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The Druid

Discussion in 'General Suggestions' started by 3XTWISTEDTITAN, Nov 29, 2017.

?

U like?

  1. Very good.

    21.4%
  2. Good but add..

    7.1%
  3. Meh I would not play it.

    0 vote(s)
    0.0%
  4. Umm

    14.3%
  5. No thanks

    57.1%
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  1. 3XTWISTEDTITAN

    3XTWISTEDTITAN The Traveler

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    Minecraft:
    Hello Wynncraft I am back today with yet another class suggestion ( insert applause).
    Today’s class is:
    The Druid

    Much happy people yah.
    The Druid is a practicer of ancient nature magic. In the game the would be a support mana based class. However unlike the mage they would place down spells that give aoe buffs.

    Spell 1 grade 1
    Sacred tree
    Mana cost:11
    Sacred tree places a “tree” on the ground. It would have no hit box but give aoe buff.
    Any player within 3 blocks does 10% more damage
    Grade 2
    Mana cost:13
    Within 5 blocks
    Grade 3
    Mana cost:16
    20% increased damage
    Notes: only on tree per Druid. Tree buffs do not stack with outhe r trees.
    Spell 2 grade 1
    Great wind
    Mana cost:7
    All players within 7 blocks have double movement speed for 30 seconds.
    Grade 2
    60 seconds
    Grade 3
    12 blocks
    Notes: stacks with speed does not stack with other great winds.
    Spell 3 grade 1
    Thorn garden
    Mana cost:10
    Places a “grove of thorns”. The torn garden is 3 by 3. All enemies within take 30% weapon damage every second
    Grade 2
    45% damage
    Grade 3
    5 by 5
    Notes removed when a second is placed. Does not stack with other torn gardens.
    Spell 4 grade -
    Healing blossoms
    Mana cost:19
    Creates a 2by 2 patch of flowers. Players within the flowers heal 30% caster weapon damage a second.
    Grade 2
    45%
    Grade 3
    3 by 3
    Notes: well within the flowers players don’t naturally regen. Does not stack with other blossoms. Can not be place overlapping thorn gardens of in the effect radius of sacred tree. If placement requirements are broken the flowers are removed. If fast again the flowers stay for 10 more seconds and then are removed
    Class weapon: staff
    The staff is a medium range weapon it hits a random enemy within 5 blocks any direction. Medium-low damage. Fastish attack speed.

    I hope you enjoy this suggestion and it is added.
     
    Last edited: Nov 30, 2017
    LarzLapiz likes this.
  2. CoolVictor2002

    CoolVictor2002 Dead meme expert,cyberbullied by NicBOMB

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    the tree spell is too op change it to 5% > 10 > 15
     
  3. 3XTWISTEDTITAN

    3XTWISTEDTITAN The Traveler

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    Ok I will give it a nerf
     
  4. DrX2345

    DrX2345 Well-Known Adventurer VIP+

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    Minecraft:
    Normally spell upgrades reduce mana costs, and if this is a 'support mana-based class' it seems a bit rubbish to only really be able to use one decent spell at a time. The spells are arguably balanced for their mana costs (but idk. Someone confirm pls), but in general the mana costs are too high, in that you can at grade 3, one of your spells basically drains all your mana. Add attack effects (particles for each spell, projectiles for melee, describe blocks-wise how the place able spells look). Also the melee weapon seems... odd. I guess you've changed it to make it less like the mage's stick attack, but having it attack a random enemy doesn't seem like a good idea. I can imagine trying to attack some mobs swarming in front of me and dying because it attacked a further away one. Also, this classes' abilities mean that it is not really viable as a solo class at all, which shouldn't be a thing. All the other classes can be played solo or team, due to their spells also affecting other people (with the exception of assassin).
     
  5. Mettymagic

    Mettymagic she/her HERO

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    literally warrior buff + assassin smoke bomb + mage heal but worse.
     
    e! likes this.
  6. Tornor

    Tornor Mayor of Kandon-Beda VIP+

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    Minecraft:
    Grove of thorns seems pretty O.P. because...

    Step 1:
    Attract a large group of mobs behind you.

    Step 2:
    Run through a tight gap.

    Step 3:
    Spam the thorn grove twice.

    Step 4:
    All enemies have been withered down to a OHKO status.

    Also,
    Every other spell is support.
    It actually seems like this class sucks if you are playing alone, because your spells are:
    ??? AoE
    Speed AoE
    Damage AoE
    Healing AoE

    Lastly,
    Please make this thread a bit more readable instead of just making it a text wall. Instead, press "enter" a few times.
     
    Nihilego36 likes this.
  7. (Meric)

    (Meric) No longer edgy

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    All the mana costs seem insane
    You can only cast one spell, wait 5 more seconds, then cast another

    I understand that it's an Aoe buff that lasts for a bit [the other ones have no duration, some spells dont have listed durations so please list]
    The playstyle of this class is:

    Place damage buff thing when grinding
    Sit there and spam melee as you have no offensive spell

    The speed buff thing is not that useful as movement, it only lets you move fast in the area, so it's a worse version of archer speed

    The thorn garden is the only offensive spell, otherwise the player is stuck to melee enemies, and the thorn garden mana cost is so high it can only be cast like once every 10 seconds without a pure mana based build with all points into intel and all mana regen gear
     
  8. 3XTWISTEDTITAN

    3XTWISTEDTITAN The Traveler

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    Thank you all for the responses they help me get better.
    ________________________________
    All the spells besides 2 hang around indefinitely so you don’t need to cast them often.
    ________________________________
    As I said in the tread it does not stack with other thorn groves your of others
    ________________________________
    This class was disine to be hard. It would be a clange this is good.
     
  9. (Meric)

    (Meric) No longer edgy

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    Ah I see, so the certain ones last forever, so you only need to recast on the move.. hmm
    I need some more time to think about this
     
  10. OGK

    OGK The Grader CHAMPION

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    Alright then... my turn to grade... tomorrow... Jesus does that make that 3 on my last? Yeah... 3rd on my list.
     
    Nihilego36 likes this.
  11. 3XTWISTEDTITAN

    3XTWISTEDTITAN The Traveler

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    Minecraft:
    I think that 3XTWISTEDTITAN is cool and should make more class suggestions.
    #ComplementYourSelfIfNoneElseWill2017
     
  12. OGK

    OGK The Grader CHAMPION

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    Minecraft:
    Hopefully this one is better than the other two...
    ...Not gonna say anything...
    Oh... this is going to get broken fast... I can feel it. But why add the 'Much happy people yah.'?
    Please add some spacing as this honestly makes this unpleasing to look at.
    Can you place more than one? How long does this last for?
    -Mana Cost went up?
    -Why only 2 effects?
    -Mana Cost went up again to a unbelievable amount making this stupidly hard to do anything.
    -With high Mana Cost does such little thing.
    -Why wasn't this Note used at the beginning?
    -Mana Cost is reasonable.
    -Effect is weird but okay.
    -Can you just stack this?
    -Mana Cost?
    -A Minute now... this grade up feels very unrewarding.
    -Mana Cost?
    -Oh cool 12 Blocks now...
    -Again with the Note....
    -Mana Cost reasonable.
    -Coding for this will be a ton. As well as many problems with it.
    -How long does this last for?
    -Mana Cost?
    -Oh jeez this is going to hurt a lot...
    -MANA COST!?!?!
    -Nice are size I guess.
    -Again... with the Notes.
    -The Mana Cost is just insane...
    -Healing seems to be a bit OP.
    -How long does this last for?
    -Can you stack them upon each other?
    -Mana Cost?
    -The Healing is pretty strong.
    -Mana Cost... again...
    -The size went up by 1... okay.
    -Why is the Notes down here again?
    Okay, this seems okay...
    Alright, make it balanced... kinda...
    -Balances this kinda... but where would these things be placed? Where you are? Where you aim?
    -You can troll people at this point destroying what they placed down. Causing them to either potentially die or just cause them to move somewhere else where they can just be trolled again.
    ...What?
    Literally the mage weapon...

    Suggestion Idea: 32% F
    General Suggestion: 9% F

    Overview:
    Many things are wrong with this class design. It is poorly made, poorly thought out, and poorly done. It has no Movement Spells (which every class has) and is just in general way too costly in Mana. I personally would suggest a rework... Anyway...

    Have a Good Day!
    -OGK
     
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