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Spell Upgrades 4 - 5

Discussion in 'General Suggestions' started by StormDragon4, Mar 23, 2021.

?

Could this be added?

  1. Yes!

    67.9%
  2. Maybe with changes (explain)

    28.6%
  3. No (comment why below)

    3.6%
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  1. StormDragon4

    StormDragon4 Horribly Inactive HERO

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    wdym vanish is versatile in how you move with it, allowing for a lot of vertical mobility. It also has huge benefits outside is spell builds making it one of the best spells in the game imo.
     
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  2. mama Luigi

    mama Luigi Well-Known Adventurer HERO

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    I mean,there is no actual movement like teleport to act like a assassin
     
  3. StormDragon4

    StormDragon4 Horribly Inactive HERO

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    I see what you mean but still seems more like a cool major id and not an upgrade. (Cataclysm major id, now I want this)
     
  4. mama Luigi

    mama Luigi Well-Known Adventurer HERO

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    Oh i see,it completely changed how the spell work so it will be better on major id
     
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  5. quick007

    quick007 Master Adventurer

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    1: I think having higher spell upgrades is a good idea, but we need some sort of differentiated vs lower spells
    2: please give heal some sort of purification effect that allows you to be immune to bad pots/fire for x seconds
     
  6. StormDragon4

    StormDragon4 Horribly Inactive HERO

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    can you elaborate please

    would you rather swap life drain or last ditch effort. This sounds better than both and I’m impartial to which stays
     
  7. quick007

    quick007 Master Adventurer

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    I think it should swap life drain so its not so similar to shamen. also, there was another spell that would allow you to overheat that I believe alkene thought of. It would give you temp absorbtion hearts over ur max health if you heal at max health.
     
  8. StormDragon4

    StormDragon4 Horribly Inactive HERO

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    heal is already one of if not the strongest spells in the game. Overheal would only work as a major id to prevent healing from going out of hand.
     
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