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World Item Testing Server (open To Ideas)

Discussion in 'General Suggestions' started by UniversalJustice, Dec 16, 2016.

?

Thoughts?

  1. Good +1

    7 vote(s)
    46.7%
  2. Bad -1

    6 vote(s)
    40.0%
  3. Eh, Explain in comment.

    2 vote(s)
    13.3%
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  1. UniversalJustice

    UniversalJustice Zhight Lord

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    WIP

    Introduction

    What is the Item Testing Server?
    Simple, it would be a set of different worlds on Wynncraft with the ability for you to spawn in items with any IDs you want. The "World" will also not be an adventuring landscape, it would rather be a "Training Camp" type of area featuring test dummies like the ones in Troms where you can test the damage of weapons/builds and mobs allowing you to test the bulkiness of certain items.

    "Gameplay" Aspect

    You'll of course be able to spawn in and choose a class, however, instead of leveling up, doing quests, or adventuring, everyone will already be level 100. The reason for this is the amount of skill points (198) which you need to test items.

    How It Works

    You would be able to summon items using a new command (which of course, they'd have to add). Then a message will pop out after you type in what item you'd like, which states what IDs you would like to enter. The IDs available will depend on the item it is and the current input of the possible range of IDs available in game, most likely searchable on Wynnapps or Item Guide. Here's an example:
    -/itemfind (Name)
    -[CHAT] /Itemfind Hetusol
    -[CHAT] What IDs would you like for Health Regen %, Mana Regen, Defense, Speed %, Soul Point Regen %, Health Regen Raw, Thunder Damage %, and Earth Damage %?
    -(Type In Exact Order The IDs are Presented In, Separating By Commas)
    -[CHAT] 50%, 3/4, 7, -7%, 20%, 300, -21%, -14%
    -[CHAT] *Received Hetusol With Following IDs: (States IDs mentioned above)*

    Question Section

    Ex: Q: Couldn't you just test items in game without having to go through all this hassle?
    Ex: A: This way allows an easier route for testing a build rather than buying all the needed items with specific IDs to see if it's worth it or not, while also being in general an all around helper as everything is obtained quicker with the IDs of your choice.

    Edits




     
  2. llllllllllllll

    llllllllllllll Famous Adventurer

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    Eh, this could ruin the economy kinda where people don't have to buy and try. It's the full wynncraft experience ya know?
     
  3. UniversalJustice

    UniversalJustice Zhight Lord

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    Stops people from ripping themselves off ;-; and regretting later and then killing themselves because they wasted cash they didn't need to.
     
  4. llllllllllllll

    llllllllllllll Famous Adventurer

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    You're not ripping yourself off, you gain the understanding that said item doesn't work. I mean seriously, if you buy a Gaia and kill yourself, you deserve to like actually die.
     
  5. Rixium

    Rixium Confused Adventurer

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    It's a pretty neat idea to make things more convenient for everyone, but as said it might ruin the experience and interest of trying out good legends/mythics in the real game rather than these testing servers.

    Also, for the keying in of stats, it might be easier to adhere to how the ids actually operate (per stat, key in an identification value from 30%~130%) as opposed to its exact value, but it's up to you for this one
     
    XavierEXE likes this.
  6. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music GM

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    This has nothing to do with Zhight money.
     
    x_Adrii, Thunder, Gogeta and 3 others like this.
  7. ShadowMage1

    ShadowMage1 Seraph of Twilight

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    There is no mention of Zhight Money here, Selvut. What are you talking about?
     
  8. UniversalJustice

    UniversalJustice Zhight Lord

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    I tagged it xD
    ________________________________
    It was an analogy, and I said if there was something wrong, please suggest something :P
     
  9. llllllllllllll

    llllllllllllll Famous Adventurer

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    I suggest this doesn't happen. The only thing I see is chaos there, and players making max cactus heal builds
     
  10. UniversalJustice

    UniversalJustice Zhight Lord

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    ...... I was thinking of a "helpful" Suggestion. I guess ill "take this into mind".
     
  11. creature

    creature Uncorrupt, so possibly serving Dern

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    change to lvl 101 pls, some of my builds need lvl 101. ;p (yeah, I've made builds where those two skill points make all the difference.)

    ---
    I personally really like this as an idea, but lore-wise it makes absolutely no sense. And it'll kinda take away from the feeling of finally getting your good items and testing them out, if you've already tested it a bunch in this world.

    Also: pvp and pve in that world, might be a better idea than test dummies.

    I won't support it until it makes sense lore-wise, though.
     
    XavierEXE, Gogeta and LarzLapiz like this.
  12. Kawaii__Turtle

    Kawaii__Turtle Kawaiiest of Turtles CHAMPION

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    All this person normally talks about is Zhight Money lol
     
  13. UniversalJustice

    UniversalJustice Zhight Lord

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    It's not really supposed to be "Lore wise" It's just supposed to be an item testing world separate from the actual RPG/MMO Wynncraft.
     
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