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World Full Spell Customization And Spells Suggestion Thread [53 Supporters]

Discussion in 'General Suggestions' started by Academyfail, Feb 15, 2017.

?

this suggestion...

  1. Probably will not be implemented

    21.8%
  2. may come SoonTM

    27.7%
  3. if implemented, will change the way Wynncreaft is played (like gavel did)

    42.6%
  4. needs modification

    9.9%
  5. should not even be added

    15.8%
  6. probably won't be implemented (But it's still good)

    49.5%
Multiple votes are allowed.
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  1. Academyfail

    Academyfail That one vet that still doesn't have a level 100 CHAMPION

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    Update: The Thread has been boring so I am adding a spell suggestion section. If you have any spell suggestions, Post them, and I will add them into the spoiler's section on the thread.
     
  2. Sirstealyourkill

    Sirstealyourkill Meerkat Merchant|Lives off LE to give to Zhight

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    Minecraft:
    Spell suggestion -

    Spell name - Nature Calls

    Class(es) -Archer

    Upgrades

    Summons a friendly wolf(or other mob) to fight foes (max of 1 cast at a time)to prevent lag and Op amounts of them)
    I

    DAMAGE - 100%
    Health 50% of user
    Lifetime - 20Seconds

    II

    Damage 120%
    Health 70% of user
    Lifetime - 30Seconds
    First attack deals x1.5 Damage and pounces from a distance
    III

    Damage 130%
    Health 100% of user
    Lifetime 30Seconds
    First attack deals 1.5x Damage and pounces from a distance
    Count 2
     
    Academyfail likes this.
  3. Academyfail

    Academyfail That one vet that still doesn't have a level 100 CHAMPION

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    Thanks for the feedback, for Now, I'll update the original post.

    I've thought about such a spell before, but it was a much darker necromatic spell instead of a wolf, it's like a zombie or skeleton, or even energy being. It could even have a type for each element. Like zombie for earth, Skeleton for air, blaze for fire, invisible stuff for lightning, a guardian for water and air.
     
  4. Retathrah

    Retathrah Retired Nostalgia Hunter, Tired Metalworker CHAMPION

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    Huh, i kinda like this...

    +1 support

    Here's some ideas that are all huge f***ing jokes:
    -Discount Hanzo Ult for Archers
    -Discount Genji Ult for Assassins
    -Discount Earthshatter for Warriors
    -Discount "YES I KNOW YOU NEED HEALING" for Mages
     
  5. Academyfail

    Academyfail That one vet that still doesn't have a level 100 CHAMPION

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    ________________________________
    ? Obviously their jokes, but...
     
  6. sdkgjnio

    sdkgjnio hod-SOH-nee-uhs

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    Minecraft:
    Spell idea- Magnet

    Classes- Assassin, warrior

    Pulls all enemies in a radius to the player, allowing melee hits.

    Level 48

    Attracts within a 6-block radius. Costs 9 mana.

    Level 64

    Radius 7 blocks. Deals 60% damage to attracted mobs, and 10% air damage. Costs 10 mana.

    Level 82

    Radius 8 blocks. 75% damage, 20% air damage. Gives weakness 2 for 3 seconds. Costs 11 mana
    ________________________________
    Another idea- Fire beam

    Class - Mage

    Lots of mobs have this already, causing a beam of fire particles in front of them, obscuring vision and doing continuous AOE damage. The beam will point in the direction the user is facing.

    Level 72

    Deals 20% damage +10% fire damage each half-second for 2 seconds, at a range of up to 12 blocks. Costs 5 mana.

    Level 80

    Now lasts 3 seconds. Blinds enemies within it. Costs 5 mana.

    Level 94

    Damage increased to 30% +20% fire. Enemies within it are slowed.
     
  7. Reefive

    Reefive Do you hate the assassin? VIP+

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    Why... does... this... make... me...
     
  8. Academyfail

    Academyfail That one vet that still doesn't have a level 100 CHAMPION

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    what does it make you? triggered? if it does, can you tell me what?
    I like the magnet idea, but the name doesn't make sense. This would probably act more as a negative KB explosion origonating from the player.
    Also the firebeam attack really reminds me of the old meteor attack xD
     
  9. Reefive

    Reefive Do you hate the assassin? VIP+

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    It's a fine idea but it makes me a little... well... it's hard to explain (like all my emotions :P )...
    I will totally agree with 1 of your ideas; the idea of being able to change R-L-R from Spin Off to Multi Hit (something like that)
    But the rest seem a little... not Wynncrafty... like having 6 spells*, and having 4 slots (or casts) which you can place them in.
    And a lot of work for the programmers for Wynncraft...
    In general great ides :)

    *Seems a little like 'Neverwinter'
     
  10. Academyfail

    Academyfail That one vet that still doesn't have a level 100 CHAMPION

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    Well wynncraft certainly reminds me of a ton of things. You can have up to 10 slots in any given playthrough (level 1-101) What is your opinion an being able to switch out the original spells for new spells?
     
  11. Academyfail

    Academyfail That one vet that still doesn't have a level 100 CHAMPION

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  12. saltii

    saltii Well-Known Adventurer CHAMPION

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    level 101 is an easter egg I don't think it should be part of this
     
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  13. moosea1

    moosea1 Well-Known Adventurer

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    Minecraft:
    Seer (Passive)
    Mage/Dark Wizard
    Gives Night Vision I
    Grade I Lv. 15-Gives Permanent Night Vision I
    Grade II Lv. 25-Gives Permanent Night Vision II
    Grade III Lv. 35 (Active)-Foresee the future; Evade all attacks for 10 seconds [-11 Mana]
     
  14. bl4uwe

    bl4uwe Well-Known Adventurer VIP+

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    Minecraft:
    Why cant mages get some kind of a charm or illusion spells? For example:

    Charm:
    Class: Mage/dark wizard
    Description: The mage convinces the enemy to switch sides

    Tier I: 6 mana
    Closest enemy to the mage is charmed for 10 seconds. Charm ends after 10 seconds or when the charmed target is dead. Bosses cannot be charmed!!

    Tier II: 6 mana
    Closest enemy to the mage is fully healed and is charmed till he dies. The target is now your allie and will follow you around as a sort of bodyguard. All healing on this target works as if healing yourself or party members. You can only have one charmed allie at a time. Choosing to charm a new target will release the previously charmed mob and he will become hostile again. Bosses cannot be charmed!

    Tier III: 6 mana
    Closest enemy to the mage is fully healed, gets +50 percent defense, +50percent damage and is charmed till he dies. The target is now your allie and will follow you around as a sort of bodyguard. All healing on this target works as if healing yourself or party members. You can only have one charmed allie at a time. Choosing to charm a new target will release the previously charmed mob and he will become hostile again. Bosses cannot be charmed!!


    Mirror Image:
    Class: Mage/dark wizard
    Description: The caster creates copies of himself to avoid being hit.

    Tier I: 4 mana
    The mage creates 3 copies of himself. All copies do their own choise of actions, and each deal 20 percent of the mage his weapon damage. Enemies are tempted to attack the copies before attacking the mage. A copy dissapears once it has been hit 3 times.

    Tier II: 5 mana
    The mage creates 4 copies of himself. All copies do their own choise of actions, and each deal 20 percent of the mage his weapon damage. A copy dissapears once it has been hit 4 times. The mage itself becomes invisible for 5 seconds, attacking or casting an offensive spell breaks this effect.

    Tier III: 6 mana
    The mage creates 5 copies of himself. All copies do their own choise of actions, and each deal 20 percent of the mage his weapon attack. A copy dissapears once it has been hit 5 times. The mage itself becomes invisible, incorporal and undamageble for 5 seconds. Attacking or casting an offensive spell breaks these effects.
     
  15. Academyfail

    Academyfail That one vet that still doesn't have a level 100 CHAMPION

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    Well having more than 8 spell slots would be an easter egg too...
     
  16. Academyfail

    Academyfail That one vet that still doesn't have a level 100 CHAMPION

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    Are there any more things to polish up other than spells that I might have missed?
     
  17. Academyfail

    Academyfail That one vet that still doesn't have a level 100 CHAMPION

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    Minecraft:
    Changed Title... Suggestions? additional features?
     
  18. Academyfail

    Academyfail That one vet that still doesn't have a level 100 CHAMPION

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    Is there any discussion related to this topic?
     
  19. Academyfail

    Academyfail That one vet that still doesn't have a level 100 CHAMPION

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    Are there any suggestions that could possibly ease the implementation of this suggestion? (plus bump)
     
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