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World Death In Quest Areas Should Tp You To Quest Region

Discussion in 'General Suggestions' started by SPACE_LEMON, Jun 11, 2019.

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  1. SPACE_LEMON

    SPACE_LEMON Travelled Adventurer

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    As ya'll well know, when one dies in a quest area, one respawns in the town nearest to the actual build of the quest area, even if the build is far far away from the region wherein the quest is actually set (eg. tping to Ternaves when one dies in the quest areas for Dwarves and Doguns I). This is extremely very much absolutely the most annoying thing in all of Wynncraft.

    Please please can we at least respawn in the same region that the quest actually takes place in? For example, dying in the Library of Flames should tp you to Rodoroc, not to a small town in the continent literally on the other side of the map.
     
    Coragon42, C4rdiaK, Shnitz and 13 others like this.
  2. StormKing3

    StormKing3 Famous Adventurer

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    I wholeheartidly agree
     
  3. Onni

    Onni Well-Known Adventurer VIP+

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    I agree on this. This has happened to me so many times, and it is really annoying.
     
  4. SPACE_LEMON

    SPACE_LEMON Travelled Adventurer

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    Le bump.

    (Someone please inform me if I'm breaking a rule by post bumping.)
     
  5. Mac N Cheese Man

    Mac N Cheese Man First Official Member Of The Mac N Cheese Club

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    Needed
     
  6. SPACE_LEMON

    SPACE_LEMON Travelled Adventurer

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    *bumps post*
     
  7. J mun

    J mun Snoisty VIP+

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    1.18.2 feature?
     
  8. SPACE_LEMON

    SPACE_LEMON Travelled Adventurer

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    Bumping this again because I just died in a Skyraider challenge and respawned in Iboju Village. :expressionless:
     
  9. Pepo

    Pepo Snt best cult! QA GM CHAMPION

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    Getting added owo QOL change
     
    ParkourTNT, Northie_, Druser and 3 others like this.
  10. SPACE_LEMON

    SPACE_LEMON Travelled Adventurer

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    Huzzah! \:D/

    (I have no idea what QOL means... :sweatsmile:)
     
  11. YoshisWorld

    YoshisWorld Famous Adventurer Media CHAMPION

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    i agree but /kill in a Quest should still tp you to the nearest City:

    1. If you have died in a Quest like Quira in the endboss Floor with an air build and the boss has 1k air def (unkillable)
    2. If you have less than 6 Soul Points and still get tpd to the quest
    3. When you dont want to finish a quest

    I also would say that getting killed in Wyble for example you get tpd to Maex City (near Rodoroc city) that insted getting killed in an boss altar you should be getting tp'd in front of the boss altar.
     
  12. Lousyre

    Lousyre Famous Adventurer

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    QOL stands for "Quality of life". A QOL change just makes your ingame experience better and more convenient.
     
  13. Quint

    Quint least estrogenated scripter HERO

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    Add poll +1
     
  14. LilFoot

    LilFoot Newbie Adventurer VIP+

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    I disagree, I feel this mechanic makes the overall wynncraft experience more challenging. Now some players may not agree as expressed in this poll thats where you can make a very easy mode for the little guys
     
  15. __Excel

    __Excel i like cats VIP+

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    I think they can find other ways to make it more challenging. I love it how I die in some part of D&D, get spawned in ternaves. I die in 1000 meters under, somehow I found my way to Olux. Most importantly, royal trials gets you to the jungle village. If you think a good challenge for the game is trekking halfway across the map after dying in a quest, then I actually think that the content team can surprise you.
     
    Druser likes this.
  16. SPACE_LEMON

    SPACE_LEMON Travelled Adventurer

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    That makes zero sense. Challenging? Yup. But it 's totally arbitrary and makes the game feel broken. It's meaningless effort for no reason. It's not fun.
     
  17. BqwaOLD

    BqwaOLD Famous Adventurer

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    Add pollllllllll
     
  18. SPACE_LEMON

    SPACE_LEMON Travelled Adventurer

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    Bumping this.
     
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