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World Ping On The Objectives

Discussion in 'General Suggestions' started by alexphilgab, Apr 8, 2019.

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Your choice

  1. Very good

    0 vote(s)
    0.0%
  2. Good

    2 vote(s)
    13.3%
  3. Meh

    2 vote(s)
    13.3%
  4. Bad

    2 vote(s)
    13.3%
  5. Very bad

    9 vote(s)
    60.0%
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  1. alexphilgab

    alexphilgab The Godsent CHAMPION

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    Hello so my idea is very simple, it would be easier to do the quests if we have a ping on the objective. Like a beacon in the game that shows off where to go and on the map (website) you can add a specific ping like for the player.

    Thanks for reading my idea hope you enjoyed it
     
    Naraka00 likes this.
  2. <div>

    <div> i will kill again HERO

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    This is pretty much terrible game design 101. You shouldn't make players follow direct objectives or markers, or forcefully handhold them in every single step they take. Even giving players the option of cheesing the game more is enough for it to apply; Why would anyone intentionally shoot themself in the leg?

    In Wynn, you're usually told where to go and what to do via dialogue, and if you can't figure it out yourself, you're given the coordinates in your quest book; Pretty much the exact same concept of what you'd want with this suggestion.
     
    Last edited: Apr 8, 2019
    Sar, Epicness937, trex1611 and 3 others like this.
  3. pyunbiwi

    pyunbiwi Well-Known Adventurer VIP

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    I agree with what Aaron said. There are enough resources to help you on your way; such as: dialogue that tells you where the location is, coordinates in your Quest Book, and even an online map of Wynn, Gavel, Corkus and the everywhere else that you'll ever have to go to. This is Wynncraft, created by people who understand how games should be made, not a hasty project by EA that holds your hand and makes you three times as powerful as your adversaries
     
    trex1611 and A Human like this.
  4. alexphilgab

    alexphilgab The Godsent CHAMPION

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    I agree with you guys but it's just to inprove the coordinate system because every time we have to open the book or be spamed by the chat (if we activate the book)
     
  5. pyunbiwi

    pyunbiwi Well-Known Adventurer VIP

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    There are mods (namely, Wynntils) which pin the quest that you are doing and place it on your screen. Also, it will do you absolutely no harm to open the Quest Book a couple of times. In general, I don't think that this is too good of an idea or suggestion.
     
  6. Venomelf

    Venomelf Travelled Adventurer

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    slight issue, if you leave the game or the server resets in the middle of a quest the chat prompts are gone. since some quest entries only give vague objectives such as get the item for NPC, it can become very difficult to figure out where to go. perhaps this could be mitigated by having the ability to prompt the same dialogue from an NPC or at least a tracker that gives you a vague idea of where to go.
     
    pyunbiwi likes this.
  7. pyunbiwi

    pyunbiwi Well-Known Adventurer VIP

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    Very true, though, there is also the Wynn Wikipedia, which has a collection of every quest available on Wynn (and, usually, a guide to how to complete them). Although, the ability to prompt the same dialogue, or a more detailed explanation of where to go (especially if a quest's next stage takes place far away from the quest-giver NPC) does seem like a more rational idea.
     
  8. Cladiator1321

    Cladiator1321 Well-Known Adventurer

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    good idea guys!
     
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