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World ✧ Class Idea ✧ - The Shaman - Now In The Game, But Only By Name

Discussion in 'General Suggestions' started by xKindredKinesis, Apr 7, 2016.

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What'd you think of this class suggestion? Would you want to play it, should it ever be implemented?

  1. Looks great! I'd totally play it.

    82.9%
  2. Looks bad. I'd rather not play it. (Please leave reasoning, otherwise I can't make improvements)

    6.7%
  3. Looks nice, but it could be changed for the better. (Please leave your suggestions below)

    10.3%
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  1. ShadowMage1

    ShadowMage1 Seraph of Twilight CHAMPION

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  2. ShadowMage1

    ShadowMage1 Seraph of Twilight CHAMPION

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  3. SPYROHAWK

    SPYROHAWK Head Grand Theorist HERO

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    I skimmed through the thread, but I did want to make two notes that arn't mechanical, but I just kinda noticed.

    1) The first spell is called "Totem Call" and may be kinda confusing, considering Totems are a thing in the game?

    2) While classes don't need a Lore section, you provided one, and by result, I get to pick at it. You say the class comes the Dernel Jungle, which can't really work since the player comes from Fruma?
     
  4. ShadowMage1

    ShadowMage1 Seraph of Twilight CHAMPION

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    1) Now that I think about it, it is a bit confusing, but nothing a little name change wouldn't do.

    2)
     
  5. rainbowcraft2

    rainbowcraft2 Well-Known Adventurer VIP

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    I really hope this gets added... do you have any examples of the weapons? Will they be strong like the spears, or only moderate like the wands? Or maybe in between? I could try to give a few ideas, if you want.
     
  6. Caldie

    Caldie The World is Dead I Guess VIP+

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    I already said that, and got the same answer :P
    I don't really know if it would be deemed that important if the class is put in-game, but I still think it would be better if it was just a tribe from Fruma to link with the game's lore.

    It's not as if it would be hard to change.
     
  7. SPYROHAWK

    SPYROHAWK Head Grand Theorist HERO

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    Yeah, like class lore isn't important, but if you are gonna add it in, at least make it make sense
     
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  8. Robr

    Robr Travelled Adventurer

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    I absolutely love the idea for a 5th class!
     
  9. ShadowMage1

    ShadowMage1 Seraph of Twilight CHAMPION

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  10. ShadowMage1

    ShadowMage1 Seraph of Twilight CHAMPION

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  11. GameTrooperHD

    GameTrooperHD Newbie Adventurer

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    I'd allsow be for a Necromancer who can bring dead enemies back to life and turn them to skelletons or Zombies
     
  12. Sar

    Sar The Fire Archer CHAMPION

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    bump4class
     
  13. ShadowMage1

    ShadowMage1 Seraph of Twilight CHAMPION

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  14. xKindredKinesis

    xKindredKinesis .[_]. VIP

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    not sure if you guys still care but i went ahead and changed it a little

    "The art of shamanism originates from ancient jungle-dwelling tribes, whose grandmasters derived their mystical powers from the spirits of the ancients, and were entrusted with maintaining the balance of nature itself. Each Shaman is a versatile combatant armed with a stave, a sacred tool used to channel the elemental energies deep within the earth. They can fire energy bolts to prod enemies from afar, slice through surrounding mobs with a single slash, or combine both for the secret Rendshot attack, an efficient combination of both melee and ranged damage. In addition, Shamans also possess an array of otherworldly abilities, capable of switching the balance of the fight in moments. Heretics beware, for the power of a Shaman can change your fate depending on their mercy."
     
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  15. ShadowMage1

    ShadowMage1 Seraph of Twilight CHAMPION

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  16. ShadowMage1

    ShadowMage1 Seraph of Twilight CHAMPION

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  17. ShadowMage1

    ShadowMage1 Seraph of Twilight CHAMPION

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  18. BilgewaterBazuka

    BilgewaterBazuka Exiled Adventurer VIP+

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    The basic attacks are absurdly over powered, 2 attacks in one?? No. Having AoE attacks is already kinda busted, and the fact you wanna add a fire ball in the mix is a no go. Also with no travel ability makes this boring and very tiresome. Also lvl 1 spawning 3 minions is eh Instead have it to sure it adds one minion per upgrade BUT, at all lvls they have 3 hits.
     
  19. ShadowMage1

    ShadowMage1 Seraph of Twilight CHAMPION

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    The first one I can easily answer. The primary attack is used in a way where you can only deal 120% damage to a single target with the combined attack, while it only deals 70% damage when a single mob gets hit by Shot (not like Mage's primary attack where it goes through multiple mobs at once) and 50% damage when a mob gets hit by Rend. It acts more like a crowd control weapon.
     
  20. ShadowMage1

    ShadowMage1 Seraph of Twilight CHAMPION

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