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Full playthrough feedback

Discussion in 'General Suggestions' started by Ultraman001, Jun 17, 2024.

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  1. Ultraman001

    Ultraman001 Skilled Adventurer HERO

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    Hello, I created this thread as I'm creating a new character, and I'll be posting everytime I find something that need fixing or that I think could be improved.
     
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  2. Stonefriend

    Stonefriend Famous Adventurer

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    Nice d(^^
    10chaaaaaaaaaar
     
  3. Ultraman001

    Ultraman001 Skilled Adventurer HERO

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    Firstly, if you do /skiptutorial, you don't get the helmet, and the exp you could have gathered. Also this /skip command should be available for alot of other things such as cinematics and long dialogue (maybe only after you seen/read it once).
    Caves completion chest are also quite annoying right now, because like half of them have a sort of cinematic to show you where they are even if they are 2 blocks away from the end chest or in front of the exit, while other completion chest on more endgame cave that are quite large are sometimes pretty hard to find.
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    The fact that you can't attack mob during a dialogue is also very annoying sometimes. I know this is because they can't attack you either so you can read it in peace, but those dialogue in that just start when you are walking near an NPC or something like that is annoying when you are trying to kill a mob.
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    Maybe also add neutral mobs in the tutorial, in the zone with grooks and cows.
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    And PLEASE remove the sprint bar or make it bigger, and if you keep it make it inactive in places like cities, or during things like jumps in dungeons etc.
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    Maybe add the cave Loot Statues and Progress bar to the tutorial cave that give you the helmet, so new player can learn the system.
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    Also in the tip that you can get sometimes in the chat add the fact that /class can fix up problems such as invisble NPCs.
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    The chest in the tutorial cave have the textures of decoration chest, not loot chest.
    And apparently it's a Loot Chest III? Shouldn't it be a Loot Chest I due to the very bad loot?
    And the emeralds you get in it does not stack with other emeralds.
     
    Last edited: Jun 17, 2024
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  4. Elysium_

    Elysium_ Skilled Adventurer

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    You might want to move this post to the feedback section lol
     
  5. Ultraman001

    Ultraman001 Skilled Adventurer HERO

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    Quest idea for a bit after the tutorial: a quest where you have to patch up the walls of the city, explaining where the undeads in the tutorial come from.
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    How do I do that?
     
  6. Elysium_

    Elysium_ Skilled Adventurer

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    I don't think there's a way to do it as a player except to just copy over the messages into a new post in https://forums.wynncraft.com/forums/feedback.103/. A mod might be able to do it for you?
    but I don't know if that is a thing lol.
     
  7. Ultraman001

    Ultraman001 Skilled Adventurer HERO

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    At the identifier step of the tutorial, not said at first that you have to talk to Aledar after, and when you get tped for going too far away from him it get a bit messy (you get tped again even if not moving).
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    Ok ty I'll do that right away.
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    Done, here is the link https://forums.wynncraft.com/threads/full-playthrough-feedback.317044/
     
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