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Game Design TNA Boss "Watched" Phase Feedback

Discussion in 'Feedback' started by aFireBlaze, Sep 30, 2022.

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  1. kel gaming

    kel gaming kraft american cheese HERO

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    this is the reason why content team should be paid
     
  2. nip nop

    nip nop thinking hurts CHAMPION

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    This is actually how the phase was during early beta, and everyone had the exact same complaints.

    upload_2022-9-30_20-20-35.png

    Confirmed to be getting a change, so we can all relax
     
    lemonalade, aFireBlaze and kel gaming like this.
  3. OriTheSpirit

    OriTheSpirit Feesh Time 24/7 CHAMPION

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    oh apparently I missed something and it got turned into instant :?
     
  4. EpsilonDown

    EpsilonDown Vibing to TNA theme HERO

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    Honestly the watched phase is too boring. Keep moving and hope you don't get hit, and maybe clear few greater ones. That's it. Making it like Orphion's Crystal cyclone would be fun.
     
  5. TheEpicCajun

    TheEpicCajun bee HERO

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    It’s good for breaking up the fight a little bit and giving everyone some time to breathe, without it totally being a waiting phase like the laser room for the Eye is
     
    Namakobushi likes this.
  6. Alex_B0R3D

    Alex_B0R3D Well-Known Adventurer

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  7. lemonalade

    lemonalade [insert misinformation here] CHAMPION

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    Fr, why does this room even exist
     
  8. uzbuz

    uzbuz Owner of the Realm of uz (join or bad) VIP+

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    I did a few TNA runs today and I personally like the new watched phase. Before it was hardly a threat at all but now you need to actually dodge it.
    (I was using a high mobility archer though)
     
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  9. Melkor

    Melkor The dark enemy of the world HERO

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    I'd like to be able to get in some damage during that phase when it's focusing another player. The boss is so tanky (and as mage, meteor never hits) it feels like there should be a phase where you can get in a ton of damage really quickly.
     
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