That's not very much when lootrunning. If anything, I think the cost should be higher - closer to 6-8 EB.
I tried building with the current items... omg I had forgotten just how terrible the raw melee and raw spell options were... and tierstack isn't...
add pool 10char
While true, this can still cause a fall in the item price. Suppose Fatal gets mana steal added (no mana regen penalty). This is potentially big...
Cooking is really cool.
So... who's maintaining the changelog now that Silver's gone?
These are really well thought-out.
good luck on pandemonium LI
After playing melee mage for 30 levels, now I understand why you use third-person view.
15 min of dxp grinding level 20 -> 30
ToA gives max xp at level 75 or higher, and I think it's 95 or higher for the Hive. It's possible it's scaled by the level amounts, but I don't...
So your main problems with the revamp are the mana sustain reductions and the increased skill point reqs, right?
Hm what if this thread ends up doubling as a suggestions thread?
I'm certain we'll see Majors that affect spell conversion.
Warchief is already useful and has been since whenever it got its last change.
I'll put up a new thread with more builds once we get another changelog.