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Jarvin Tor [rp] (2/7 Slots)

Discussion in 'Forum Games' started by Epikwintime, Nov 29, 2016.

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  1. Malkavian

    Malkavian Formerly known as SansWolf ^^ VIP+

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    I'm gonna sleep anyway so it is fine ^^
     
  2. Cybersoap707

    Cybersoap707 That one guy VIP+

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    I would like to start in the deadlands, perhaps a small encampment of survivors.
    If not, then in a small town called Adokat in the Thick Forests of the North West
     
  3. Reti

    Reti Marquis of the Foxes, King of Memes VIP+

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    Why you should be in the RP: Cuz you need some race diversity lol

    Character name: Tulock

    Age: 300, looks 19

    Race: Human

    Class(create one or choose an existing one from list): Ranger

    New class?: Yes

    If yes; Cuz bows are cool, yo. (Yeah Rangers work in arrows and nature and whatnot)

    -Abilities max of 2, these have to do with physical traits or past training:

    Arrow Storm
    -Launch a multitude of arrows into the air, sometimes misses.

    Call of the Wild
    -Calls upon the spirit of nature, becomes more powerful for a short period of time

    -Spells 3 max: Bind, Heal

    Weapon(s): Spruce longbow, backup dagger

    Magical prowess (how much mana do they have?): 20 (Cuz human)

    Backstory: Back when the arctic was still lush, a hunter named Tulock was out and about. He was doing the rounds, hunting deer, when suddenly, a dark shade came across the sky. This was the first encounter with the Entrable up north, and it suddenly chilled the air, and it began to snow.

    Tulock tried to find his way back to his cabin, but collapsed in the snow. Just before he lost consciousness, he dug out the amulet his mother gave him, put it on, and said a quick prayer. He was then frozen inside the ground for 300 years, and woke up suddenly, when he was struck by miners digging in the ice. He started to shout, and they fled back to the city. Tulock, unsure of what to do next, followed them back and started a new life.

    Personality: Very shut in, keeps to himself, very untrusting of strangers.
     
  4. Florfy5

    Florfy5 a person

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    I draw both swords and come towards it, in a readied stance. I keep my distance, but will retaliate if it comes at me.

    (Sorry, I literally just got home... And didn't see the other message >.<)
     
    Last edited: Jan 7, 2017
  5. Epikwintime

    Epikwintime Merchant Extraordinaire VIP

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    I love the Captain america ice thing, but I need more info on the spells. how much mana do they take, and so on.
     
  6. Reti

    Reti Marquis of the Foxes, King of Memes VIP+

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    Well, the arrow storm takes about 3 mana, while call of the wild takes 10
     
  7. Malkavian

    Malkavian Formerly known as SansWolf ^^ VIP+

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    I'm awake again ^^
     
  8. Epikwintime

    Epikwintime Merchant Extraordinaire VIP

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    Abilities shouldnt be like spells, they should be like tools,not needing to be cast. they are passive or are triggered by an event.
    ________________________________
    Good.
     
  9. Reti

    Reti Marquis of the Foxes, King of Memes VIP+

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    Ah, I see, I misread abilities as spells.

    So, heal costs 2 mana, and bind costs 4
     
  10. Epikwintime

    Epikwintime Merchant Extraordinaire VIP

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    what do the do?
     
  11. Epikwintime

    Epikwintime Merchant Extraordinaire VIP

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    @Vansil @AlexisPlay @ElectroMantis @RetiFile @Cybersoap707 @Florfy5 This is the first battle, pay attention to how it works

    The Entrable rushes towards you.
    Slash-1turn
    Stab-0.5turn
    Spin Attack-2turn
    Depending on which attack you pick, I roll a different dice, which will determine the damage and whether or not you miss or get a critical.
    Spin attack rolls a 2d20 and a 1d50 on the 50 if you roll a 50 its a supercritical, x3 damage, 45-49 is critical, double damage, 11-44 is normal damage, and 2-10 is a near miss, half damage. and 1 is miss.
    Stab never misses but only gets a 1d10 roll for damage but has a higher chance of a critical by rolling a 1d20, 1-5 is a bad hit, 1/2 damage, 6-10 average hit, normal damage, 11-19 good hit 1.5xdamage 20 is supercritical hit x3 damage
    Slash rolls 3d10 and has a lower crit chance then spin attack, but higher chance to hit well. Rolls a 1d50 only 50 does critical damage and 1 the enemy completely dodges.
    Combo Attack-5mana 4turn cooldown
    Counter-5mana, costs 5 additional every turn it is used consecutively
    X-Slash- 15mana, can only be used once per day
    Use your turn to move somewhere or try to escape
    When you try to flee I will roll a 1d20 1-10 you cant escape, 11-15 the enemy hits you on your turn, 16-20 you escape.
    You can end your turn and regenerate 3 mana and take 1/2 damage next turn
     
    aayl and Malkavian like this.
  12. Florfy5

    Florfy5 a person

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    I'll combo attack it.

    "You'll die! Now!"

    (Would've replied earlier, but the forums are being uncooperative)
     
  13. Reti

    Reti Marquis of the Foxes, King of Memes VIP+

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    Well, heal heals me and other people I'm with, and bind holds people in place with magic, dealing periodic damage and making them unable to escape
     
  14. Cybersoap707

    Cybersoap707 That one guy VIP+

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    I attack the enterable using slash.
     
  15. Epikwintime

    Epikwintime Merchant Extraordinaire VIP

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    lets say combo attack is 5 slashes.
    First Hit 21 damage normal hit.
    Second Hit 23 damage normal
    Third Hit 14 damage normal
    Fourth Hit 6 damage normal hit
    Fifth Hit misses
    ________________________________
    not your battle, just telling you to watch
    ________________________________
    The Entrable draws near and pulls a pitch black blade out of it's mouth. It would probably be bad to get hit by that.
    The entrable charges and attacks you with the blade, dealing 49 damage
    Entrable's health 86
    Your health (@Florfy5 ) 51
     
    Last edited: Jan 8, 2017
  16. Florfy5

    Florfy5 a person

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    I realize that I probably won't win this fight and try to retreat.

    (They need to fix the forums)
     
  17. Epikwintime

    Epikwintime Merchant Extraordinaire VIP

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    You escaped but the Entrable got another hit on you.
    They swung and did 27 damage.

    You escape and rest in a nearby travel hut, waiting until you feel better to return to the city. You want to return to the library and search for info about the dark blade.
    **The next day**
    You wake up feeling refreshed and prepare to make your way back to the library.
    Once at the library, you find three books that look promising.
    Which one do you read?
    A. The Entrable and their Weapons
    B. Weaponry of the Entrable
    C. An Entrable's Arsenal
     
  18. Florfy5

    Florfy5 a person

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    I'll read book B.

    "This one looks interesting..."

    (Please stop breaking, forums)
     
  19. Cybersoap707

    Cybersoap707 That one guy VIP+

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    Ok
     
  20. Malkavian

    Malkavian Formerly known as SansWolf ^^ VIP+

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    So it is not just me it's happening for?
     
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