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Game Design Rage (earth Powder Armour Special)

Discussion in 'Feedback' started by C2HWarrior, Feb 13, 2017.

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Is Rage too Good?

  1. Yes definitely

    12 vote(s)
    34.3%
  2. No I think its fine the way it is

    12 vote(s)
    34.3%
  3. I'm not sure/haven't had experience with it

    11 vote(s)
    31.4%
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  1. InvertedReaper

    InvertedReaper The Nigerian Soothsayer HERO

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    In a PvP situation, a couple of seconds can be life or death. A couple of seconds of standing completely still not even able to see most of what's going on because your inventory's in the way can certainly cost you. The same is true, though to a lesser extent, in a PvE setting.
     
  2. C2HWarrior

    C2HWarrior Well-Known Adventurer

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    Sorry ill rephrase this for you. You deal 200% more earth damage which will be used in the formula for the spell you cast. Happy?
     
  3. InvertedReaper

    InvertedReaper The Nigerian Soothsayer HERO

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    My point exactly. The goal is to lose HP. So why would you want to be able to take hits? All those extra defenses just gets in the way of that goal.
     
  4. mike88

    mike88 Well-Known Adventurer CHAMPION

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    Eg: At full hp my uppercuts deal 7-8k on first hit
    Then I take of all my armour and put it on, uppercuts deal around 16k on first hit only
     
  5. C2HWarrior

    C2HWarrior Well-Known Adventurer

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    No no no no. The goal is not to lose hp. The goal is to win the duel. Its not like u do 0 damage at full hp and 9999999 at 50%. You can still do damage while your opponent is lowering your health and the more they do so the more damage you do. I dont see why this concept is so hard to grasp
    ________________________________
    I literally just outlined the reason. I think you need to touch up on how spell damage is calculated because as I said before it is 200% more earth at 50% hp loss.
     
  6. Chun_

    Chun_ Any broken builds founder,nerfed by Salted VIP+

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    Inb4 10 secs before the duel starts......
     
  7. SilverMirror

    SilverMirror Retired IM HERO

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    fun fact, you can also get a different level of powder special if you put two different tiers together, e.g. with Concentration 2xT4 +1%, one T4 and T5 will +2%, 2xT5 +3%, one T5 and T6 +4%, 2xT6 +5%
    I suggestion you maybe follow the same but with 0.1 instead of 1%?
    tbh is just the .15% triggering my OCD
     
    C2HWarrior and Pokextreme like this.
  8. C2HWarrior

    C2HWarrior Well-Known Adventurer

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    so like
    t4: .1
    t5: .3
    t6: .5
    I still think that .5 is too high so ill leave it open for others to judge thanks for the suggestion
     
  9. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls

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    Because otherwise you'll die immediately in a PvP situation. Being able to tank hits is pretty much the only way you'll ever actually utilize rage in PvP
     
  10. NamelessGhoulAir

    NamelessGhoulAir - VIP+

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    Do you realize that statue gives a lot of negative walk speed, right? Becouse with your build you are literally a statue... :P
     
  11. Chun_

    Chun_ Any broken builds founder,nerfed by Salted VIP+

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    Kthx
     
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  12. C2HWarrior

    C2HWarrior Well-Known Adventurer

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    Well m8, if you actually read my post I acknowledged the bad ws of this build. Once again if you'd read the post you'd know that this thread has nothing to do with that build specifically but rather the powder special rage. That build was merely an example of a build utilizing rage though there are many other builds that can be used. But in order to know all this would have required you to read the thread which apparently is too hard for you.
     
  13. InvertedReaper

    InvertedReaper The Nigerian Soothsayer HERO

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    Who the hell counts dueling as PvP? I'm talking about the Nether.
    But if you're able to tank hits, you won't be getting stacks of Rage as easily as you could be. You're not utilizing it to its fullest potential if you build it on a tank.
     
  14. C2HWarrior

    C2HWarrior Well-Known Adventurer

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    the real question is who uses the nether
     
  15. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music GM

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    With a tank, you won't get as good damage buffs with Rage as you would as a glass cannon, taking off your armour or not. Even stacked up, you'll usually end up dying unless you're a complete expert at dodging everything. Even if you went earth/air, that one hit that pierces through while you got your +350% rage buff will be a death blow.
     
  16. C2HWarrior

    C2HWarrior Well-Known Adventurer

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    the thing is. You dont need as good damage buff theres no point in doing 30k damage when your opponent only has 11k health which is why this feature is broken. At 50% hp ur already doing more damage than 90% of glass cannon builds while also retaining your elemental defences. Its incredibly unbalanced in pvp
     
  17. mike88

    mike88 Well-Known Adventurer CHAMPION

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    Nerfing this that much would be really unfair to people who use it, and builds with full rage have other cons too
     
  18. C2HWarrior

    C2HWarrior Well-Known Adventurer

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    so you agree it needs a nerf :')
     
  19. mike88

    mike88 Well-Known Adventurer CHAMPION

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    No, just saying if it really has to nerf.
    Also, it may seem really good now but it doesn't really work out to be that good.
    Cuz at 50% hp you damage is only buffed by around 50% and not 200% . ( maybe its the strange way wynncraft calculates damage )
     
  20. C2HWarrior

    C2HWarrior Well-Known Adventurer

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    Once again you need to touch up on how spell damage is calculated. Your still doing more damage than most glass cannons when at 50% hp so the damage boost currently is way too substantial
     
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