Dismiss Notice
Wynncraft, the Minecraft MMORPG. Play it now on your Minecraft client at (IP): play.wynncraft.com. No mods required! Click here for more info...
Dismiss Notice
Have some great ideas for Wynncraft? Join the official CT (content team) and help us make quests, builds, cinematics and much more!

World More Mountainous Regions (and Area Suggestion)

Discussion in 'General Suggestions' started by Potatomancer, Apr 1, 2021.

?

Good idea?

  1. Yes

    11 vote(s)
    73.3%
  2. No

    2 vote(s)
    13.3%
  3. You’ve been playing a lot of Minecraft Dungeons have you :) (this counts as yes)

    2 vote(s)
    13.3%
Thread Status:
Not open for further replies.
  1. Potatomancer

    Potatomancer Budget Wither

    Messages:
    1,363
    Likes Received:
    1,996
    Trophy Points:
    151
    Minecraft:
    Currently, there are no areas where you could climb mountains. Since this server is mostly focused on exploration, it would be a cool to have some areas with very tall mountains and challenges similiar to Maro Peaks (albeit without the push/pull mobs throwing you across the province). So here is my idea for a mountain area.
    The area would be called towering cliffs. It would be above Cotl and can be entered via either Qira Hive or Crystal Falls. The lore:
    “The souls of the adventurers who lost their lives in the canyon gathered in these empty mountains, bringing a dangerous and chilling wind into it. The winds have gotten stronger with the more lives it claims, and if it were to stay it would absorb the entire canyon...”
    So in the Towering Cliffs, there would be a quest where there is this bantisu mage who thinks the winds in the mountains are possibly dangerous, and sends the player to climb the tallest mountain and enter the Temple of Lost Souls, the place the mage thinks the wind is strongest and could be destroyed. The lore for it:
    “An old temple of a lost civilization, the souls of the lost gather have been gathered here by a strange sorcerer. Ominous chanting can be heard below.”
    So descending into the mountain, you figure out this sorcerer was once a high royalty of the lost civilization of the cliffs that has been revived by the lost souls. He is know harnessing them to create winds and destroy all life in the canyon, so he can revive the civilization and take over the canyon. You then defeat him, and the winds dissapearr from the cliffs.
    Before doing the quest, there would be wind walls throughout the cliffs blocking parts of the mountains. After doing the quest, they would dissapear, allowing players to climb mountains and get very good loot on top of them, as the mountains require parkour and the chests would t4. The mobs would mostly be wind/soul based, and most of them have push and pull. Now you would be thinking, “won’t this ruin the entire thing?” well I would say you have been to Maro Peaks way to many times as the push/pull would be very weak and have very low range, so the game would only encourage players to be careful and not go “frick you” and yeet you all the way to Wynn.
    tldr add more high places we can climb.
     
    Tahwoh likes this.
  2. TigerYaisou

    TigerYaisou Famous Adventurer VIP+

    Messages:
    693
    Likes Received:
    1,010
    Trophy Points:
    146
    Minecraft:
    the push is what makes maro peaks insufferable, i agree with everything but that
     
    Tahwoh likes this.
  3. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music GM

    Messages:
    7,042
    Likes Received:
    21,894
    Trophy Points:
    215
    Creator Karma:
    Guild:
    Minecraft:
    The only mobs that have it are right in the way of wherever you need to go on bridges that are covered with fences that should make it impossible for you to drop off. KILL THEM, and suddenly there's no problem.
     
Thread Status:
Not open for further replies.