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Changes Could Be Made To Certain Aspects Of The Se

Discussion in 'General Suggestions' started by Samsam101, Jul 14, 2020.

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  1. Samsam101

    Samsam101 Star Walker GM

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    I recently unlocked the silent expanse, and it is amazing. I have noticed a few problems though and will list them.

    A Journey Beyond stage 16:

    This part absolutely shreds your hp and you can die within 10 seconds of entering the boss room. I suggest adding a cutscene where the original obsessor vanishes and leaves you to fight Lucio (obsessor form). The boss room should be expanded and the Enraptured Obsessor should not be able to pull you. The obsessor should charge at you like CoW and that would absolutely fix the difficulty. I had so much trouble with this part and I thought the server was broken because there were 2 of them. I ended up having to hide outside of the boss room and nailing them from behind a wall. When I killed the enraptured obsessor i charged in and grabbed the skull and left before I could die.

    A Journey Beyond in general

    I get that this had to be done for the story, but god it felt so wrong having Lucio and Elephaba killed off so early. They should have disappeared and instead you track down the beasts that killed them and take a piece of their flesh, and that way they can be revived in a later quest. This doesn't really have to be changed, but I think it's a little stupid that they die so early, especially seeing as Lucio has that explosive trait that is a key characteristic and provides comedy relief. Casually carrying the guy's severed head feels terrible.

    The Eye

    The Eye's difficulty is hugely overexaggerated. The only part that seems too difficult to me are the Wretches. Those damn wretches. If you solo run EO, you might not even notice them spawn. This is because it is declared in chat which you are not paying attention to. Plus it gets blocked out often if you run out of mana when spamming spells. Instead it should be declared in the middle of the screen, and the Eye stops using spells while the wretch approaches him. This gives you time to deal with the issue instead of being stopped by the magma cube attack. Plus the retaliating gazers should instantly die when the Wretch spawns. This should only apply to singleplayer Eye fights though. In multiplayer, the wretch is quickly eliminated.

    EO key guardians

    These things are too rare. I get that defeating them triggers special dialogue, but to me that doesn't justify their rarity. If I go outside the decrepit sewers right now I will find a key guardian within a minute. If I go to the Canyon of the lost I will find a CSST guardian easily. If I go to the sky islands and with that a high level area, I will find a CUR guardian within about... 20 minutes? Now if I go to the SE, I could spend ages jumping around the Forest of Eyes, and not find a key guardian. Increase the spawnrate of them and the problem is fixed. They aren't even hostile so it's not like they pose a threat. I guess the fact that they don't attack you may be a key factor in why they are so rare.

    EO itself

    It feels.. short. In singleplayer, it feels normal because the Eye is supposed to be the main challenge of the dungeon, but in multiplayer you can whizz through it in 10 minutes. I guess you're expected to go singleplayer but if you have a team of strong people the eye takes about 4-5 minutes to beat which is easy.
    This one doesn't really have to be fixed, it just feels odd.

    No grind spots

    This is such an annoying issue. I don't want to go back to the mirror cave AGAIN to do AHC. It took hours to get from 99 to 100 and with the exp increase it takes forever.. That isn't really the problem though, the actual issue is that the SE has no grind spots, or at least documented ones. I find that killing silent observers in the Eyeball forest is good for exp, but there are so many caves around the Expanse that would be perfect spots for grind mobs. The sarlacc thing would be a good example.

    No mobs in the path to the Dern Portal

    I mean...
    When you beat EO for the first time, not only will you feel a huge rush of accomplishment but you will also unlock a full new area. The dern portal. It feels pointless to go there after AHC and it doesn't need to be changed but it's kinda odd

    Awkward space between the Abandoned mines and Olmic city

    Namely where you find the Wynnic Excavation discovery, there is an awkward area between these areas where the music is nothing but a few annoying repeating chords. While I was being confused by the wiki on how to find A wynnic excavation, I almost got a headache from the painful music. The area is more on the side of Ruined Olmic City so it should play ''Where they wandered'' and immediately the problem is fixed.

    The olmic rune is too short

    Here is a full tutorial on this quest:
    Go into temple and interact with drill. Then enter nearby cave and go up to the top floor. Take a crystal thingy and break the floor. Collect 32 fuel without dying and go back to the temple. Interact with drill again and survive a few waves of weak mobs. Enter the room and finish the quest.
    That took 3 lines to explain. 3 LINES! And that illustrates my point. The quest is way too short. The rune you unlock has 2 uses, and those are to: Exchange tier 6 powder for a powder voucher, repair CUR keys. These are both very useful and the quest would be more rewarding to complete if it were longer. Maybe a part where you find a cave map, and go there only to discover that it is inaccessible. You then need to go on a scavenger hunt around the city, finding coordinates as you search.

    The Tol altar is too easy

    Here is another problem with the Olmic rune. The prize offers no challenge. Let's compare.
    Nii rune: Fight a miniboss in gavelian forests and sometimes in Cinfras County. Challenging for its level
    Uth rune: Activate an altar with a golden avia feather and defeat many waves of elemental enemies. At the end, fight a powerful boss and get the runes.
    Tol rune: duh go up 2 alter and use fuor knee runes or too oof runes and you get your toe rune!!!!!!1111111!11
    Seriously? All you do is fuse some runes together and bam it's yours. Sure, you ahve to do a quest to unlock the ability, but Nii and Uth are way harder for their levels because you actually have to fight each time. For tol, you complete a quest once and you can now shred Nii guardians so just go Nii hunting in Gavel and get a billion runes. Fuse them for tol runes. There should at least be a boss that spawns that tries to stop you.

    That's about it for my nitpicks. If I decide on more, I will add more.
     
  2. Dwicey

    Dwicey mmmyes CHAMPION

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    I am sorry.. have you ever heard of Glowbulb Cave???? Reading this makes me think you haven't spent more than 30 minutes in SE. You're complaining about the lack of grindspots, yet the best 102/103+ grindspot is located in SE.

    Purely anecdotal. Their spawnrate may very well be lower than other key guardians, but you also can't really confirm that. Also, if the wiki is to be trusted "Despite the key guardian having a green name like all other passive mobs, it is actually a hostile mob and will attack the player."

    Pretty sure Imaxe or another GM mentioned that they wanted player's feedback on whether or not they should do more short quests just like Olmic Rune. It's extremely quick by design, and if you don't like that it's valid though

    Wait, it's considered to be a boss.. ? It's honestly not difficult whatsoever and all it takes is a single spell to kill them. I don't know what kind of build you're running my man

    According to WynnData, you've done EO once. I haven't done EO many times either, but I don't know how you're commenting on both single and multiplayer scenarios when you've only done it once, that feels pretty odd..
     
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  3. Samsam101

    Samsam101 Star Walker GM

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    Where exactly is this grindspot? The map doesn't list anything in SE so it becomes harder for me to find places to grind
    ________________________________
    Wynndata must have glitched because I died to the Eye in my first attempt which was solo. I won after getting some teammates. Does doing /class mid dungeon glitch Wynndata or something? Maybe. Or does it only record successful runs? I don't use wynndata too much so I'm not sure how it works. Anyway I have done it solo before and have failed.
    ________________________________
    I don't run any build. I never read the IDS on my items so I just go for the ones with the best damage. Here I was using a fully powdered infused hive wand with every element at tier 4.
     
    Last edited: Jul 14, 2020
  4. JohanLTU

    JohanLTU Well-Known Adventurer VIP+

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    The grindspot is in the farther side of the Void Valley.
    Don't forget the Witness Building in the Eyeball Forest, that's a good grind spot too.
    Records only successful runs.
    I'm not a building master... but as much as I am aware, making a build is quite vital in the end-game.
     
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  5. StormDragon4

    StormDragon4 Horribly Inactive

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    I find these guardians quite common. All I need to do to find a key is go to the eyeball forest and grind for a couple minutes
     
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  6. Samsam101

    Samsam101 Star Walker GM

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    Found it. It's one of those grindspots where there are mobs that tank and pelt you with all their might but drop a shit ton of XP. Problem is there are no rocks to hide behind to avoid the god damn volatile cores
     
  7. JohanLTU

    JohanLTU Well-Known Adventurer VIP+

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    Try Witness Building then. It's a massive building in the eastern side of the Eyeball Forest.
    Glow Bulb Cave is mostly used by groups of players or guilds for grinding XP. Witness Building is far easier if solo.
     
  8. Samsam101

    Samsam101 Star Walker GM

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    I don't even use builds and can survive bulb for about 5 minutes but I'll probably try that
     
  9. Yraw

    Yraw Water Fountain

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    Personally, I think that if you aren't paying enough attention to the chat, then you should face the consequences of that. Only in cases like mage's heal being in chat for some reason I would make it in the middle. Having it in the middle of your screen is personally one of my biggest pet peeves, it makes you even more distracted during the fight, and it's just annoying to look at.
     
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  10. Samsam101

    Samsam101 Star Walker GM

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    I am a mage so that's a problem, and also ''You do not have enough mana to use that spell'' gets in the way. I guess now that you can have text above the hotbar they could do that?
     
  11. Dwicey

    Dwicey mmmyes CHAMPION

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    Probably not cycling spells well enough if that keeps being spammed in your chat
     
  12. Samsam101

    Samsam101 Star Walker GM

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    nah it's because my mana regen is terrible
     
  13. Yraw

    Yraw Water Fountain

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    Then..... get a better build?
     
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  14. Rothboy

    Rothboy Well-Known Adventurer

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    I mainly agree with all these, just wanted to add some things.

    Firstly, glowbulb cave can be a little hard to grind solo, but there is also a vert good spot, the cathedral, that is next to the spot with 3 T3+ chests. It took me no time grinding there to fill the xp gaps between quests and get to lvl 103. After doing AHC, it took me no time(<1 hour) grinding in a bulb party to get lvl 105 and then no time again in another bulb party to get lvl 106, which should be a challange.

    About the eo key guardian, a while ago i was into farming ancient currencies and cristallizes organs in eyball forest and i got too many of these keys, i dont think the key guardian ever took more than 30mins to spawn.

    Then, about the "boss" in a journey beyond being hard, I coudnt disagree more. I literally only use morph in my mage, and everythings is not only soloable, but easy, even li and eo. I dont even remember how many of these semi bosses has a journey beyond because they went done so quickly. And its not like I was using an expansive build, with mythics and hard to think about combnation of items, I just slapped a set armor and got a legendary wand with fire powders.

    bout the wretches, i dont think they should be changed, they are the only thing on the eo fight that can make a person with a decent build die there.

    Finally, I agree with the opinion about the olmic rune and the tol rune, and I can understand why someone dont want like the fact of the other 2 guys dieing too quickly.
     
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  15. Yraw

    Yraw Water Fountain

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    Yeah EO is pretty easy once you get the hang of it, it's difficulty is overrated, the main thing is just that it tries to overwhelm you with stuff going on, but once you get to know that phase 3 is just phase 2 but you take a break every 20 seconds it's not too hard to solo. Nopotting is a bit harder cause you would need a form of sustain or just not take damage in the first place, but it's doable on all classes
     
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  16. Samsam101

    Samsam101 Star Walker GM

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    Agreed
     
  17. Crew520

    Crew520 Fellow epic gamer

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    Uh, make a build. Or at least use morph.

    No. They were legit going to sacrifice us to access EO. Reason it didn't happen is because they died, and Aledar was already on his death bed.


    I've found a few, and I haven't even tried finding one. Check around the toxic wastes.

    IIRC the CT wants you to play with a party. It is even said in AJF.
     
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  18. fishcute

    fishcute fish CHAMPION Builder

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    Idk if this is just me, but my luck with key gaurdians has been good. Yesterday I found an EO one in 2 minutes, and previously I found a path that gets me around a key every 5-10 minutes.

    My experience is that they spawn the most in the southern forest. Especially along the path to the witness church, or nearby. Also checking the transition from Olmic City to Eyeball forest is good.

    Also once you check the southern edges of the forest, go back to lutho and come back, as that seems to despawn monsters and allow more to appear.
     
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  19. Emogla3

    Emogla3 az is bad 2: the movie HERO

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    well maybe if it was actually hard

    they even now removed the damage scaling from the eye, i believe
     
  20. Samsam101

    Samsam101 Star Walker GM

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    He isn't even that hard. My closest to soloing him was phase 4, what got me killed was the stupid army of gazers. I hate those things.
     
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