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World The Final Summoning Suggestion

Discussion in 'General Suggestions' started by jacksonzz, Dec 29, 2018.

?

Should a Summoning class be added

  1. Yes

    5 vote(s)
    19.2%
  2. No

    21 vote(s)
    80.8%
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  1. jacksonzz

    jacksonzz Well-Known Adventurer

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    All credit goes to Nepeta Leijon
    He helped to fix my suggestion and put good detail in it.
    Summoner class concepts are naturally difficult to make within Wynncraft, though you do seem to have missed out a few points in class creation.

    First of all, all spells have three grades. Each grade generally lowers the spell cost by one mana (Which you'll also want to include), and makes the spell more powerful. Just as an example:
    Dwarfen Miners (6 Mana):
    Summon 6 weak dwarves that will die in one hit. Good for distraction.
    Grade II (5 Mana): Deadly Distraction: Dwarves now explode on death, dealing damage to nearby enemies.
    Grade III (4 Mana): Disappearing Act: You now gain 15 seconds of speed III and 5 seconds of invisibility when casting Dwarfen Miners.

    Secondly, your Call for Allies spell seems to be rather useless if you don't have party members. As well as this, it relies on your party member actually accepting the invite to aid you, otherwise you just wasted mana on a spell that doesn't do anything. Also, the second spell of every class should be a Movement Spell, something that assists them when travelling but also has combat benefits. Warrior has Charge, that lets them fly through the air and hurt enemies. Archer has Escape, that lets them jump out of a sticky situation and also gives an extremely useful Speed III buff for three minutes. Mage has teleport, instant travel in one direction that harms enemies it passes through. Assassin has Vanish, making them completely invisible to enemies and letting them get away. Perhaps the Summoner could have a spell befitting it's abilities?

    Call the Cavalry (7 Mana):
    Summon and ride a horse for 10 seconds, damaging and knocking back enemies it passes through.
    Grade II (6 Mana): War Horse: Summon time increased to 13 seconds. The horse gains armour, and enemies it passes through become slowed and weakened.
    Grade III (5 Mana): Tracemaker: Summon time increased to 16 seconds. The horse now gains speed 3 and Jump Boost 3, letting it move much faster and jump much higher. Allies the horse passes through gain morale, giving them Speed III for 6 seconds.

    Thirdly, you haven't said anything about the type of weapon the class would use. Warriors use slow spears that attack mobs in front of them, Archers use bows that fire arrows a long way that can only hit one mob, Mages use wands that fire a line of piercing magic and Assassins use fast daggers that attack multiple mobs near them. What would the class's melee attack be? How many mobs could it attack at once? What would it's weapon be called? What would it look like? What are some examples of it's weapon that you would find in normal gameplay? An example of this, using a wand, could be:
    Midnight Bell
    Normal Attack Speed
    Neutral Damage: 5 - 11
    Air Damage: 6 - 8
    Class Req. Mage/Dark Wizard
    Level Min.: 13

    Agility: 2 to 7
    Walk Speed: 2% to 7%
    Fire Defence: -6% to -3%

    Finally, as criticism for your thread, try to make it a little more readable. Colouring the whole thread, using Bold and Underline at the same time throughout it and having no separation of your content makes it much harder to read.

    Here's what I suggest to make it look better, along with the other changes I proposed:

    I plan on adding a new class called The Summoner. However, feel free to suggest any changes to it's name if you think it could be better. This class would be unique in the sense that its spells would focus on summoning NPCs to aid you in battle, rather than directly interacting with the enemy. An example of this would be it's first spell: "Knight in Arms". This would allow you to summon a pair of Holy Knights that would fight for you for 30 Seconds. Each summon would be temporary to avoid players abusing them to AFK farm. I have a few ideas for what the summons would be and their mana costs, but Wynncraft is free to change this.

    Here is a list of the spells for the class. Please feel free to suggest changes to them:
    Spell 1: Knight in Arms (8 Mana):
    Summon a knight that will aid you in battle for 20 seconds, or until they die. Casting the spell again while a knight is active will simply reset the time limit and health of the knight.
    Grade II: Night Knight (7 Mana): Summon time increased to 25 seconds. The knight gains more health, and now gives enemies three seconds of blindness and slowness whenever they are hit.
    Grade III: The Round Table (6 Mana): Summon time increased to 30 seconds. Knight in Arms now summons two extra knights, and all knights have increased health. When one knight dies, the living knights gain a strength boost for a short time.

    Spell 2: Call the Cavalry (7 Mana):
    Summon and ride a horse for 10 seconds, damaging and knocking back enemies it passes through.
    Grade II: War Horse (6 Mana): Summon time increased to 13 seconds. The horse gains armour, and enemies it passes through become slowed and weakened.
    Grade III: Tracemaker (5 Mana): Summon time increased to 16 seconds. The horse now gains speed 3 and Jump Boost 3, letting it move much faster and jump much higher. Allies the horse passes through gain morale, giving them Speed III for 6 seconds.

    Spell 3: Elven Archers (10 Mana):
    Summon a weak archer that will aid you in battle for 30 seconds, or until they die. Casting the spell again while an archer is active will simply reset the time limit and health of the archer.
    Grade II: Arrow Storm (9 Mana): Summon time increased to 40 seconds. The archer gains more health, fires much faster and casts Arrow Storm Grade I every 20 seconds.
    Grade III: Supportive Presence (8 Mana): Summon time increased to 50 seconds. The archer gains more health, and fires faster. Arrow Storm upgraded to Grade II. Standing within 4 blocks of the archer will give all players Speed and Strength I. Additionally, when the archer is killed by a mob, all nearby players gain Speed III and Strength II, and all mobs near the archer are knocked back (Similar to Arrow Shield).

    Spell 4: Dwarfen Miners (6 Mana):
    Summon 6 weak dwarves that will die in one hit. Good for distraction. Casting the spell again while a dwarf is still active will simply reset the time limit and health of the dwarf, and summon more dwarves until there are 6.
    Grade II: Deadly Distraction (5 Mana): Dwarves now explode on death, dealing damage to nearby enemies.
    Grade III: Disappearing Act(4 Mana): You now gain 15 seconds of speed III and 5 seconds of invisibility when casting Dwarfen Miners.

    The Summoner would use a Summoning Book to attack enemies with. This would focus damage on one enemy, but deal splash damage to nearby enemies. It's designed to be weaker than other weapons to make the player rely on their summons a bit more. An example of some weapons could be:

    Oak Paper Summoning Book:
    Class Req.: Summoner
    Level Min.: 1
    Normal Attack Speed
    Neutral Damage: 2 - 3

    Necromancy for Dummies:
    Class Req.: Summoner
    Level Min.: 23
    Fast Attack Speed
    Neutral Damage: 14 - 17
    Thunder Damage: 3 - 12

    Thunder Damage: 3% to 5%
    Soul Point Regen: -4% to -8%

    The Elder Scroll:
    Class Req.: Summoner
    Level Min.: 51
    Intelligence Min: 30
    Slow Attack Speed
    Neutral Damage: 30 - 40
    Water Damage: 20 - 30
    Air Damage: 10 - 20

    Mana Regen: 1/4s to 3/4s
    Mana Steal: 1/4s to 1/4s
    Water Damage: 10% to 24%
    Walk Speed: 4% to 16%
    Fire Resistance: -20% to -10%
    Strength: -12 to -3

    Legends tell of a man born of the dragons, the Dovahkin. Supposedly, he spent many years searching for this scroll after being ambushed and almost executed.

    I'm open to feedback on how this thread could be improved! Tell me what you'd want changed if you don't like a part of it, or what you like about it!
     
  2. mouldy

    mouldy heheheha

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    add a poll
    knowing them, they probably won’t add this, but this is more well written than most of your suggestions. i don’t really have an affinity for class suggestions, but i’m going to say “yes” because i know you actually put in a lot of effort into this and actually contacted @Nepeta Leijon for help. congrats man.

    edit: wait a fucking minute you literally just copied her off, i know you gave her credit but that’s not the point. i’m disappointed.
     
    Last edited: Dec 30, 2018
  3. Erythen

    Erythen Elf of Haelun'or

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    I like the suggestion as a whole even if there are some modifications that will need to be made. One comment that I have is that the length of the Call the Cavalry spell is a bit over powered when looking at the cost of horses in Wynncraft. Perhaps halving the time that the spell lasts would make it more reasonable as a mobility spell. Also I would remove the strength and speed given to players when the archer summons die. This seems like excessive, and I think that the passive speed and strength 1 are enough. Overall good idea and I think this would be a really good addition to the game. (It also would make the five classes for free players all different if they wanted).
     
  4. Mac N Cheese Man

    Mac N Cheese Man First Official Member Of The Mac N Cheese Club

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    Looks good(ish), if it was added I would use it. Thank you for putting detail into it! :D
     
  5. Wynn: The Anime

    Wynn: The Anime Does not like anime VIP+

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    Holy shit someone taking criticism? And putting it to good use to make a decent suggestion? Looks good to me, really applaud you for this.
     
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  6. tig

    tig EO parkour still sucks.

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    I will always be anti class suggestion but atleast you went into good detail. good job


    still not voting yes if you add poll tho, cuz class suggestion
     
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  7. jacksonzz

    jacksonzz Well-Known Adventurer

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    Ok guys I made a poll as you all requested
     
  8. PADORU

    PADORU hashire sori yo, kaze no you ni, tsukimihara wo... HERO

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    Add shinobi
     
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  9. Bramblesthatcat

    Bramblesthatcat Just a cat trying to be bing chilling CHAMPION

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    Shinobi rise up
     
  10. jacksonzz

    jacksonzz Well-Known Adventurer

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    We will leave that for another time
     
  11. Bramblesthatcat

    Bramblesthatcat Just a cat trying to be bing chilling CHAMPION

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    @Moss shinobi rise up
     
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  12. Lairgaf

    Lairgaf Skilled Adventurer

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    Please stop asking for mage-like classes.

    Then, i think this class is kinda broken, you just have to use all your spells to be almost untouchable + it give too munch effects (to the mobs and the player).

    Oh and by the way, you don't need to do hundreds os threads for one suggestion ;)
     
  13. yellowscreen

    yellowscreen Certified Lurker

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    Look at them side by side.
    Did... did you just steal another person’s post? On top of not changing it? And removing all the text colors?

    Oh and the part in the end about being open and stuff?
    That was copypasted from Nepeta’s post, too. They didn’t even put in effort to re-add the colours.
    In the past, this person hasn’t been open
    So feels suspicious to me
     
  14. Bramblesthatcat

    Bramblesthatcat Just a cat trying to be bing chilling CHAMPION

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    Haha I caught that when he didn’t give credit to nepeta, but I wasn’t so sure.
    It’s not even his own suggestion!
    ________________________________
    It even has @Nepeta Leijon ’s own commentary in the suggestion.
     
  15. Nepeta Leijon

    Nepeta Leijon Rogue of Heart ♌ Leittarius

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    [​IMG]
    I figured this would happen, and I'm fine with it. They gave credit to me on the thread, though they seem to have added my entire post (my feedback and criticism) rather than the part I intended; the second half which was a rewrite of the original thread.

    Technically speaking it's their own suggestion in concept, just through my words. I didn't come up with the idea for a summoner class, they did; I just helped them make it look better.
     
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  16. Bramblesthatcat

    Bramblesthatcat Just a cat trying to be bing chilling CHAMPION

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    But it’s still not his own work he’s claiming his own. He should have taken your criticism and rewrote it in his own words, not mindlessly copy-paste it.
     
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  17. Nepeta Leijon

    Nepeta Leijon Rogue of Heart ♌ Leittarius

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    They did say all credit goes to me though, so it's not like he's trying to steal it.
    Though I suppose a reference to the original post wouldn't be too much to ask.
     
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  18. Bramblesthatcat

    Bramblesthatcat Just a cat trying to be bing chilling CHAMPION

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    But it’s not his! It still doesn’t make it right.
     
  19. Moss

    Moss shoutbox meme supplier

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    i heard someone say shinobi
     
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  20. yellowscreen

    yellowscreen Certified Lurker

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    The only thing wrong is how he still got the likes.
     
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