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World Remove Mythic Boots From T1 And T2 Chests

Discussion in 'General Suggestions' started by Epicness937, May 5, 2020.

?

Change mythic boots back to t3&t4

  1. Yes

    25.5%
  2. No (explain pls)

    29.8%
  3. Remove from t1 and t2 but leave as mob drops

    44.7%
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  1. Epicness937

    Epicness937 Thesead water god. HERO

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    So in the recent update that dropped about two weeks ago an api change that allowed for mythic boots to spawn in t1 and t2 chests was added. While this seems like a good idea it has begun to cause some serious problems to the economy that maybe could still be reversed.

    Mythics are meant to be really rewarding to find. Right now just a short time after the update and the vast majority of boots are now virtually unsellable without godly stats. When finding a mythic a player should be able to get super excited and be able to sell it for a large sum of money. Not see a purple box and instantly start praying its not a pair of boots. A likely argument for these to be easier to find is "it makes it easier for anyone to find mythics" but the problem with this argument is just would you rather find a mythic and it be basically nothing special, or find a mythic and actually make money to show for it?

    Boots for the most part weren't in high demand BEFORE this change. Dawnbreak, Warchief, and most others where already quite difficult to sell. Now post patch while Resurgence and Moontower are becoming more affordable basically every other pair of mythic boots has become virtually unsellable.

    Most people just like weapons better. This is just fact very few people actually care to buy mythic boots until they have all the weapons they want first. This plays into the low demand issue but its just another reason why these boots don't sell. If we look at weapons there are just a handful of weapons that are difficult to sell. (Spring, Most spears, and Grandmother at the time of writing this) but with boots anything that isn't Moontower, or Resurgence is difficult to sell (the former of which is already dropping drastically in demand and price)

    We can see with fabled items like nighthawk, timerift, and blind thrust that when they came out they where quite expensive but quickly the market became oversaturated with them to the point that they are now harder to sell than most legendaries. This is already happening with mythic boots (hell it was happening before this patch but now just started happening instantly) the demand is far to low for these items and now making them more common doesn't help anything. Sure it makes them more affordable but it also makes them more unsellable and devalues the event of "finding a mythic." If this change is reverted soon it may not be to late to fix the mythic boots economy. That said there likely isn't that much time before the damage done by this change is irreversible.
     
  2. btdmaster

    btdmaster Famous Adventurer VIP+ Item Team

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    I have to agree, just from the sheer volumes of these being found. Although, I don't necessarily think they should be t3 and t4 chest exclusive only, but I'm not sure what would be a good fix to keep them more accessable yet still rare enough to keep up people actually buying them and keep down oversaturation. Maybe make them rarer in t1 and t2 chests if possible, or keep them as mob drops but take out the t1 and t2 chest accessability
     
    Last edited: May 5, 2020
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  3. Epicness937

    Epicness937 Thesead water god. HERO

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    mob drops but not t1 and t2 actually sounds like a good idea. I however don't think that making them rarer in t1 and t2 would really be possible

    Added as poll option
     
  4. WynnChairman

    WynnChairman Chairman of Wynn HERO

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    I'm not too sure about this but from what I understand Mythic boots used to be t3/t4 chest exclusive but are now all chests and mobs as well? If that's the case, I think it would be best to just change it back to the way it was (t3/t4 only). Reason being, the most popular way to grind mythics is loot running (afaik), so if people wanted to use the alternative, grinding mobs, maybe it would be better so that only weapons would drop since they're generally more expensive than boots and would make it more rewarding.
     
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  5. Epicness937

    Epicness937 Thesead water god. HERO

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    you are correct on the only t3 and t4 before and yes I agree with you.
     
  6. StormKing3

    StormKing3 Famous Adventurer

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    The fact is if you can find all mythics in T1 and T2 chests then it's fair, if only boots it's unfair. IMO you should be able to find all mythics in all chests, but maybe that's just me. Definitely keep as mob drop though 100%
     
  7. Epicness937

    Epicness937 Thesead water god. HERO

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    I mean fundamentally it makes sense for all mythics to be in all chests. The main issue is that because boots are already in low demand that making them far more common takes away from the "finding a mythic" feeling because you basically can't sell them.
     
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  8. Hyco

    Hyco Well-Known Adventurer CHAMPION

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    Boots got found before that update already alot since they introduced LQ and with adding them to T1 & T2 it just went downhill even quicker. The whole market right now is overfloated with mythics not only boots, also olympic, lament, grimtrap, etc.. Reverting that is a step into the right direction but frankly LQ in general needs a nerf because the mythic prices are dropping massive overall and if this continues even further mythics will continue to drop alot.
     
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  9. Epicness937

    Epicness937 Thesead water god. HERO

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    Agreed. I personally think pre LQ mythics where a bit to rare however with how insanely powerful LQ is now I would surely say that they are to common. With LQ we where slowly oversaturating the mythic market but now we have effectively made dawnbreak and blind thrust nearly the same price in two weeks...okay maybe not quite that far but still. Now basically every mythic boot is unsellable.....
     
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  10. Druser

    Druser ele defs don't matter HERO Featured Wynncraftian

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    It's possible the problem is just that boots are really weak compared to mythic weapons.
     
  11. one_ood

    one_ood c lown VIP

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    or that mythic boots don't have the ludicrous amount of walkspeed that makes people salivate for no reason
     
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  12. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls

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    It's because walkspeed is one of the few stats in the game that you can actually feel and see working in moment-to-moment gameplay, like mana regen or health.
     
  13. one_ood

    one_ood c lown VIP

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    doesn't excuse the fact that strati is 3500x more expensive than gale's force for dealing the same damage, at the cost of 2000 health and 60 walk speed
     
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  14. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls

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    I think Strati is more of a unique situation; it's kind of formed its own price bubble at this point where people are too unwilling to sell what they've bought at a loss, so the price stays the same
    ________________________________
    Also, Gale's force is much more common and has a much smaller variance in walk speed and damage; a well rolled gale's isn't that much better compared to a bad rolled one, while a well rolled strati is leagues better than a poorly rolled one, especially since most people are going to be using strati for walk speed, a randomly rolled ID, and most people are gonna use Gale's for damage, a largely static ID
     
    Last edited: May 7, 2020
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  15. one_ood

    one_ood c lown VIP

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    yeah yeah yeah, "hee hoo hee hoo walk speed go vroom"
    but the only notable tradeoff between strati and gale's is 60% walk speed max difference compared to -2000 health difference, at max or close to max (not sure on exact strati max hp)
    and since very few max ws stratis exist, i'd place the gap from fairly common max ws gale's to strati at 55% walk speed or less
    for -2000 health at best
    94% ws -2000 health strati are extraordinarily rare
    i could keep lowering until we get to average desirable strati being around... 75% walk speed, -2500 hp? you could increase one at the cost of another, but i'd say this is a fair estimate. less than double the walk speed (36%) for a loss of 2500 health. yep yep yep
     
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  16. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls

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    yeah, that's why they're so expensive...
    That's still in like the top 20% of stratiformises, which, again, is why they're so expensive. the good ones with both the stats people are looking for are really rare.

    You're being facetious but this is literally the reason why. Maybe you don't desire it, because of personal preference, but most people like to move fast, especially on archer, the class focused around having constant speed III (which stacks manipulatively with walk speed) and strafing out opponents.
     
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  17. Epicness937

    Epicness937 Thesead water god. HERO

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    I mean yeah. Also what would you rather have for example you could go idol with sine or tidebinder with stardew, nine out of ten people will choose the former...
     
  18. Emogla3

    Emogla3 az is bad 2: the movie HERO

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    no because i still havent found a mythic
     
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  19. Epicness937

    Epicness937 Thesead water god. HERO

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    Same but nawwww
     
  20. Jirayut

    Jirayut strati masterrace VIP+

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    ppl Will always complain anyway :/
    mythic is too rare and expensive? ppl will say it’s bad design/too rare and they will never get one
    mythic is easier to find? Ppl who already have mythic complain about their value dropping.
    Tbh this isn’t all a bad thing, a ppl who spend time finding mythic can get their goal faster, and poorer ppl can get mythic easier.
    Also look at this, mythic cost wayyy more even though they shouldn’t be that costly but ppl overpaid in the past so I think this is a way for balance team to help out that situation.
     
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