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A Way To Maybe Help Fix The Economy

Discussion in 'General Suggestions' started by Morgan83, Apr 5, 2019.

?

Yay or Nay? (Or do you all somehow think the economy is ok)

  1. Yes good idea

    31.8%
  2. Yeah but needs work

    18.2%
  3. No you big buffoon

    31.8%
  4. eCoNoMy Is HeAlThY

    18.2%
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  1. Morgan83

    Morgan83 Too lazy to change from Xmas picture HERO

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    I was thinking that they add a rarity in between mythic and legendary. The community clearly doesn’t want mythics to be made easy to obtain and neither do I by the price difference between legendaries and mythics is quite drastic. To put it in perspective, imagine trying to buy a completely maxed out legendary with only common items. My idea to fix the imbalance is to add a new rarity that’s just a ways above the rarity of legendaries. With this more ways to make money can be devised and the gap between mythics and the rest of the items would be shortened. Maybe you could call this new rarity something along the lines of fabled or exotic.


    TLDR: adding one or two Item rarities in between legendary and mythic to bridge the gap in the economy that the mythic items ended up making.


    Edit: I don’t need people just saying it’s a bad idea. If you don’t have constructive criticism don’t say a thing please. As another side note, the idea here is to add another rarity to bridge the gap between the price differences of legendaries to mythics. Not to just add more op items. There is a large difference

    Edit 2: removed the example item due to my lack of knowledge on the item balancing department and also due to the fact that the idea doesn’t need an example of the items to show what it should be.
     
    Last edited: Apr 5, 2019
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  2. Yuno F Gasai

    Yuno F Gasai Forum God, FW

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    How would this help tho
     
  3. Morgan83

    Morgan83 Too lazy to change from Xmas picture HERO

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    Think of it as a staircase. One large step is unrealistic but adding steps in between makes it easier to reach the top.
     
  4. tig

    tig EO parkour still sucks.

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    another pink rarity. YAY!
    New Exotic items!!! Now ignoring ID ranges!
     
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  5. Morgan83

    Morgan83 Too lazy to change from Xmas picture HERO

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    Do you not see the ID ranges? Also, not an item suggestion buddy. All I’m saying is to add a rarity that’s in between legendary and mythic to bridge the gap. If you know a sliver of information about economics you’d understand how that works
     
    Last edited: Apr 5, 2019
  6. Druser

    Druser ele defs don't matter HERO Featured Wynncraftian

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    If you hadn't posted anything past the first paragraph, you would be getting more support. The item itself... kind of shows your lack of knowledge of the item system (not to mention being unreadable on light theme).

    @Bramblesthatcat do your thing :P
     
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  7. Morgan83

    Morgan83 Too lazy to change from Xmas picture HERO

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    Oh shit yeah I forgot about light theme. Plus I edited the quoted post and tried to get my idea across better and I did put a disclaimer after the item saying it wasn’t a fleshed out idea. Aside from that too, I understand where you’re coming from and I’ll take it into consideration when I go back to improve the idea
     
  8. ActualAnthonino

    ActualAnthonino SkyBlock Prisoner

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    Make this light theme friendly please?
     
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  9. Morgan83

    Morgan83 Too lazy to change from Xmas picture HERO

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    I think it should be visible now
     
  10. ActualAnthonino

    ActualAnthonino SkyBlock Prisoner

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    nope... still light theme unfriendly
     
  11. Morgan83

    Morgan83 Too lazy to change from Xmas picture HERO

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    ok im just making it blue XD
     
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  12. tig

    tig EO parkour still sucks.

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    holy shit, it was just a joke about how the id ranges where wrong XD calf tf down
     
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  13. Morgan83

    Morgan83 Too lazy to change from Xmas picture HERO

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    i was also being slightly sarcastic CX
     
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  14. ActualAnthonino

    ActualAnthonino SkyBlock Prisoner

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    Blue
     
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  15. Yuno F Gasai

    Yuno F Gasai Forum God, FW

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    Select all the text and choose the none color
     
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  16. Morgan83

    Morgan83 Too lazy to change from Xmas picture HERO

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    I did but it didn’t seam to work‍
     
  17. 3XTWISTEDTITAN

    3XTWISTEDTITAN The Traveler

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    The sole way to fix the economy is to tear down the old system, and switch to communism, and the players will find a way to ruin that too
     
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  18. Matthew Mason

    Matthew Mason Yeetjuice VIP+

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    There are several problems with this suggestion. I'll split it into inflation, identity and power-scaling
    Inflation:
    Adding a new type of item tier will increase the amount of items in the item-pool. These new items offer a new way for players to earn emeralds. The new demand for these powerful weapons will increase their price and now more buying and selling will happen in the market. Essentially increasing the flow of emeralds and increasing inflation. How will this affect mythics though you may ask. Well, mythics are luxury goods and therefore experience income elasicity of >1. This means a small change in income results in a large change in demand. You would think this is good but the sellers of mythics would also respond. The average income increasing means that the emerald will be less valuable but the mythic won't change in quality and the seller would see that more people are trying to buy his mythic. He would then capitalise on this by increasing the price accordingly due to both new demand and emeralds not being as valuable. Overall, we would have gotten nowhere.
    Identity:
    Mythics currently are seen as the most powerful weapons in the game and go so far as to be the most powerful in each archetype or play-style. For example Guardian being the best for tanking, Alka being the best in tier-stacking dps, Apoc being the best for life-steal spam etc. (sorry I main warrior so idk for any other class). Whereas legendaries are seen as powerful enough to get the job done 99.99% of the time. Salted has explicitly said that the game is designed that it can be completed without mythics. Thus this poses a problem for this new tier. Too powerful and they will be seen as diluted mythics or even rival them in power making the new tier obsolete as they will subsequently be priced as though they are mythics. Too weak and they will be seen as OP legendaries or rather just more legendaries and overall not affect the demand for Mythics or their price in the way intended. Instead just increasing the price level as I suggested earlier.
    Powerscaling:
    Like I said earlier Salted stated that the game doesn't require mythics to be completed and I do agree with this despite it being hard for the end content to be soloed without mythics. But the aim of the highest level content is that it must be hard otherwise it wouldn't be high level content and if it weren't a challenge it wouldn't pertain any longevity. Although the suggestion of a new tier of weapons and armour would increase the power of all players. This would make dungeon running much easier which is already considered v easy in groups and okay soloing. It would make Qira much easy as a group and make it less hard solo this also applies to LI. Overall, increasing the power of all players would result in the game being a lot easier and not as challenging or fun. This may change mythic price who know but it wouldn't matter if people stopped playing.
    In conclusion, adding a new tier wouldn't be beneficial. At the moment the game is an established system which is often undergoes small tweaks and balances to stay enticing and challenging. Adding something so large and ground breaking like a new tier without any thought for the rest of the game would have several unaccounted for spill-over affects that would be very detrimental to the game.
     
    Last edited: Apr 16, 2019
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  19. Druser

    Druser ele defs don't matter HERO Featured Wynncraftian

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    - Adding a new item tier would be net deflationary, partially because legendaries and mythics are already net deflationary by simple identification/blacksmith costs, and partially because rerolls are more common on rarer items. Inflation can't happen without more emeralds entering the economy, which adding a new item tier won't do.
    - A good point in some respects. That said, presumably there would be more of this new tier than there are of mythics (in terms of the actual number of different items), so the problem would be less prevalent than with mythics as long as they're balanced properly. They need only be a tiny amount stronger than typical legendaries - as long as they fill niches well, they'll be priced the same way that something like an 18 or 19 sp Prism is right now - substantially rarer than a typical legendary, only slightly more powerful, but nothing else can really do what it does.
    - The response to this is to buff the difficulty of endgame challenges. That said, no matter how much these challenges are buffed, there will still be people willing and able to solo them 10 levels underleveled with normal items. Using the strategy in my previous point (using the new item tier to fill gaps in the existing meta), general player strength likely wouldn't even increase that much.
     
  20. Matthew Mason

    Matthew Mason Yeetjuice VIP+

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    Yeah I've seem to have overlooked that, oops. I should probably get back to my econ revision lol.
    Secondly, yeah the obvious counter would be to buff the endgame challenges, but I'm saying that this person hasn't considered this with their original suggestion, so it must be said. Although just buffing the end game is the power creep i'm speaking off.
     
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