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Game Mechanics Suggestion for Summoner Minions (and possibly for all mobs in general)

Discussion in 'General Suggestions' started by Spaghetti Man, Aug 21, 2022.

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Is this a good idea?

  1. Yes it's a cool idea

    94.1%
  2. No you suck

    5.9%
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  1. Spaghetti Man

    Spaghetti Man The Spaghetti Man

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    Minecraft:
    So I've been greatly enjoying the Summoner on the Hero Beta, but one thing about it has been bugging me a bit. The minions have an annoying tendency to target mobs that they cannot hit in any way, such as those on rooftops and the such. The problem is that all your mobs tend to focus them if there are no other mobs, and the only way to fix it is to kill whatever they can't reach, or to use Bullwhip on something else. It's really annoying so here's my suggestion: If a minion cannot hurt the mob that it is targeting within 3 seconds, then it switches to the next nearby target. Perhaps this logic could also be put onto every other mob in the game as well. I think it would be a great quality of life change.
     
    SKZR likes this.
  2. SKZR

    SKZR Well-Known Adventurer

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  3. meef

    meef Well-Known Adventurer

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    Minecraft:
    this kinda dont work for anything melee
     
  4. Spaghetti Man

    Spaghetti Man The Spaghetti Man

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    I think it could be something like, if the target is above or below 4 blocks or more for than 3 seconds, then it switches targets.
     
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