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My experience with Wynncraft as a whole and exploring with only in-game resources has been honestly pretty terrible compared to other games. I...
How would it be too demanding of the team to find a place to display the general stats of the mobs you can run into? They can always choose not to...
Note: All of these are from the perspective of a very rusty player. In-Game Bestiary Having an in-game bestiary would be really nice for various...
While I hold a certain bias against Wynncraft's skill tree system (particularly because of how it limits hybrid builds), this seems like a much...
Yeah, a big factor that drove me away from Wynncraft was the abandonment of the old Classes. It's a shame that we don't even get the option to use...
...As you can tell by my hiatus, there's been a SLIGHT change in plans...
It's as simple as it sounds: Put an option in the menu which lets us make Main Attacks trigger on Right Click and Casting trigger on Left Click...
Realizing how ungodly slow, expensive, and unwelcoming the mid-game Level grind is. (Why do Daily EXP Bombs not come with Hero Rank) Dying to a...
A part of what makes Wynncraft's early-game more unique compared to other MMORPGs is that Wynncraft's melee enemies will not hesitate to kill you,...
...Okay, wow, that's a long response! Thanks for the super-long response - I'll finish reading through/understanding it eventually! Something I'd...
Bumpadeedoodah! I think others here have already said everything that I'd say about this feature. Also it would be nice to get an award even if I...
Did someone say Archetypes?
Note: This Suggestion DOES NOT CHANGE how the Classes function. It's effects are be purely visual and/or psychological. This is NOT the only way...