
    IceBear, one_ood, btdmaster and 2 others like this.
  2. PurifyX

    PurifyX Famous Adventurer VIP+ Builder

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    Honestly... yeah, I haven’t done the quest in like a few years but I remember that letter being talked about a lot before eventually dying out because it led to nothing. I even stayed on the island longer than necessarily to try to find if the letter led to anything interesting
     
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  3. btdmaster

    btdmaster Famous Adventurer VIP+ Item Team

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    1/10??? After all this, 1/10?!
    More like -999/10
     
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  4. tig

    tig EO parkour still sucks.

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    I actually try to give serious final scores so unfortunately I can't go below 1/10
     
  5. MegidoGamerGod

    MegidoGamerGod megido >gamer< god CHAMPION

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    I feel like this fails as feedback the same way you claim fantastic voyage fails as a quest. it had potential to give good feedback about fantastic voyage, but ends up being an angry rant claiming bad things are bad, then comparing it to other bad quests.

    I've done fantastic voyage twice so far and both times I wasn't particularly disappointed. yes, it doesn't offer fun gameplay nor a good storyline, but other than the island fetch segment it sure isn't boring either; the premise and scenery are great and I definitely couldn't care less if the plot was tied to dern or bob more than it is, in fact it's one of my favorite quests in both of those aspects. the biggest place the quest suffers is the gameplay, which just feels forced and drags on for too long, but it's not terrible enough to have me actively hate the quest. ironically, two of the biggest offenders in gameplay are Dodegar's Ultimate Weapon and Canyon Guides for me, as I personally hate tediousness and grind.

    as for the wasted potential with the quest, I feel it doesn't really mean anything. quests only started to really get good around 1.17, so the standards for the quest are definitely lower. I know this doesn't mean it needs to be sub par, but there's a truck load of other quests that are also old and have lower standards and they're actively being improved upon, and frankly fantastic voyage is still great as it is. and as I said earlier, I don't really mind if it isn't heavily bob/dern related simply because it hints to them, it's nice to have some interconnectivity in the lore without making every quest major.

    overall, I would say fantastic voyage definitely needs to have its gameplay improved. specifically the boating segment and all the fetching involved, but as it is right now, it's a fine quest and not nearly as bad as you make it out to be nor as bad as many other gavel quests. it's of noticeable quality and just suffers because of old quest standards.
     
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  6. tig

    tig EO parkour still sucks.

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    This is mostly fair, I'm certainly not great at feedback, and I wrote it poorly which didn't get some points across very well which is all on me.

    Honeslty I would be fine if the Bob and Dern parts where left as referneces if the premise was capitalised on, but it wasn't. While this was from a time where quests were really bad, as you go on to mention, it was still possible to make good quests from good premises, like Wynn Excavation, which still (mostly) holds up today. Even coming from that time I still don't give it a pass for being this bad while having 3 perfectly good things to try and build on. I feel very strongly about wasted potential, maybe too strongly but it's how I feel nonetheless.

    If people can complain about Eye of the Storm as much as they do, I think I have a right to complain about this the way I did. They're honestly somewhat similar with a few differences; just that, as I stated, Fantastic Voyage has more tedious gameplay, And EotS was a total mess storywise.

    Overall your criticisms of my actually writing and feedback are valid, but I still thing Fantastic Voyage is Trash.
     
    MegidoGamerGod and Druser like this.
  7. ZockerCam

    ZockerCam Travelling sorcerer. Master of Wind Magic. VIP+

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    Eye of the Storm isn't that bad because of the idea. They should probably make a Questline out of that Story and redo the boss-fight, Lexdale... but the idea behind the Quest is great.
    The Ultimate Weapon is good because the CT is making fun of itself with this Quest and the Joke at the end with the dagger that is worse than the Dagger you get in the tutorial is also pretty nice.
    Fantastic Voyage's only cool feature is the NPC-Text because its like a poem. The Quest is bad. But is the Quest worse than for example the "Thanos vault" Quest in Thanos? Is it worse than "Purple and Blue"? And the most important Question: IS IT REALLY WORSE THAN ALODREJ VALLEYS QUESTS!? These two are obviousely the worst Quests in Wynncraft.
    but yea Fantastic Voyage is probably on the list of the 10 worst Quests.
     
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