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Please Change The Inventory Limit On Mob Totems

Discussion in 'General Suggestions' started by AcadeeAlkana, Jan 18, 2021.

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Should the Daily Mob Totem Inventory be Increased?

  1. Yes!

    20.7%
  2. No.

    58.6%
  3. Maybe...

    10.3%
  4. Maybe 3 days' worth...

    10.3%
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  1. AcadeeAlkana

    AcadeeAlkana Maiden Voyage Dev HERO

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    I believe that Mob Totems should be able to carry over between IRL days.

    Currently, a set amount of Mob Totems are delivered once per day for VIP-HERO Rank players. However, if Mob Totems are left unused, extra Totems which exceed the maximum carrying limit simply vanish.

    I don't think it's fair to have to hop onto Wynncraft every single day just to get my daily usage out of Mob Totems. I can accept the idea of daily bombs/crates having a limit, because without such things in place, it'd simply be cheesing the system to wait a few months, and then come back to the game for free goodies.

    Mob Totems, however, are different than other Items from the store. They're not just free benefits, because they summon more Mobs. To get the maximum usage out of them, you're actively endangering yourself with swarms upon swarms of Mobs.
    Mob Totems are a temporary Hard Mode of sorts, being that you're fighting more Mobs, but are also benefitting from the drops/EXP of those increased quantities of Mobs. Since you can only use one Mob Totem at a time, anyways, there would be little harm in granting players the ability to stockpile Mob Totems.

    I suggest that we allow up to a week's worth of daily Mob Totems to be stored in a player's Mob Totem inventory at a time. It would guarantee that you still have players occasionally hop on to Wynncraft once a week at least, while not interfering with their own lives too much by requiring them to play every single day to achieve maximum progression.
    The other daily goodies are allowed to require players to hop on every time they're delivered, because they're *free daily goodies, and they don't endanger them more than usual. *They're given for free AFTER you pay for the Rank, obviously.

    The entire purpose of this Totem would be to give players a sort of testing mode, so that they can properly prepare and plan for when they plop down their actual Mob Totems.

    TL;DR:
    My requested changes to Mob Totems:

    • Increase the Mob Totem Inventory's Limit from enough to hold one day's worth of Totems to a week's worth of Totems
    • Maybe make the Totem Menu easier to access (if you're playing a glass cannon/low HP build, it's Nether getting them out before the normal Mobs kill you!)
    These changes to the Mob Totems would:
    • Still get players to hop on occasionally without pressuring them to do so every single day
    • Allow for people to benefit even more from DXP Weekends/DXP events
    • Still require players to hop on to claim the less dangerous benefits of their Rank (the other daily goodies)
    What do you guys think of the idea?
     
    Last edited: Jan 19, 2021
    StormKing3 likes this.
  2. StormDragon4

    StormDragon4 Horribly Inactive HERO

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    I would say let one carry over stacking up to 3 times. More then that would just get excessive.
     
    AcadeeAlkana and dr_carlos like this.
  3. Rosevine

    Rosevine Drawer VIP

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    I understand your motives, but I think this wouldn't be a great idea. If you're able to store a week's worth of totems, I feel it would decrease the inclination to upgrade your rank (totems are one of the better features). Also, I believe the reason they have you go on daily is to keep the player count up. That's also why they have daily rewards, and why lots of other games and servers have features that act similarly. Anyways, that's just my opinion.
     
    Samsam101, Emogla3, btdmaster and 3 others like this.
  4. dr_carlos

    dr_carlos Morph Gang! VIP+

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    I think they should stack up to 2 or 3 times, not a week.
    Apart from that, great suggestion (from the perspective of someone without a rank)
     
    Pyronucleic likes this.
  5. btdmaster

    btdmaster Famous Adventurer VIP Item Team

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    The point of them being daily, same with the daily crates, is to get you to log on every day and play the game, so I can't really agree... I highly doubt this would ever happen even though I do think it would be nice (probably you shouldn't be able to store more than a days extra worth, any more would be kind of op)
     
  6. Thega

    Thega ```Interesting flavour text``` CHAMPION

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    I'm of the argument that non-ranked players (like I was a couple months ago) should be given totems so that they have an even chance in leveling. If your proposed change happens, it would be a big slap in the face to anyone who just plays for fun and can't buy stuff, and make the paid-non paid gap even bigger.
     
    TrapinchO and tinycyan like this.
  7. one_ood

    one_ood c lown VIP

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    hi i am also against the change for reasons more eloquently put by @Rosevine and @btdmaster but i am a resident unranked player and i would like to say that levelling isn't really that bad without totems.

    grind spots already have fairly solid spawn rates, and most of the time you can find an ongoing party really easily for glowbulb or herb cave, which are the two big spots.
     
  8. tinycyan

    tinycyan Travelled Adventurer

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    thank you
    -non paid
     
  9. Thega

    Thega ```Interesting flavour text``` CHAMPION

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    That is true, but now that I have hero, I can tell you that totems are a massive help in grinding, even if you're alone.
     
  10. one_ood

    one_ood c lown VIP

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    guess so.

    i think the more annoying thing for totems vs. no totems was ingredient grinding, but since i abused corrupted dungeons on all of my secondary playthroughs i can't talk a ton about xp grinding after herb and before glowbulb
     
  11. Sinewyvolcano

    Sinewyvolcano Travelled Adventurer

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    Yeet my feet
     
  12. quick007

    quick007 Master Adventurer

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    @AcadeeAlkana can you add an option for like 3 days instead of a week pls?
     
  13. AcadeeAlkana

    AcadeeAlkana Maiden Voyage Dev HERO

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    Okay, it's been done!
     
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  14. quick007

    quick007 Master Adventurer

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    just asked them to add an option for this, seems much more reasonable
     
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