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If you replace Struggle with Asphyxia, it increases most stats (movement speed is the only downside). Edit: this also frees up enough sp to...
min inc (20)
The only issue I see is that some of the signs don't quite fit in with the lore, such as signs to the light realm (it's not a location travelers...
I saw it in the 1.19.6 item change thread, not in any changelog.
Won't they buff dawnbreak to -6 attack speed? Cause that would make it the best for cancelstack.
This is one of those things that was nagging me for a while that I just didn't think about, it would totally make mana more fluid and lower the...
You should be able to fight him again, just exit and enter the room.
Yeah, we kind of need something like this, but I think liquid scrap would be going too far, since we don't need that much compression (that 2 + ½...
Maybe also make a toggleable lock for all items of a certain rarity? I remember accidentally selling a time rift before the inflation.
1. Exponential costs of rerolls are the only things preventing players from rerolling mythics constantly, hoping for great ids. I see why this is...
I feel like this would be more balanced as an ID, since increasing max mana permanently by any amount would usually be op and a bit too "biased"...
It depends on what fighting style you prefer (spellspam, heavy melee, cancel/tierstack, hybrid, etc.), but full morph + cascade works pretty well...
I mean raw melee/spell damage ids; is quake affected by those but air prison not (if that's what you meant earlier)?
And is quake affected by raw damage?
Ok, thanks!