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World Buff Stealing [36 Votes, 100% Support]

Discussion in 'General Suggestions' started by SUPER M, Mar 24, 2019.

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Should stealing be buffed?

  1. Make mobs drop more luigi diamonds (yes)

    33.3%
  2. Make mobs drop ingredients (also yes)

    9.8%
  3. Make mobs drop items and potions (another yes)

    5.9%
  4. No, (but actually yes. Becaouse WHY wouldn't you want to buff stealing?)

    5.9%
  5. All of the above.

    45.1%
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  1. SUPER M

    SUPER M shoop CHAMPION

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    Pretty self explenatory. Stealing is shit tier stat. Almost entierly useless.

    How can it be fixed? For once make it so that the mobs drop more emerdoods when getting hit with high stealing.

    OR

    Make stealing drop other things then green diamonds, like potions or ingredients; dropping items could be too op, but eh, maybe it could work.

    Edit: Thanks to @StewieCman I thought about a fix to this being too op.

    If it was possible, mobs could drop only finite amount of items. It makes it less op and makes sense becaouse how mobs would carry infinite amount of items?
     
    Last edited: Mar 25, 2019
  2. btdmaster

    btdmaster Famous Adventurer VIP+ Item Team

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    Well for suggestion part 1, maybe just increase the amount you can get from a mob(which is 5 and thats just plain horrible), but buffing it to drop more commonly is an idea too
     
    SUPER M likes this.
  3. tig

    tig EO parkour still sucks.

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    or just ignore the stat since it makes no sence anyway
     
  4. SUPER M

    SUPER M shoop CHAMPION

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    Why it doesn't make sense?
     
  5. tig

    tig EO parkour still sucks.

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    why doesnt the stealing stat nake sense? becausee..... why would any1 care about grtting 1 emerald from a hit anyway?
     
  6. SUPER M

    SUPER M shoop CHAMPION

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    So, it doesn't make sense becaouse i isn't useful, therfore we shouldn't buff it?

    What the fuck is your argument?
     
    Aldreath, RogP, Aya and 2 others like this.
  7. tig

    tig EO parkour still sucks.

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    the argument is that there shouldnt be a stat that has a chance to give emeralds anyway. you can just kill the mob for emeralds or open chests.
     
  8. SUPER M

    SUPER M shoop CHAMPION

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    Why there shouldn't be a stat for that? Can you actually give reasons other than not wanting to have alternatives to killing mobs and looting chests?
     
  9. tig

    tig EO parkour still sucks.

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    how tf is this an alternitive to killing mobs? you have to hit shit to use it. this would just be a watse of time to impliment something for an ID that nobody cares about
     
  10. SUPER M

    SUPER M shoop CHAMPION

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    some people care.

    besdies. it's been in the game for so long it might as well have some better use.

    also, about this being a waste of time. I'd say that your suggestion about adding the confirmation for adding friends would be a waste of time, becaouse you should be able to deal with people message spamming you, by reporting them to the mods. Easy fix.
     
    Morgan83 and Druser like this.
  11. mantidmadness

    mantidmadness Well-Known Adventurer CHAMPION

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    I accually like the stealing stat but it is useless so i don't use it
     
    cars3n likes this.
  12. Carrie

    Carrie Well-Known Adventurer CHAMPION

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    Stealing is useful for killing mobs that don't drop emeralds. (for example dcave) I wish it was better, and it should be buffed. It gives people an excuse to kill mobs for money rather than loot run or sell things.
     
    SUPER M likes this.
  13. Mmm

    Mmm Well-Known Adventurer VIP+

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    I think anything other then Emeralds would be game breaking, as In you can just beat the crap out of NPC's and get all of the emeralds you could ever need.
     
  14. SUPER M

    SUPER M shoop CHAMPION

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    that's why I want to buff it...

    Man I really can't get my head around the arguments that state we shouldn't fix something becaouse it's broken. Really big thoughts coming from you people.
    ________________________________
    That is true. Maybe it could be reworked so that mobs can only drop SO much, before they run out? It would actually make sense for the mobs to have a finite amount of items on them.
     
  15. Spyhy

    Spyhy Well-Known Adventurer

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    it should make them drop items ingrediants that the mob can give, like the mobs drops rotten flesh when you kill it and the stealing gives rotten flesh if you hit the mob
    it would make grinding for miniquests easier too and then it would have atleast a use
    but it would also make Major's badge more easy to get too
     
  16. SUPER M

    SUPER M shoop CHAMPION

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    that Is what I am suggestig. I thought it was obvious :(
     
  17. Spyhy

    Spyhy Well-Known Adventurer

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    oh sry, should have looked at the comments
     
  18. Panyadas

    Panyadas noah VIP+

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    I think this would be a great idea, I also think there should be some type of sound that lets you know you stole it too? I don't know, but it would be cool though.
     
    SUPER M likes this.
  19. ActualAnthonino

    ActualAnthonino SkyBlock Prisoner

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    yeah, stealing in it's current state sucks all balls and is just fuckin useless.

    I like all the buffing ideas although I feeling it could be a bit inventory filling...
    eh, i'll take you buff over how it is currently any day.
    +1 support
     
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  20. SUPER M

    SUPER M shoop CHAMPION

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    Isn't lootrunning or killing mbs as a whole inventory filling? Or even gathering materials.

    Ifeel another suggestion coming...
     
    ActualAnthonino likes this.
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