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The Current State Of The Post Qira Hive

Discussion in 'General Suggestions' started by J mun, Feb 19, 2018.

?

Should this go through

  1. A. yes

    5 vote(s)
    38.5%
  2. B. no

    8 vote(s)
    61.5%
  3. C. yes (why)

    0 vote(s)
    0.0%
  4. D. no (why)

    0 vote(s)
    0.0%
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  1. J mun

    J mun Snoisty VIP+

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    Hey guys, if you read 'The current state of CSST' posted by me just like 8 hours ago,( I highly sugjest you guys checking it out) you may have seen that I wrote at the very bottom of the post 'P.S. I plan on writing something about post qira hive content <3' and well here I am, about to write it just like 9 hours later. And you may be thinking 'well J_mun, there is no post qira hive content so what are you doing here. But that is my point.
    Soooooooooooooooooo many builds rely on the hive armors / accessories that you have to do Qira hive atleast 2 - 4 times..... for one account. So here is my ???/10 idea on how qira hive itself is good, but not if you want a good build that relies on it.

    So cut to the chase, here is my main idea, (and kinda only idea atm rip)

    What if you could repeat the qira hive up to 2 times after you have completed it? Now this does not mean it will be as EASY as your first attempt. (i mean qira hive isn't easy but what evs)

    1. Once you complete the quest for the first time, once yansur says all his shananigens about how 'omg u haxor u beat qira omg hax noooooooooooob' and qira says 'omg yansur shut up dis nerd beat me go away now' etcetra
    yansur/qira could tell you that behind the qira hive, there are two areas that you could go into for a harder rematch... but also get all the vouchers (all 6 of them).

    2. So part 2 of this thread: what the 2 areas behind the qira hive would be:

    1. Area 1: exactly the same as normal qira hive, but all enemies are suited for lvls 95+ and have + 50% health and do +25% extra damage.

    2. Area 2: exactly the same as normal qira hive, but all enemies are suited for lvls 100+ and have +100% health (same as x2 hp) and do +50% damadge.

    3. Note once you do each element / qira you get another voucher used at the hive shop.

    So the overall purpose of this thread is so that you don't have to do Qira Hive on like 2 - 4 accounts do get a good build. (or atleast the ones that need more than 1 master voucher.)

    Note: once you could only get up to 3 vouchers on each account, but that still is pretty good.

    welp if there are any staff members who aprove of this, I can't wait to see this ingame!

    P.S. I plan on posting something about revamping star thief in the future bye!

    -J_mun
     
    Jbip likes this.
  2. yellowscreen

    yellowscreen Certified Lurker

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    First off, the general idea is one token/class.

    Second, in order to make the getting of the token more difficult, i suggest it would be something like this:

    1. All enemies are made much stronger.
    2. You cannot bring other players with you.
    3. You must fight ALL the bosses (Psycomancer, gale, sun vanguard, qira and all others at the same time)
    4. There are enviroinmental dangers that only affect the player
    5. There is a long cooldown beetween the times a player can use it: if you got a token yesterday (Or tried to), you will have to wait till next monday to get a new run. And yes, the wait time affects all charaters (You cannot do on archer then change to mage and redo)
    6. REALLY expensive to turn the token into a voucher. Like 16+ le.
     
  3. J mun

    J mun Snoisty VIP+

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    That is actualy a really good idea.. thanks!
     
  4. Khaps

    Khaps Ex-moderator and leader of the Mythic Emporium HERO

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    Yes
    4? Seems like a lot to me, average is 1-2 from what I see in most builds
    That's where I have a problem with that idea, I must say I do not totally remember what's up this in quest, but I think qira does her best and thinks she is the best anyway, and nothing can be done to make the fight harder, also, the point of Hive Items being OP, is because if you want to have another one, you HAVE to level up another class, doing this would totally ruin this idea, and would probably need a nerf of Qira Hive
    Note that people do Qira in a matter of seconds, more hp and damage won't change much, except maybe making it so that it takes them 20seconds to kill qira
    But that's the point of hive items like I explained above

    Then, even though I completely do not agree on this one and much prefered your CSST one, I'm going to see @Nuggets suggestion to improving this
    I guess it was implemented to this suggestion? Idk
    That's not going to happen, look at anything, hard or easy
    - Dungeons
    - LI
    - Qira
    - Grinding
    It is made so that you can play with other players, making people go one by one may seem like an easy idea to make stuff harder, but its just useless since it won't happen imo, also, that would require to code much more and to have 75 arenas to fight so that no one has to queue "until next player is done with the boss"
    Eh... That may not be stupid, but that seems like a ripoff of ToA lol
    Watcha mean? Like fire? But currently every mob unless they are pigmen are taking damage from lava or fire, so what are you talking about?
    Too long of a waitime, what if when you get in, there's a lag spikes and you get killed, or you get stuck and have to /kill... Boom, a week to wait
    Way too expensive
    This suggestion from what I understand is for people who do not have at least 2 classes 80+, if at that time you have 16LE you can risk while what you are looking for is potentially a new hive item to complete your build....

    Overall, I am agaisn't this going through, no hate, just I don't think this would fit into what we currently have, but who knows ;)
     
  5. J mun

    J mun Snoisty VIP+

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    yeah I was more just thinking that this would be a neat idea more than a feature :P just wanted to get my idea out there, thanks for reading
    ________________________________
    EDIT. Note I did not think that this would actually be a feature, I just thought it might be a neat idea. Thanks!
     
  6. Khaps

    Khaps Ex-moderator and leader of the Mythic Emporium HERO

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    np
     
  7. Theeef

    Theeef Owner of The Crossroads CHAMPION

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    I like the idea, Khaps just a hater haha. Only if @Nuggets ideas are included though. Should edit the thread to include them. Maybe Qira makes some sort of discovery after the fight that makes her and her minions even stronger.

    Also damage output shouldn’t be the deciding factor.

    My final question is, what’s going to stop people from simply leveling a new class instead?
     
  8. CookedPelvis

    CookedPelvis Famous Adventurer HERO

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    Players were never intended to have multiple Master Hive pieces on at once. There's a reason the quest is only once per class.
     
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  9. Pokextreme

    Pokextreme Avos Air Archer HERO

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    Hive items are intended to be one per class. Using more than that is non-intended and never will be intended. This is the only reason we can justify hive items being so strong. If we made a non-abusive way to get several of these items for one class, we would have to nerf all of them significantly.
     
    Lex! likes this.
  10. SUPER M

    SUPER M shoop CHAMPION

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    Well, I'm not trying to be mean or anything but it should had been thought out better. It's not the players faoult that the game devs make mistakes.
     
  11. Pokextreme

    Pokextreme Avos Air Archer HERO

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    I'm not saying it was well thought out, I'm saying why this suggestion shouldn't be added
     
  12. J mun

    J mun Snoisty VIP+

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    sorry if it didn't really sound so convincing, I was just really excited to post this :P also its fault not faoult ;)
     
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