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Scroll Pouches

Discussion in 'General Suggestions' started by Waterwolf98x, May 5, 2023.

?

What do you think?

  1. Yes

    26.7%
  2. No

    73.3%
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  1. Waterwolf98x

    Waterwolf98x Travelled Adventurer

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    I don't know about the rest of you, but I'm having inventory management issues lugging around the multitude of scrolls I need for quests. Ragni, Almuj, Llevingar, Olux, I just have too many! Now I know what your going to say. Why not just carry one major city teleport scroll? I have two reasons; 1) that's a waste of at least tp scrolls and 2) I'm just plain lazy. So please devs, if your listening, add something similar to the emerald pouch but for tp scrolls.
     
  2. BlueTheSniper

    BlueTheSniper Founder of Blue Builds CHAMPION

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    No because fast travel is something that pushes the player to get bored more quickly (applies to all things - even vanilla SMPs dying off after everyone acquires elytra) and allowing any class to teleport anywhere at any time for minimal cost is.......
     
    Deusphage likes this.
  3. TheLMiffy1111

    TheLMiffy1111 Previous Leader Of A Revived Wynn Community CHAMPION

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    Guild:
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    what
    walking is more boring
     
  4. DrGREEN

    DrGREEN wynncraft.wiki.gg is where its AT CHAMPION

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    If there is no exploration then the rpg gets less fun even in such a large world such as Wynncraft.
     
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  5. TheLMiffy1111

    TheLMiffy1111 Previous Leader Of A Revived Wynn Community CHAMPION

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    i don't see how this removes exploration
     
  6. Waterwolf98x

    Waterwolf98x Travelled Adventurer

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    I agree with you, for the people who don't like to keep running around it's useful. You would still have to explore to get the scrolls anyways.
     
  7. gameknight373

    gameknight373 Well-Known Adventurer

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    I like this idea alot I have trouble organizing my bank so sometimes I forget I have a scroll to a city I want and buy the scroll on tm so adding a scroll would be rlly useful for me and I think alot of players could relate to this as well
     
  8. ThePurpleEmerald

    ThePurpleEmerald Famous Adventurer

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    As someone who has played Wynncraft for a good many years now, I can confidently say that using /kill to sacrificing 2 soul points is still infinitely less painful than taking 30 seconds to get from TNA to Lutho
    ________________________________
    That was the wrong message apologies
    ________________________________
    I meant you
     
  9. strikeflame5356

    strikeflame5356 what do I write here VIP

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    I don't mean to be mean, but I do think this is the problem that needs solving. I agree that fast travel between certain locations could be better (trying to get from the west side of gavel to the middle of gavel to the east of gavel is arguably harder than it should be), but there should be some mechanism to encourage the player to actually go some places on foot, otherwise you will be spending 100% of your times in towns or in dungeons or raids, and you could essentially forget everything about the world you're supposed to be in. There's a reason why you aren't allowed to just teleport to anywhere on the map when you get to level 100 or something.
    Also, why do you have to keep all these scrolls in your inventory? Just have a section of your bank full of scrolls.
    And the solution to having to carry around lots of scrolls to keep certain quests that like BOB'S LOST SOUL bearable is to have those quests stop making you run around the map so much since most of the time they shouldn't be doing that.
     
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  10. TheLMiffy1111

    TheLMiffy1111 Previous Leader Of A Revived Wynn Community CHAMPION

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    Guild:
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    loot runs
    quests
    professions
     
  11. strikeflame5356

    strikeflame5356 what do I write here VIP

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    I already touched on that.
    As for the other two, I can't say too much for them as I don't do lootrunning or professions very much, but why can't you just have the scrolls in your bank and visit it between lootrunning or collecting materials?
     
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