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Multi-class?

Discussion in 'General Suggestions' started by ProTheDeadman, May 12, 2021.

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  1. ProTheDeadman

    ProTheDeadman Newbie Adventurer

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    so ive checked around, and to my knowledge, wynncraft does not have a multi-class system, i think this would be something cool to be able to achieve at little while after your start, i feel like this would open up new options to combat, and player experience, but that's just me
     
  2. StormDragon4

    StormDragon4 Horribly Inactive HERO

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    Minecraft:
    The issue is that spells are balanced around a classes base damage. For example meteor does 500% damage but mage items have the worst damage output so it isn’t any better then uppercut, aura, ect. The problem is that if you had assassin’s base damage and that 500% multiplier then your damage would be astronomically high. In addition some spells shouldn’t be allowed to combo with others. Assassin spells with uproot would be broken. Heal spell existing in general is broken, let alone on a warrior or archer. Vanish too would be far too powerful on any other class. 2 mana for an 80% damage boost is broken if you have range.

    so basically while it would be cool to heal, vanish, meteor, and arrow shield. It wouldn’t be balanced. There is however a high level bracelet that lets you cast every spell in a way. https://wynndata.tk/i/Pandemonium
     
  3. Crystqllized

    Crystqllized Skilled Adventurer

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    Minecraft:
    sad shaman noises
     
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