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[class Suggestion] Necromancer

Discussion in 'General Suggestions' started by The_Wynner, Sep 28, 2016.

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Do you like this idea?

  1. Of course! I love it!

    12 vote(s)
    40.0%
  2. Yes! Definitely a cool idea!

    9 vote(s)
    30.0%
  3. Mabye... If you changed [...]

    3 vote(s)
    10.0%
  4. Not so much, but if you changed [...]

    2 vote(s)
    6.7%
  5. No! Not at all!

    4 vote(s)
    13.3%
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  1. AetherArising

    AetherArising Famous Adventurer VIP+

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    Minecraft:
    if you had an assassin before the req, if you had vip and all that, you kept it unlocked
     
  2. (Meric)

    (Meric) No longer edgy

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    I dont have VIP, I just was able to do Assassin without a level 60 total
     
  3. AetherArising

    AetherArising Famous Adventurer VIP+

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    Huh ok
     
  4. (Meric)

    (Meric) No longer edgy

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  5. JohanLTU

    JohanLTU Well-Known Adventurer VIP+

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    Minecraft:
    this is a summoner, not a necromancer.
    necromancers need corpses to revive undead.
     
  6. The_Wynner

    The_Wynner ✯ Neko & Banter Master ✯ (◕‿◕✿)

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    I know. No classes have mob summoning abilities, but I believe that the Wynncraft team are able to do something like it (even if its very simple). I'm not a redstone or command genius, but I know some people on the Wynncraft team are (or at least close to).

    They die after 2 hits from normal enemies (no matter level) and deal 1 hit before dying. If its a boss, any attack from the boss will instantly kill them.
    The damage is depending on the weapon used to summon them (the one that used the spell). If that's too difficult to code or is impossible, then the damage will depend on whatever weapon the player is holding.
    Enemies can target them, the player cannot damage them (not sure if this is the answer you were looking for).

    As for the mass spawning, I may lower the summoning amount and give a shorter duration before they despawn. When it comes to summoning class suggestions, this is the one problem that people face. I might just change it to where it does a damaging attack and if the enemy is killed, it summons a skeleton for a few seconds.

    No not really, but that does sound interesting.

    There's a level requirement for assassin? I'm have 2 assassin classes and my archer is only level 42.

    I can change it to something where you need to kill an enemy to trigger the summoning.
     
  7. (Meric)

    (Meric) No longer edgy

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    There was. Perhaps it got removed in the Gavel update?
     
  8. The_Wynner

    The_Wynner ✯ Neko & Banter Master ✯ (◕‿◕✿)

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    My friend used to play on here and used assassin right off the back. He was new to the server and everything. Maybe in an older update it was removed. I watched some old videos and it used to be a VIP only kit? Maybe a little after that it was required to have 60 levels, then free to all from the beginning.
     
  9. TempleOfLegends

    TempleOfLegends Emma CHAMPION

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    IT used to be VIP only, then it changed to 60 total levels only, now you can use it right off the bat since gavel came out
    ________________________________
    there are only 3 grades
     
  10. (Meric)

    (Meric) No longer edgy

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    Theres a suggestion for grade 5 spells, that has really gained traction... Perhaps The_Wynner supports it and is adding that in case the Grade 5 gets added?
     
  11. IggyBoii

    IggyBoii I Have No Idea What Im Doing VIP

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    Thing is, this class is op, you know how fire damage does insane amount of damage right? Now, imagine poison, and wither, they deal hearts of damages, and wouldnt be able to do a specified damage per second, instead it would do hearts per second, so rip any class fighting a mana regen / defense build of this.
    ________________________________
    Any class that can fly even if its for 5 seconds is op, i think 10 blocks is too op, because you can just spell spam it as a travelling spell, over the ocean for example, a way to debuff could be fires a wither skull, with mounting for 3-5 seconds perhaps (max) and in any case, it should multiply fall damage instead of negating it
     
    Last edited: Sep 30, 2016
  12. The_Wynner

    The_Wynner ✯ Neko & Banter Master ✯ (◕‿◕✿)

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    Ok thanks for the criticism :)


    ...AfterEditing...
    I didn't remove wither and poison, but I lowered their effectiveness to 'I' and lowered the time limit for some. And if a mama regen build makes it too op, I might make it so some spells aren't affected by mana regen.

    I lowered the block range to 4blocks and then 6blocks. I also raise the mana needed a bit.


    Oops..... I do support more skills but looks like I deleted it already :P I didn't know about it till now but I do want to support it. If 5th spells get added I will add grade 4-5.
     
    Last edited: Sep 30, 2016
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