Dismiss Notice
Wynncraft, the Minecraft MMORPG. Play it now on your Minecraft client at (IP): play.wynncraft.com. No mods required! Click here for more info...
Dismiss Notice
Have some great ideas for Wynncraft? Join the official CT (content team) and help us make quests, builds, cinematics and much more!

Why Don't Quests Get Reset Anymore? (nothingburger yap)

Discussion in 'Feedback' started by UnhelpfulMedic, Jun 16, 2026 at 6:46 PM.

  1. UnhelpfulMedic

    UnhelpfulMedic Health Appreciator

    Messages:
    57
    Likes Received:
    81
    Trophy Points:
    18
    Minecraft:
    Hello I am here to ruin my image as a silly little guy and become an EVIL little guy and to be an idiotic nuisance with a hot take, just this once, and then I will immediately go back to fearing that I am being perceived as an Enemy :).
    (hopefully that was enough self-deprecation to emulate how much I don't wanna come off as a threat awawa but hey what power do I hold anyway? I don't call the shots, who really cares what I have to say?)

    Uh, nothing much else productive to add after the title :'). But it's been gnawing away at my brain a LOT more than it should, because I am a silly crybaby. So I'm gonna crash out in the politest and shortest possible way :')) aka with a word salad because I cannot formulate my thoughts (read on in a tone of absolute dismay, no anger,
    because confrontation scary ):).

    *insert that funny emoji guy with the lil hands up and the big open frown of despair here*

    Why not reset the quests? Is it just too much hassle? I feel like quests in the past have been reset for less, but a whole rework to a quest and NO reset (the one that just replaced the Poisoning the Pests quest)? Like, I can understand not wanting to reset a quest for a few dialogue fixes but a whole rework?
    I don't wanna delve too deeply into my anguish of (some of) the main Fruma quests... however just kidding, I'm gonna be problematic
    (as a treat, for practice) and do it anyway yahoo :,). I feel kinda robbed of not being able to go down the story route that I've been WANTING AND WAITING to do for years now :') and NO "just do it on another class, skill issue" is NOT the solution. It's not my fault that I expected the (AT LEAST FIRST COUPLE) quests at least to be done. I wanted 2 specific classes to go down one route, and another down the other, and the rest can do whichever because I care less about them self-made-lore-wise at the moment. What would take more time? Having to go through ALL of the game again on a new class (aka not the one that I wanted to send down the "tell him" route,,) or just restart at the beginning of Fruma? Like,, this was supposed to be in the game by release date, but it wasn't, so then after sending class 2 (the one I was ok with going down the "don't" route) in and realizing the "tell him" route wasn't there, I waited a bit (like a couple weeks at least? I think?) to send class 1 (AND MY FRIENDS, WHO WERE ALSO HYPED TO BE ABLE TO TELL HIM..) in but it STILL wasn't there-- except there was now the option to fight with your dialogue options to eventually still not be able to tell him-- and now I'm permanently locked out of carrying on the story how I've wanted to because... of slightly undercooked update. It feels almost like false advertising and it honestly killed my motivation continue the rest of Fruma. I didn't know I wouldn't be able to Tell Him right off the bat and now I am forced down the path I didn't want. In this case, I'd say that a WHOLE OTHER STORY ROUTE, THAT WAS MEANT TO BE THERE DAY ONE, no, not released at a later date like the wastelands will be, is valid enough grounds to qualify the affected Fruma quests to get reset.
    AN AFTERTHOUGHT: what about the people who have filled all of their class slots and cannot simply "skill issue just make a new class" it? Are they gonna be expected to sacrifice their time on a class just to be able to experience new content, and for Fruma, that was SUPPOSED to be there?

    Trade offer:
    I receive: At least the Fruma quests involving Tasim / story route stuff reset.
    You receive: a singular happy(ier) customer who will continue to consume your content :)

    (could this be a sign of something.....)
     
  2. Elytry

    Elytry Not Passive Only Aggressive

    Messages:
    1,636
    Likes Received:
    2,856
    Trophy Points:
    162
    Guild:
    Minecraft:
    that was in the game the whole time
    ________________________________
    give people the option to reset, there are people who don't care about the story (and i was tracking it and waiting for the update to drop, so i only did fruma once and would have to re-do everything on mage (ouch apotheosis))