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The Problem With 1.20's Housing (and Some Ideas To Fix It)

Discussion in 'General Suggestions' started by Blizzard102030, Feb 14, 2021.

?

Do you think this would help housing?

  1. Yes

    8 vote(s)
    66.7%
  2. No

    2 vote(s)
    16.7%
  3. You're overthinking this

    0 vote(s)
    0.0%
  4. Stop posting polls plz

    2 vote(s)
    16.7%
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  1. Blizzard102030

    Blizzard102030 Tombstone Slogan HERO

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    The Problem With 1.20's Housing:

    I'm not here to hate on the new updates for no reason, I actually do not like the people who do. They tend to be blind-sighted and a little bit... hypocritical.

    I have seen people complain a lot about 1.20. I can't come up with any rational reason why people don't like the new quests (outside Lari), and I am clueless why some people don't like the new builds. But, there is one thing I can relate to, which is feeling that the housing feature is empty. I want to explain why I think this, and how I think it could be fixed.

    The main problem me and many others I have found is that it feels too empty. There's not really a connection from it to the rest of Wynncraft, and it kind of seems like it's from a different game. There are three reasons why. The first reason is that you can add a lot of features like item identifiers and more, but the housing air balloons are mostly at towns (unless if you're Champion), so does that really matter? Secondly, it doesn't seem to have a reason to make you want to build in it. It's kind of like "hey you can make a build here, or you could just build on your own server where you aren't limited in your boundaries. That's the third problem, that you don't really have that much space.

    There are many ways I think we could fix this:

    This is an idea I really like, because it's small but I think it fixes the first problem quite well. You could have a pass that you could by from a merchant in the housing plot (I'm not sure how much this would cost, but it should be a lot, maybe around 5 emerald blocks? Maybe not I don't know how to balance things like this).

    This pass is basically a teleporting scroll, but maybe it looks a little better, and it could have a nice animation of you rising in the balloon (I think this should be a thing anyways :D). This way you could go to your housing anytime, as long as you aren't within a raid or dungeon.

    Well, this idea is a lot more simple than the other one. Maybe you could just make it so that you could buy out more space, with lots of emeralds. And the perk with the higher ranks could be that you start with more space. This is admittedly taken from other people, but I feel like most people have the same issue with this feature.

    This one is off the top of my head, so it might be total sh*t, but I'm going to talk about it anyway. I was wondering if maybe you could pay taxes, and that would make you pay less money for their services in response. Again, off the top of my head, and I can already see people disagreeing with me on this.

    There are a lot of suggestions for fixing this already. They are all okay, but I don't think many of them will do anything but waste the CT's time. For example, some have been talking about minigames, which I don't think will work (but it might with one of my ideas I'll be talking about in a second). Another one is that we should have it like a neighborhood, where you can see everyone else's houses. Not to be mean, but I'm not sure that would fix anything... at all.

    So, those were a few of my ideas, but now onto the main idea I think could save the housing, which some of you might disagree with, but I'm going to say it anyway.

    Group Housing:

    This could be a housing that has a lot of owners. Everyone can build, or change things. This could open up a lot of possibilities, and introduce what I think should be the main reason for housing in Wynncraft, which is socializing.

    You might be wondering many things right now. Like, for example, how many people would you be able to add, and how big would the area be? You would be able to add infinite players, you would just need to pay upfront for each slot. Same with the size. I was also thinking everyone could have one personal housing, and one group one.

    But, I can't see this really being implemented, it seems too overwhelming. Maybe, instead, you could have Guild housings, which might be even better for this idea, which I'll get to in a second.

    This is a question that I thought about a while, and probably shouldn't have, because it's really simple. First of all, you wouldn't be able to get those passes I talked about earlier. And second of all, you wouldn't be able to add NPCs. Just a place to meet and build.

    This is when I get to the part where I have to give other people credit. I think the minigame idea is a good one. Just not how I've seen it demonstrated, and not in personal housing.

    First of all, what minigames would there be in group housing? Well, I don't think that the minigames should influence the builds that the people are making themselves. This would turn housing into the Hypixel housing, and I don't think that fits in with Wynncraft at all.

    I think the minigames should be like hide-in-seek, lazar-tag (which I took from someone else), stuff like that. Games that don't depend on the course, but can be played mostly anywhere.

    Secondly, the way that it has been demonstrated isn't the best. It should be just as fun as the quests and dungeons of Wynncraft itself, otherwise, why would you play it? I've seen someone make their own version of this idea, the one who made the lazar-tag idea, but it was basically who can click on each other the fastest.

    I know that this took a lot of time to make, and it was a lot better than anything I'll be able to code, but I think Wynncraft, if they were to hypothetically add this, should take a lot of time developing these games to make them intense and repayable, otherwise, why make them in the first place?

    This is kind of self-explanatory, isn't it? I think this feature would work better if it was guild housing instead of group housing, but I'll add it in anyways.

    This is another idea off the top of my head, so it might not be that good. But, maybe we could add markets only accessible to the housing residents? This would be a good idea because you could have a market for smaller groups of people, where you know you could sell things for more expensive, or maybe a certain item would sell out faster, depending on the people.

    I forgot to add, this would be an NPC you would buy, just like all the others in the game right now.

    This is another of those explanatory ones. This is where people could set up meetings at certain times, and people would get notified in advance, and then more repeatedly when it gets closer. I think this would be cool for large communities, where you could have events, and maybe if you're in a guild, discuss strategies.

    Another of those obvious ones (why am I even writing this much about them?" This is more of an extension of meetings, where you could put all of the dates of important events.

    I should have probably not put this last, but of course, not everyone would be able to break and place blocks. That would make all of these houses an anarchy. Instead, people would join with no perms, then the leader could give them perms based on different ranks. You know what I'm talking about, because it's already in guilds and Hypixel housing.

    Edit: Some people are saying that we could just use discord, ect., but this is for people who don't have discord, or just want to make something more creative and enjoyable.

    Conclusion:

    Well, that took way longer than I expected (almost thirty minutes, I'm a slow typer) and my hands are about to die. I hope I didn't offend anyone while writing this, and I know this will most likely not be implemented into Wynncraft for a while, if ever. I think the CT has a lot larger problems in Wynncraft to work on, mostly the old content. I just wrote this because I couldn't keep these ideas in my head any longer, and because I want to have a large plan on how to make housing feel integrated, because just adding minigames isn't going to fix it.

    If you read this all, I'm really impressed. Please tell me if you like my ideas for this or not, and give me feedback. I might add it in the forums below here! :D

    Anyway, thank you for reading this.

    Side Note:

    Can we make the hot air balloons those blimps in Cinfras instead? I think it would be clever and then my friend would stop saying it's a rip-off of Hypixel housing.

    Forums Suggestions:
    "Please just add the option to have my house on the ground. I would really enjoy trying to build a house that fits in with the other detlas ones. Or a shack in olux. The whole location thing just feels really disconnected. I dont care if the build plot is half the size but also PLEASE MAKE IT SQUARE if its on the ground. I feel like the one thing that interests me about building my own house is having the feeling of it being in the world. If i have to build it on a floating island, for it to even make sense, my only option is to make a wooden house with some trees and maybe a waterfall. So id basically find it impossible to build in Lutho because the whole idea of having a floating island there is so out of place. Maybe in lutho have the plot be on a big spike or something, in olux maybe in a nearby farm, and in detlas, just a space where an umimportant house is. Maybe even have random places in the middle of the world for your house to be. like on the hills above the time valley, or in a hidden canyon in CotL. I just think that they could do a lot more with the location of build plots that would really contribute to the immersion and overall enjoyment of the feature. Another thing (that I dont know if its possible) is for me to be able to see my own house as I walk up to it and have a (somewhat) smooth transition to teleporting to the build plot. I think, while having the hot air balloon be able to teleport you to wherever your house is, if I am already in the city or area, I want to be able to walk to where the plot is, and get teleported. Anyways, this was a bit long but basiaclly GET MY DAMN HOUSE OUT OF THE SKY UNLESS ITS IN AHMSORD. AND EVEN IF IT IS THERE MAKE IT ON A REAL ISLAND, NOT ONE FLOATING ABOVE THE CITY THAT ISNT THERE IN-GAME. sorry I didnt mean for that to sound mad I just want it to be clear" -ImmaDonut

    I'm really lazy so I'm just copy-pasting these :/
     
    Last edited: Feb 15, 2021
  2. Flareix

    Flareix Well-Known Adventurer VIP+

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    shouldnt this be in general suggestions? regardless i like it so +1.
     
  3. Blizzard102030

    Blizzard102030 Tombstone Slogan HERO

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    Idk I'm just tired right now. I'll copy-paste it over rn
    ________________________________
    Welp I can't delete this I'll copy-paste it anyway lol
     
  4. ImmaDonut

    ImmaDonut Well-Known Adventurer VIP

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    Please just add the option to have my house on the ground. I would really enjoy trying to build a house that fits in with the other detlas ones. Or a shack in olux. The whole location thing just feels really disconnected. I dont care if the build plot is half the size but also PLEASE MAKE IT SQUARE if its on the ground. I feel like the one thing that interests me about building my own house is having the feeling of it being in the world. If i have to build it on a floating island, for it to even make sense, my only option is to make a wooden house with some trees and maybe a waterfall. So id basically find it impossible to build in Lutho because the whole idea of having a floating island there is so out of place. Maybe in lutho have the plot be on a big spike or something, in olux maybe in a nearby farm, and in detlas, just a space where an umimportant house is. Maybe even have random places in the middle of the world for your house to be. like on the hills above the time valley, or in a hidden canyon in CotL. I just think that they could do a lot more with the location of build plots that would really contribute to the immersion and overall enjoyment of the feature. Another thing (that I dont know if its possible) is for me to be able to see my own house as I walk up to it and have a (somewhat) smooth transition to teleporting to the build plot. I think, while having the hot air balloon be able to teleport you to wherever your house is, if I am already in the city or area, I want to be able to walk to where the plot is, and get teleported. Anyways, this was a bit long but basiaclly GET MY DAMN HOUSE OUT OF THE SKY UNLESS ITS IN AHMSORD. AND EVEN IF IT IS THERE MAKE IT ON A REAL ISLAND, NOT ONE FLOATING ABOVE THE CITY THAT ISNT THERE IN-GAME. sorry I didnt mean for that to sound mad I just want it to be clear
     
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  5. shtnck eyh ckhhe

    shtnck eyh ckhhe Jesus of Nether-eth

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    okay, so when you exit your house where do you go? just back into the world? feels kind of funky
    hmm... using irl money to get the equivalent of in game currency... i dont see anything wrong with that at all... definitely not p2w
    yes, i disagree. what does that even mean? how does one pay money to, say, a armoring station?! also, if you mean ie identifying items costs less... whats the point? you pay tax, but it costs less. so you pay more, but you pay less. what is the big idea?
    wynncraft more like wynnimal crossing
    i think detlas and guilds do socializing just fine
    wynncraft more like... idk wynnpixel?
    holy crap its the fortnite dude... me when i
    Light
    Amplification (by)
    Ztimulated
    Amission (of)
    Radiation
    why would you go to housing and buy more expensive stuff when you can go to the regular trade market and buy things for less expensive
    also how does this even make sense... less people = more demand ?!?! oh yeah economics B)
    discord
    also holy crap AMOGUS EMERGENCY MEETING?!?!? RED SUS RED SUS!!! IMPOSTOR VENTED

    in my opinion this makes housing feel like a completely different game and un-wynncrafty
     
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  6. GlitchPlay

    GlitchPlay Well-Known Adventurer

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    I don't like housing because i need to do fishing, gathering and mining to obtain blocks, it would be better just to buy blocks with emeralds
     
  7. Bwitty03

    Bwitty03 Famous Adventurer

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    you can buy the materials on the trade market with emeralds, then buy the housing blocks
     
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  8. GlitchPlay

    GlitchPlay Well-Known Adventurer

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    That's still bad i have to go to the trade market every time i need to build something
     
  9. Blizzard102030

    Blizzard102030 Tombstone Slogan HERO

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    So you could have it in one of the actual houses in cities and stuff? Cool idea. :D
    ________________________________
    1. Ye you go back to your area (they are able to do it while you get into your accounts, and even give your items back, shouldn't be too hard.)

    2. It already is p2w so I'm just un-p2wing it lol...

    3. My idea was that you could use it if you regularly use your housing. Then, you would be paying less for your services overall, making your housing useful.

    4. Fyi the "wynnimal crossing" part was the things I didn't like, it was hard to tell if you caught that or not. :/

    5. Detlas and cities do it alright, I just thought about building with your friends or showing off your builds, or not just having 60 people listen into your conversations would be nice.

    6. Honestly I thought these minigames would be to pass the time, and I agree they are a little too Hypixel. But so many people mentioned them I thought it would be best to bring it up, even if I didn't agree with it completely.

    7. The Economy part is because of how large the world economy is. I have trouble selling items/materials at one emerald at some points, because people have to go through fifty other options to find my good trades.

    8. I'm not sure if that's a joke or not, but I'll reply anyway :/. Um, the meetings are for things like if you wanted to discuss guild politics, or wanted to play/talk with your friends in the housing. It's just a notification, like the ones you get when someone joins/invites you to a party (I'm not sure if they exist in normal Wynncraft right now, but I know they exist in Wynntils). And I hope they don't turn into Among Us meetings T-T

    Anyway, not saying your ideas are wrong, but trying to clarify mine a little more :D.

    Bye!
     
    Last edited: Feb 15, 2021
  10. shtnck eyh ckhhe

    shtnck eyh ckhhe Jesus of Nether-eth

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    there is no in game benefit or extra gameplay unlocked by getting a larger housing area. as of now, it is not p2w. however, if you make it so you can also buy upgrades with emeralds, this would mean that you can buy something with either emeralds or irl money (rank). thus it means irl money can be substituted as in game currency, which means irl money practically becomes in game money. now THIS is a problem.
    i dont know about other people, but i usually browse through all items and buy the cheapest or the best for price. and again, if you can just go to the normal market to find good trades, why go to a housing market that possibly misses out on a lot of good (and possibly better) trades?
    i said "discord" before the among us part lmao
     
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  11. Blizzard102030

    Blizzard102030 Tombstone Slogan HERO

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    I'm not sure how granting people access to the things they can't get right now is a problem, but okay I guess?

    I'm glad you do that most people are too lazy XD

    Sorry I didn't see that part :/
     
  12. TMoney1909

    TMoney1909 Well-Known Adventurer CHAMPION

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    I agree that the floating island thing doesn't really fit, but other than that I believe they were done really well.
     
  13. shtnck eyh ckhhe

    shtnck eyh ckhhe Jesus of Nether-eth

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    So basically:
    • Rank = more space
    • Emeralds = more space
    • Rank = more space = emeralds
    • Rank = emeralds
    Thus,
    • Rank = irl money
    • Rank = emeralds
    • irl money = rank = emeralds
    • irl money = emeralds
    "12. Do not buy or sell in-game items for real money.

    Using real life money, or something worth real life money, to purchase an in-game item from another player. This includes selling/buying Wynncraft store items for items in-game or selling art or services for real money using our platforms. Breaking this rule directly breaks the EULA, which will never be tolerated, and which will be punished for, accordingly."

    -Wynncraft Rules

    "The one major rule is that you must not [let other people get access to anything we've made in a way that is unfair or unreasonable;]"

    - Minecraft EULA

    "What isn’t okay is asking players to pay for “swords, invincibility potions, and man-eating pigs” to remain competitive, or charging real-world cash for in-game currency."
     
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  14. Blizzard102030

    Blizzard102030 Tombstone Slogan HERO

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    I see why that's a problem legally, though morally it's better than what we have right now.

    Okay loophole :D

    It teleports you to a different island where it's technically bigger but everyone who has that island is a hero or champion so it doesn't count.
     
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