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General Key Guardians Are Really Annoying

Discussion in 'Feedback' started by blankman, Jun 8, 2018.

?

Nerf Key Guardian Mobility?

Poll closed Jun 16, 2018.
  1. YES PLEASE

    33.3%
  2. Okay, sure

    8.3%
  3. Maybe...

    33.3%
  4. Nah

    16.7%
  5. Hell no!

    8.3%
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  1. Turbostratus

    Turbostratus Newbie Adventurer Media CHAMPION

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    Yes pls nerf the movement speed of those guardians XD

    Also I think the guardians' default state should be neutral rather than hostile - since that makes more sense logically for a guardian.

    Somebody who endlessly rampages and unconditionally assaults soldiers immediately upon sight is the furthest thing from what a guardian should be, and that's exactly how the wynncraft guardians are behaving right now.

    [I'm trying to not get triggered ._.]
     
    blankman and XavierEXE like this.
  2. H0Y

    H0Y H0Y HERO

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    How abour guardians from zelda botw?
     
  3. Turbostratus

    Turbostratus Newbie Adventurer Media CHAMPION

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    I haven't played that game D:
     
  4. H0Y

    H0Y H0Y HERO

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    Add please thanks
     
  5. Eula

    Eula "Video" "Editor"

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    Yes please. I’m on my own doing a no deaths run around Ancient Nemract and out of nowhere, I just get skybombed off the piece of ruin I was standing on into a horde of zombies. Another time I’m just walking around Mt Wynn and a key guardian comes running out of Nemract towards me and kills me before I get a chance to jump away.
     
  6. tig

    tig EO parkour still sucks.

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    lit necro
     
  7. Eula

    Eula "Video" "Editor"

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    Was still on the first page anyways so it’s not like it really matters.
     
  8. tig

    tig EO parkour still sucks.

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    I dont remember a thread being on the first page being an exception to the rule
     
  9. Jbip

    Jbip yea QA GM

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    I'd say the thread is still kinda relevant

    Anyways, I have to ask if I can actually change this, but I agree with the whole "make guardians neutral" idea. Might or might not happen!
    The ideal way to do this would be to have more neutral AIs, but the workaround right now is to make them act like Nii Guardians, by spawning an agressive version of the guardian when you hit it.
     
  10. Eula

    Eula "Video" "Editor"

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    Well the reason necroposting is bad is because it bumps down more active threads. If it’s been on the first page for that long, then it’s still more active than other threads despite not having been posted on. If all threads in a section aren’t posted on for awhile, does hat mean no ones allowed to post on threads in that section till a new one is made?
     
  11. tig

    tig EO parkour still sucks.

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    20181127_203236.png
     
  12. H0Y

    H0Y H0Y HERO

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  13. Lairgaf

    Lairgaf Skilled Adventurer

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    When the ennemy is running, it's more realistic, it looks like a form of strategy (hit and run) if the dungeon guardians are only hitting like braindead monsters it would be annoying
     
  14. Quint

    Quint least estrogenated scripter HERO

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    I really don't think you get what they're saying. They're asking to make it neutral, so that it does not attack you first. You can choose to attack it by hitting first if you want to, but once it is attacked and hostile it would have the same AI and stats it has currently.
     
  15. H0Y

    H0Y H0Y HERO

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    Yes yes bump
     
  16. Ishfen

    Ishfen Avid Suggester HERO

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    I would like this. Looking at you galleons graveyard ice barrows and undergrowth ruins
     
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