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Dungeons Guild Dungeons! Revamped (150!+ Supporters!)

Discussion in 'General Suggestions' started by llllllllllllll, Jul 30, 2016.

?

Ye?

  1. YE

    158 vote(s)
    80.2%
  2. naw

    12 vote(s)
    6.1%
  3. Fuck This Shit I'm Out

    27 vote(s)
    13.7%
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  1. llllllllllllll

    llllllllllllll Famous Adventurer

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    Snip snip di
     
  2. llllllllllllll

    llllllllllllll Famous Adventurer

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    Give me more votes
     
  3. llllllllllllll

    llllllllllllll Famous Adventurer

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    Bumperonii pepporedoni
     
  4. llllllllllllll

    llllllllllllll Famous Adventurer

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    Wow 109 supporters
     
  5. llllllllllllll

    llllllllllllll Famous Adventurer

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    Bump 69char
     
  6. llllllllllllll

    llllllllllllll Famous Adventurer

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    Bump of ayy lmao
     
  7. llllllllllllll

    llllllllllllll Famous Adventurer

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    Wow 115 support
     
  8. llllllllllllll

    llllllllllllll Famous Adventurer

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    Are you a volleyball because i dig you
     
  9. llllllllllllll

    llllllllllllll Famous Adventurer

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    120? Should be 420
     
  10. llllllllllllll

    llllllllllllll Famous Adventurer

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    Tfw you make a good suggestion but put a troll option and 19 of your votes go to that ;-;
     
  11. del fire spear

    del fire spear summitsun

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    TFW you lie about how many people put a troll
     
  12. llllllllllllll

    llllllllllllll Famous Adventurer

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    did u srsly just vote the troll option to make it look like time hasn't passed
     
  13. skywalker998

    skywalker998 Mandalorian Mage / Archer CHAMPION

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    Guild:
    Minecraft:
    Maybe you could also base the dungeon mobs' levels on how many members? For instance, fighting a mob of lvl 100s on a lvl 25 warrior that was just grinding for the guild and was the only one seems a bit unfair.

    Maybe there could be a special guild dungeon that the guild can make and customize (I.E: Mob spawn locations, layout, rooms, chests, parkour, etc.) that is only accessible by getting the key from another raid.

    The rooms might be presets and can only be placed in certain locations, and the mobs can be placed in any area big enough. When the guild is building this, it could go into an "X-ray" mode that would only show the floor, major parts, height changes, and mob locations.

    Any member chief or higher can build this, and each room or mob spawn location would cost emeralds, depending on how big and challenging it is for attackers.

    There could even be a vault at the end or somewhere inside that would when broken give the attacking guild a percentage of the defending guild's emeralds.
     
    llllllllllllll likes this.
  14. llllllllllllll

    llllllllllllll Famous Adventurer

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    Thanks for the feedback! It's been a while since I've had some.

    The way it's calculated for guild mobs is this. Total amt of level in the guild divided by participating members. X divided by Y = Z

    Say I have a total of 300 levels, over 4 people. That's an average of 75 levels per player. Unless, 3 players are level 74 and one of them is level 4, the guild should be smart about this. So the formula for that would be 300 divided by 4, meaning the mobs are level 75.

    The guild shouldn't bring lower levels with higher levels.

    That'd turn into a clusterfuck of like chickens and shit

    This idea seems a little bit complicated, and take a long time to code. Heck, this could eventually turn into a guild housing suggestion! Or not because HAX has all the emeralds :/
     
  15. skywalker998

    skywalker998 Mandalorian Mage / Archer CHAMPION

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    My response would be limit the amount of rooms and mobs per room, so there wouldn't be a single absolutely op guild. And no splitting or multiplying mobs.
     
  16. llllllllllllll

    llllllllllllll Famous Adventurer

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    That still wouldn't work. There are hundreds of guilds, and say you give each fo them ONLY a 5x5x5 room. That's 125 blocks worth of space, times the amount of guilds there are. It's just not possible.
     
  17. skywalker998

    skywalker998 Mandalorian Mage / Archer CHAMPION

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    It could also be pretty easy to do, since I'm assuming worldedit is a plugin on the server, and just making the presets is just a command and two clicks after the build, and they can be stored as blueprints within worldedit. It could literally just do /load (prefix blueprint) and place it pretty easily.
     
  18. llllllllllllll

    llllllllllllll Famous Adventurer

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    Still, the server has to store all the data of every block and mob placed.
     
  19. skywalker998

    skywalker998 Mandalorian Mage / Archer CHAMPION

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    Guild:
    Minecraft:
    Then again, minecraft worlds are pretty big.
    ________________________________
    And the mobs only spawn when near a certain distance
    ________________________________
    Tru dat
     
  20. llllllllllllll

    llllllllllllll Famous Adventurer

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    Minecraft words are pretty big, yes but it takes MONEY to run a bigger world
     
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