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Game Design The "disappointing" State Of Gameplay/end Game Content

Discussion in 'Feedback' started by T-Flex, Jun 22, 2017.

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  1. Epicness937

    Epicness937 Thesead water god. HERO

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    Im going to just come from the perspective of someone who plays alot of fighting games i can give one more sorta irrelevant opinion on balancing classes. i think the biggest issue with wynn right now is if someone makes a class that is overall to powerful it instantly gets nerfed without giving the time to find a way to make a build to beat the godly class build: for example apoc warrior is crazy overpowered and so coi and burnout got nerfed that is an example of a good nerf as it makes a godly build that is broken on all levels, now the build can still be used but is weakened. an example that is bad like before is making a build basically nerfed so hard it does not even work anymore the best example of this is gravity. gravity was super op dont get me wrong, but what then happens is it is made to be super op to legit useless....gravity right now in wynn's meta is crap and this is because rather than a small nerf to learn how to WYNN it we get a huge nerf making it unusable. now this is is an example of a nerf that does not allow players to adapt to the item but the item adapt to the nerf. an item needs to be balanced by slowly nerfing it to allow the players to adapt and still use it to get ideal balancing.
     
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  2. Pokextreme

    Pokextreme Avos Air Archer HERO

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    Mabye, but there was no counter to gravity physically possible without a code rework, so I support the nerf
     
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  3. FRANCISS

    FRANCISS voice HERO

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    easy fix - tier between legend and mythic. like an upgraded legend, but not as good as a mythic :^)
     
  4. Epicness937

    Epicness937 Thesead water god. HERO

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    i do support nerf but not nerf from sss tier to z- tier....
     
  5. Pokextreme

    Pokextreme Avos Air Archer HERO

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    It's still usable though...
     
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  6. ReGhiaccio

    ReGhiaccio Guest

    First time i read more than 10 lines of text. good job
     
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  7. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls HERO

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    Nope, that's assassin. Archer just straight up needs a rework; for a ranged class, only ONE spell has actual long range, and it just isn't suited for areas like LI, where much of the combat is close range.
     
  8. Epicness937

    Epicness937 Thesead water god. HERO

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    in my opinion id say archer for sure is the weakest class but i would say the spells need a rework its more they just need a buff... for example make arrow storm stronger as like if you have 500 raw spell its 50 per arrow make it stronger in the way of damage and damage %
    also make escape do more damage.
    other than that the weapons could use a bit of buffing now it may just be cause archer itself is weak but to me it feels like the weapons are too weak
     
  9. Gigavern

    Gigavern Giant Fern VIP+

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    500*.2 = 100 so Arrow Storm already does 100 per hit with 500 raw spell. You couldn't seriously want a nerf.

    Also you can't seriously be using Raw Spell to describe Archer being weak. Raw Spell purely relies on itself and spell multiplier. Archer is the class with high base damage weapons and lower spell multipliers, giving it less overall damage than Assassin. As a result of its high base damage not factoring in for Raw Spell but its spell multipliers factoring in, it is the worst case scenario there.

    It's defense and failed attempt at range are what make it worse not this. (Oh and some Mythics too)
     
  10. Epicness937

    Epicness937 Thesead water god. HERO

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    i was kinda using it as an example cause im an idiot...
     
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