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Make The Vanish's Leap Avoid Fall Damage

Discussion in 'General Suggestions' started by Aya, Dec 15, 2016.

?

Do you guys want this?

  1. Yas i hate fall dmg and this would make assassin less unfair

    29 vote(s)
    63.0%
  2. Nah its not needed

    11 vote(s)
    23.9%
  3. I dont know what ur talking but i dont care

    2 vote(s)
    4.3%
  4. I support this even though i can't relate

    4 vote(s)
    8.7%
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  1. Aya

    Aya Very Serious Gensokyo Journalist

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    So as you guys know they added vanish a small leap and "buffed" multihit (which for me does less dmg...)
    i also dont like the new jump bc it kileld me more than 4 times in sky islands or the canyon/molten heights

    i also noticed the other classes' movement spells avoids fall dmg,so...

    just this
    MAKE VANISH AVOID FALL DMG this would make vanish' leap less useless than what it is rn
    (lets be honest, the leap is stupidly small and can throw you to a not wanted place with ease)

     
  2. Mychon

    Mychon Expert Adventurer HERO

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    Teleport does not avoid fall damage, but if you keep teleporting down you aren't even falling. And I think that it would look to much like charge if this gets implented, It already got buffed so why do you want it to get buffed even more..
     
  3. _Sephyr_

    _Sephyr_ Obvious satire HERO

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    Try using vanish on parkours with high fall, then you know why we need this.
     
  4. SmileyAlec

    SmileyAlec Olympic Gaming

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    I fully support this



    because I literally just died of that ._________.
     
  5. Mychon

    Mychon Expert Adventurer HERO

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    Having fall damage with vanish wasn't a big problem before so why is it now? And if you already fall with archer there is no way to save yourself to.
     
  6. Zepic12

    Zepic12 Well-Known Adventurer VIP+

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    lol ive accidentally jumped into lave 3 times and died of fall dmg a lot by this jump so i think this would be very helpful
     
    SmileyAlec likes this.
  7. BuffAirSpear

    BuffAirSpear Avos Air Assassin HERO

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    Hummm i think i said it on some other thread before but i dont think it should completely remove fall dmg. I dont think it is intended to be used to flying but more for sudden dodging to the sides. However because now its easier to take fall dmg due to all of us(including me :p) somewhat forgetti g about the leap i believe that the fall dmg should get reduced at least by a bit xD
     
  8. ElegantDeath

    ElegantDeath Who needs a title anyways HERO

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    because now we have a jump that propels us in the direction we look
    when we are doing parkours and we vanish we'd rather not fall 30 blocks (did this earlier)
    even looking down still moves us a little
     
    Thom_Com, _Sephyr_, Aya and 2 others like this.
  9. Aya

    Aya Very Serious Gensokyo Journalist

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    yeah the problem of this new leap is when going to sky islands, a high place on canyon/molten heights or doing a 50 blocks-from-the-floor parkour

    i use vanish for almost every parkour, this of the leap will ruin all my parkour skills ;-;
     
  10. BuffAirSpear

    BuffAirSpear Avos Air Assassin HERO

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    ikr its painful af D: but imagine flying assassin XD doesnt really make sense does it? XD at least not for the kind of assasssin that the wynncraft one is ._.
     
  11. Aya

    Aya Very Serious Gensokyo Journalist

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    i just know one thing

    the leap is crap for me and needs something useful like the movement spells of other classes does (high movement impulse and avoids fall dmg)
    ________________________________
    BUT it resets the damage accumulated,so doing it almost on floor will avoid most fall dmg
     
  12. Mychon

    Mychon Expert Adventurer HERO

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    It doesn't reset it, the only thing it does is making you not fall at all but teleport instead.
     
    Last edited: Dec 16, 2016
    LarzLapiz likes this.
  13. Aya

    Aya Very Serious Gensokyo Journalist

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    well, my mage doesnt receive fall dmg when using teleport almost in the floor
     
  14. Mychon

    Mychon Expert Adventurer HERO

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    It doesn't if it teleports continuesly, try to jump from 150 blocks and only use teleport when you near the ground.
     
    Rixium likes this.
  15. setery10

    setery10 Well-Known Adventurer

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    I can see the assassin dash as an issue for parkour but that just means they need to make it not move you when shifting
     
    XavierEXE and creature like this.
  16. creature

    creature Uncorrupt, so possibly serving Dern

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    I've tried that, it deals the damage you'd take from the bottom-end of the teleport. (most of the time, sometimes it registers the full fall for some reason. I'm assuming that the server hadn't realized I used teleport when that's the case.)

    But I'm with this
    guy, that's exactly the same thing I'm thinking.
     
  17. LCT8

    LCT8 The Kickoff Elite HERO

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    I support this because archer/warrior does not take fall danage and because assasin is still not as good as other classes
     
    XavierEXE likes this.
  18. TrazT

    TrazT Cooking By The Book Ft. Lil Jon HERO

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    I haven't played my assassin since this buff, but how about making it so that sneaking when casting vanish negates the leap, to prevent issues with parkour or sky islands.
     
  19. Artifax

    Artifax Eltom Rainbow Archer | Build Maker VIP+

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    Or I mean you could just look up or down then cast it...
     
  20. Tomix

    Tomix og HERO

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    Look down or up,cast vanish spell,continue parkouring with jump boost and speed.
     
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