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Game Mechanics Added a brand new class, the Wanderer (Bladebreaker)

Discussion in 'General Suggestions' started by Yukiara, Oct 6, 2025.

?

What do you think of this idea to see a whole new original class come with its own mechanics?

  1. Yes

    0 vote(s)
    0.0%
  2. No

    5 vote(s)
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  1. Yukiara

    Yukiara A pretty vampire girl ready to bite

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    Hello, I was looking at each class and I thought that there might be a class missing that would be interesting to add. A class that could wield various two-handed blades like claymores, dai-katanas and bastard swords. Based on this premise, I have some ideas that could fit with the Wynncraft universe and it is the Wanderer who will later become the Bladebreaker.

    Among the three archetypes that each class offers, this one would have three distinct ones which are: The berserker, wielding a claymore and being able to cause devastating damage at the cost of a drop in defense as we all know, the Rônin a solitary warrior wielding a dai-katana capable of causing damage while dodging deadly attacks and the Mists Pilgrin (or Pilgrin Mists I don't know which meaning is correct) wielding a bastard sword while being able to use magic to his advantage.

    And so this class would be more geared towards DPS. According to archetypes, the Berserker for pure DPS, Ronin for DPS with survivability and the Pilgrim Mists for DPS with a bit of AOE.

    To summarize:

    Wanderer later becoming Bladebreaker
    Weapons style : Claymore/Dai-katana/Bastard sword
    Three archetypes:
    Berserker: Pure DPS
    Rônin: DPS with survivability
    Pilgrim Mists: DPS with a bit of magic-oriented AOE
     
  2. Deusphage

    Deusphage but a beast Modeler Builder

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    We don't take class suggestions, given the amount of effort it takes from almost all fields of the content team to create a new class
     
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  3. TheLMiffy1111

    TheLMiffy1111 Previous Leader Of A Revived Wynn Community

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    although a sword class is probably important i don't think this is it
     
  4. Yukiara

    Yukiara A pretty vampire girl ready to bite

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    Maybe keep the idea in mind and not completely throw it away? Even if it might take 10 years before you bring the idea back up, it's not urgent.
     
  5. Elysium_

    Elysium_ Skilled Adventurer

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    i think claymores would be neat in general but maybe not for this idea specifically, a new class would need to take a lot into consideration... and personally i'm not super fond of adding another dps class/archetype, we've got so many of those
     
  6. Yukiara

    Yukiara A pretty vampire girl ready to bite

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    The only class that could have this type of weapon would be the warrior/knight, but if we ever added this type of weapon for him, the other classes would have to have one too. On the other hand, I don't know which weapon would work for the others, I'm only at the beginning of the game and I haven't seen all the types of weapons that each class has yet.
     
  7. Deusphage

    Deusphage but a beast Modeler Builder

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    Swords are already gear skins used by Warrior (Paladin's Greatsword, Crimson Greatsword) or Assassin (Acrobat's Katana, Viridian Rapier, Gothic Claymore, Fury Sword, Phoenix Saber) btw.
     
  8. Spaghetti Man

    Spaghetti Man The Spaghetti Man

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    Class suggestions aside, I would love for every class to get new types of weapons that actually behave differently in some way
     
  9. ThePurpleEmerald

    ThePurpleEmerald Famous Adventurer

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    It's funny you say this because Assassin's weapons aside from daggers are explicitly swords, longswords, katanas and whatever else you were probably picturing
    ________________________________
    Nvm I just saw Deusphage's message
     
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  10. TheLMiffy1111

    TheLMiffy1111 Previous Leader Of A Revived Wynn Community

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    Assassin is a knife class
     
  11. culpitisn'taword

    culpitisn'taword Well-Known Adventurer

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    sword is just long knife, what's your point

    i don't think new classes are needed right now and they probably won't be needed for a while, they're extremely work intensive for not that much gain. and any hole that's class-shaped would be mechanical, not just 'we don't have a dedicated class for X weapon type!!!'. we don't have an axe class. is that a problem? we don't have a class that uses staffs, only a class that uses wands. is that a problem? we don't have a class that uses rosary beads even though we have a class that uses crosses. is that a problem?
     
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  12. TheLMiffy1111

    TheLMiffy1111 Previous Leader Of A Revived Wynn Community

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    are you ok
     
  13. culpitisn'taword

    culpitisn'taword Well-Known Adventurer

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    ^ sound of being asleep
     
  14. AcadeeAlkana

    AcadeeAlkana . . .

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    ...

    The one class we don't have a dedicated "just use Major IDs or a different class' playstyle for" would be a midrange DPS that specifically emphasizes the use of technology such as electromagic and manners of gunpowder such as fireworks and explosives. Trapper is the only one who gets close and they're mostly implied to be hunting traps or landmines, which is enough to distinguish Bomb Arrow from Meteor already, so even there an

    There is exactly one niche I've thought of for a 6th class, but it'd really take a madman to do it. And, historically speaking, nobody's really thought of it yet or truly given enough detail to a post for a 6th class to actually be added to the game. (An actual post for this would need hundreds of items, official promo art, a full decked-out Ability Tree, a dozen Major IDs and Item Sets just to be sure, retroactive support for the dozens of past events' cosmetics, a command block demonstration by the post maker...Might as well hook up a Google Drive folder to the damn post just to showcase it all proper...)

    It truly isn't worth it to add a 6th class to the game, I think.
     
  15. RandomDuckNerd

    RandomDuckNerd RandomDuckNerd Builder

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    While we don't take class suggestions, don't let that discourage you from coming up with ideas, maybe come up with spells for the class and think of nodes for each archetype
    When you're done maybe post it somewhere like Your Work or the general Wynncraft forum instead of General Suggestions, I'm sure there's people that would enjoy reading a thread like that even if it wasn't presented as a suggestion for the game

    This is an interesting concept from what I've read, and I think you could make something pretty cool out of this!
     
  16. TheLMiffy1111

    TheLMiffy1111 Previous Leader Of A Revived Wynn Community

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