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Guilds Crafting Mobs

Discussion in 'General Suggestions' started by nullBlade, Jun 24, 2019.

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  1. nullBlade

    nullBlade Fruman patriot HERO

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    Hello, everyone.

    System of attacking and defending territories is cool but mostly every level 101 player can kill all monsters and even if one player can't few players will defenetly kill all mobs.

    So my idea that could be possibly added to The Wynncraft is crafting monsters and then bringing them to territory (probably as items or souls in item/items) and then placing them inside of guild defend menu.

    Now i will tell you how it can work. First of all person needs to bring drop from any mob that he would like, from weak zombie flesh to create level 1 zombie to any hight level drop from mob to create level 100 mob. then player will need to bring armour and weapon that mob will be using (all effects from armour that are given to the player will be given to the mob except skill points). Now player will just need to click craft button and he get mob.

    Thanks, for reading.
     
    brokenmotor likes this.
  2. StormKing3

    StormKing3 Famous Adventurer

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    "but mostly every level 101 player can kill all monsters " - You're obviously not lvl 100 yet then :P
     
  3. nullBlade

    nullBlade Fruman patriot HERO

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    Yes i am level 70 i have 1 level 103 level player in mt guild
     
  4. brokenmotor

    brokenmotor Well-Known Adventurer HERO

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    Seems like a neat idea, + 1
    You are aware that many warrers can solo even max defenses, right?
     
  5. StormKing3

    StormKing3 Famous Adventurer

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    I'm lvl 102 and a warrior, and I can't even solo Tower of Ascention XD
     
  6. nullBlade

    nullBlade Fruman patriot HERO

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    Did you tried to drink hp positions?
     
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  7. brokenmotor

    brokenmotor Well-Known Adventurer HERO

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    [​IMG]
     
    Last edited: Jun 24, 2019
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