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The Noticeboard

Discussion in 'General Suggestions' started by Hi35509, Nov 11, 2026 at 8:16 PM.

  1. Hi35509

    Hi35509 Travelled Adventurer

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    Guild:
    In every town, I think it would be cool where the town could have like a communal noticeboard that was actually functional. Over time, quests (combat, gathering, or otherwise) would pop up on the board allowing the player to complete them for combat/gathering/ XP. Upon completion they could also give you emeralds equal to their respective difficulty and level, and other items such as equipment or ingredients. It could be a good source of endgame XP aside from mob grinding, and also gathering XP for players grinding to top level. There could be quests about, I don't know, slaying some monsters, collecting some wood, completing a cave or something along those lines.
     
  2. SomeSnow

    SomeSnow First Rider Upon a White Horse

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    renewable mini-quests. your describing renewable mini quests.
    Jokes aside I do like the idea, though I personally would be content with a single board in Detlas that takes a player's levels into account. Giving proffers the option to trade in goods for XP could help drive resources prices up (Which I am all for). The economics of it are definitely interesting, if say, the devs manually set quests for the day they could feasibly create artificial demand/production for certain goods (assuming you submit goods and it isn't "gather X amount of Y"). Probably an unintended side effect for "what if we added more daily stuff" though. It could be a really neato way tie gathering closer to endgame content (if the devs chose to move in that direction).
     
  3. Melkor

    Melkor The dark enemy of the world

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    Honestly, I'd prefer them being spread out. Too much convenience kills worlds. I want more reasons to visit random places that aren't major hubs.
     
  4. Deusphage

    Deusphage but a beast Modeler Builder

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    Creator Karma:
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    Regional monster slaying quests are just World Events