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How did shaman end up getting added? Was that a fan suggestion or did they make it on their own?
Ah yeah I suppose that's true. I was trying to think of something for warriors that wouldn't be an innate health/defense boost. I honestly forgot...
I was worried the mage trait could be too overpowered, even if it was a small amount of regen. I couldn't think of anything else for them though....
This sounds like it'd be the easiest to do and be noticeable for players who don't bother to learn soulpoints
I feel like the concept is too similar to a warrior, both in terms of being designed to absorb damage as well as having abilities to knock back...
I think it's important to remember that this is also Minecraft, the game where combat is jumping and clicking left mouse every second. It may just...
Does anyone think it would be worth adding small benefits to each class to help them feel more varied? I know there are already the attributes...
I feel like the assassin has a more unique type of support in that they weave in and out of the action without needing as much cover. They may not...