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Translation To German

Discussion in 'General Suggestions' started by IchFahreAuto, Jul 1, 2018.

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  1. IchFahreAuto

    IchFahreAuto Newbie Adventurer

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    Minecraft:
    Dear readers
    I have a idea which has something to do with the general Server.
    What is it?
    What if the team introduces a German translation for the whole Server features so people that can´t speak English that good can still have more fun at playing Wynncraft? It would be amazing!
    Why should the team introduce it?
    There are some Germans on the server who are playing Wynncraft and Wynncraft is well known in the German Minecraft community so it would be a small step further to introduce a translation in the Server.
    If you need some me and my Friend are going to high school and can speak English so.... ehm... that´s it !
     
  2. Yuno F Gasai

    Yuno F Gasai Forum God, FW

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    @Ascended Kitten
     
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  3. A Human

    A Human Definitely not an alien. VIP+

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    Amazing idea, fully support it, but I am unsure if it is possible to code it in.
     
  4. one_ood

    one_ood c lown VIP

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    probably is
    Here's my theory (not too sure if anyone with more than 2 iq can correct me, please do) : When you start a class, you select English/Other (whatever ones they code in)

    This will toggle redirect the command blocks to have it so when you click the NPC for anything, it uses a different command block, but these new blocks have German stuff.

    Ja? Nein?
     
  5. colin350

    colin350 The Best Admin (duh) HERO CHAMPION

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    Well, your solution would be fine for just German support, but if we were to support German, we would need to support all other languages. This makes your solution very unrealistic.

    In other regards, the Wiki already has a lot of the quests already translated to German. You can check out the wiki here. However, the wiki is a community driven project.

    In terms of multi-lingual support in-game, it could or could not make it in-game. ¯\_(ツ)_/¯
     
  6. one_ood

    one_ood c lown VIP

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    yeah i mean 500+ languages would be hella difficult
     
  7. SUPER M

    SUPER M shoop CHAMPION

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    Surely we don't have more then a few language barriers, not >500
     
  8. Jbip

    Jbip yea QA GM

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    Would definitely be possible and not that hard if we use language files available in resource packs. It would just make it a bit harder for the GMs as they'd have to write their dialogue differently, and would also require an update to the resource pack each time a new quest is added. It's definitely doable and not overly complicated though.
    Here's an easy explanation on how translating stuff in Minecraft works with resource packs (from my mapmaking experience):

    Let's say you want Yahya to say this:

    [1/1] Yahya: Mushrooms! I'm such a good mehme haha thanks
    The GMs wouldn't be able to just write that in their quest file, they'd have to put something like this:

    yahya.talk1

    Then, in the resourcepack, the default text for "yahya.talk1" would be what the GM wanted him to say. The "yahya.talk1" would automatically translate into the real message in game. But what's very good is that you can then specify a language (let's say french because I do enjoy baguettes) and put another text in. The game would change depending on the language the player selected.

    An amazing thing about these "strings" is that they'd work with literally everything in the game: Discoveries, Area names, Items, Mobs, ect...
    This would be beneficial to the game, but it'd also require quite a lot of work. It'd also be pretty hard for the GMs to do their things, even though nothing stops them from writing the dialogue without the strings at first and change it once they're done with their thing! Another problem with this is that there would have to be a guy that has access to the resourcepack to change all that stuff and existing quests.

    A real downside would be that all the text in the game could be seen or "datamined" if people decide to look at the resourcepack. That'd be a real bummer, so maybe they can choose to make their own plugin!

    I wrote this on the top of my head so I'm sorry if it's unclear.

    TL;DR: You can specify a "string" that'd translate into many languages with a resource pack.
     
  9. one_ood

    one_ood c lown VIP

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    he said every language, and there are hundreds of tribal african languages
     
  10. IchFahreAuto

    IchFahreAuto Newbie Adventurer

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    I mean we can begin slowly with it and then add more and more languages. And the there are more Germans playing this then like Spaniards.
     
  11. Jbip

    Jbip yea QA GM

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    :thinking:
     
  12. IchFahreAuto

    IchFahreAuto Newbie Adventurer

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    xDDDDDDDDDDDDD my bad sorry
     
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