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Sprint And Mana

Discussion in 'General Suggestions' started by YesImEz, Apr 18, 2018.

?

Add This Feature?

  1. NO! Leave The Game The Way It Is

    70.0%
  2. Yes! Please Add This +1

    30.0%
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  1. YesImEz

    YesImEz Well-Known Adventurer

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    Minecraft:
    First of all, I think you could possibly extend the sprint bar to maybe 125% its current length, and also whenever you use up your sprint bar it sets ur mana down to 0 which I think is a huge problem because sometimes i'm battling a thing while sprinting then i run out of mana to cast a spell. If theres was a way to fix this would really be happy.


    EDIT: well really the main problem with this is how painfully slow the regen of the sprint and ur mana is
     
    Last edited: Apr 22, 2018
  2. The Demon Queen

    The Demon Queen Queen of Darkness, Queen of Evil

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    Minecraft:
    mana functions as hunger, so when your sprint bar runs out it makes sense that you stop sprinting right?
    anyways, ive seen suggestions similar to this one, the problem is not the bars duration, its the painfully slow regen that makes it bad
     
    Aya, Turbostratus and ThomAnn100 like this.
  3. CookedPelvis

    CookedPelvis Famous Adventurer HERO

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    Minecraft:
    it's balanced

    don't want players just sprinting everywhere
     
  4. (Meric)

    (Meric) No longer edgy

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    Minecraft:
    I want to be able to run more than 5 seconds without coughing over and dying.

    This is why playing before level 30 is cancer
     
    Aya, Trash and SUPER M like this.
  5. H0Y

    H0Y H0Y HERO

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    Minecraft:
    Although I do not agree with making the sprint bar last longer, I do agree with faster sprint regeneration. It always seems like a bore when you have to take a long 30-60 second break before a parkour section just so you don't run out of sprint before the end.

    I think the slow sprint regen is the true cause of these suggestions.
     
    Turbostratus, Tsuneo and SUPER M like this.
  6. Tornor

    Tornor Mayor of Kandon-Beda VIP+

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    Minecraft:
    Setting the mana not down to zero after longer sprint sessions would be unbalanced.
    Just stop sprinting before it happens, or face the consequences of "no spells"

    Also haha this is my first actual criticism post in weeks.
     
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